80 Level
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80 Level is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents to learn about new workflows, tools and share their work.

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To celebrate the upcoming GDC Festival of Gaming 2026, we’re hosting a fun community quiz. Answer a few quick questions about GDC for a chance to win tickets to one of the most exciting game industry events of the year.

Join our community and win a pass: https://discord.gg/80lv
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Blender was utilized in the production of Chainsaw Man – The Movie: Reze Arc.

MAPPA's Osaka studio used it to create backgrounds: https://80.lv/articles/blender-was-used-in-chainsaw-man-the-movie-reze-arc?utm_source=telegram
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VRChat creator Aikawa teased a beautiful transparent material for your avatar's legs, in which you can put whatever you like.

You can collaborate with the artist to make your own patterns inside: https://80.lv/articles/you-can-put-anything-in-these-transparent-legs-for-vrchat-avatars?utm_source=telegram
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Learn to visualize humans with this comprehensive course on human anatomy for 3D artists and sculptors by Otana Studio.

The course covers details such as muscle behavior during movement, fat distribution, and more: https://80.lv/articles/learn-to-visualize-humans-with-this-detailed-course-on-anatomy?utm_source=telegram
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Rodrigo de Deus is launching a six-week live Cinematic Lighting with Unreal Engine course designed to teach artists how to see light as a narrative tool, not just a technical requirement.

Enroll: https://80.lv/articles/new-cinematic-lighting-with-unreal-engine-5-course-releasing-soon?utm_source=telegram
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Blender Artist bytedozer saw the infamous 5K-polygon Yandere Simulator toothbrush as rookie numbers, and made it even worse.

"Infinite geometry": https://80.lv/articles/blender-artist-made-yandere-simulator-toothbrush-even-worse?utm_source=telegram
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Learn to create powerful, production-ready Houdini Digital Assets and bring them into Unreal Engine 5 with this 80-lesson course, taught by Grayson Cotrell from Naughty Dog.

Enroll: https://80.lv/articles/master-houdini-for-unreal-engine-5-game-development-with-this-course?utm_source=telegram
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Olga Kononenko talked about the Midnight Journey project, explaining how she enhanced the visual expressiveness of a 2D illustration using 3D tools.

Created with Blender: https://80.lv/articles/learn-how-to-turn-a-2d-concept-into-an-animated-3d-scene-using-blender?utm_source=telegram
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