Learn_All_Free๐Ÿ‡ฎ๐Ÿ‡ณ
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410 photos
713 videos
1.86K files
580 links
๐Ÿ‘All Things Free
๐Ÿ‘Learn It And Share
๐Ÿ‘‘Hack Making Tutorial
๐Ÿ‘‘Decrypt Tools
๐Ÿ‘‘Devolopers Stuffs

Disclaimer: This post is made available for educational and informational purposes only.
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libanogs_GL_3.6_Cfile_@gchofficial.c
20.1 MB
Anogs version 7.0.28.3837
Gl 3.6 Cfile For Bypass Dev
libUE4_GL_64_3.6.0._IDA_@gchofficial.i64.zip
464.2 MB
PUBG GL 3.6
Loaded IDA Pro 9 with a dump created by UE4Dumper, credits to Kuldip Patel(KMODS)

Share With Credit
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SDK32.txt
6 MB
3.6 PUBGM 32 BIT SDK DUMP
Strings32.txt
6 MB
3.6 PUBGM 32 BIT STRING DUMP
Objects32.txt
16.3 MB
3.6 PUBGM 32 BIT OBJECT DUMP
SDKw32.txt
414.2 KB
3.6 PUBGM 32 BIT SDKw DUMP
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Dump_Skin_3.6.cpp
1.5 MB
PUBGM 3.6 SKIN DUMP
English language
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Global 3.6 -64 bit crash fix



int (*osub_1C2494)(int a1);
int hsub_1C2494(int a1) {
while(true) {
sleep(10000);
}
return osub_1C2494(a1);
}


HOOK_LIB("
libanort.so", "0x1C2494", hsub_1C2494, osub_1C2494);
Sh
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Global 3.6 -32 bit crash fix


int (*osub_167254)(int a1);
int hsub_167254(int a1) {
pthread_exit(nullptr);
}

HOOK_LIB("
libanort.so", "0x167255", hsub_167254, osub_167254);
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3.7 GLOBAL PRE RELEASE LEAK
Official Download Link โœ…
https://f.gbcass.com/PUBGMOBILE_Global_3.7.0_uawebsite_livik01_4EFEEC87E5.apk
Tg biggest Active Developer's Channel
๐Ÿ”ฅ9๐Ÿ˜3๐Ÿฅฐ2๐Ÿ‘1
BGMI 64 BIT 4.1.0

GName Offset : 0xdc28570) + 0x110);
GWorld Offset : 0xdc73f50) - 0x20) + 0x30);
VMatrix Offset : 0xe18ba70) + 0xc0);
GNames_Offset Offset : 0x7f6284c
GEngine_Offset Offset : 0xe18ba70 //ULocalPlayer
GEngine_Offset Offset : 0xe1b16a8 //UEngine
GUObject_Offset Offset : 0xdedff70
GetActorArray_Offset Offset : 0x9f8c6a0
Canvas_Map_Offset Offset : 0xdd01240
Process_Event_Offset Offset : 0x81c5160 //Child
Process_Event_Offset Offset : 0x9ae522c //Main
GNativeAndroidApp_Offset Offset : 0xdc28100
Actors_Offset Offset : 0xa0

@LearnAllFree
BGMI 4.1 IOS

GName Fun: 0x1044bd208
GName Data: 0x1099016e0
GWorld Fun: 0x1023a9ff8
GWorld Data: 0x109d42940
GUObject: 0x109b2b4f0
LineOfsignt : 0x1059C1124
ActorArray Decry: 0x105B25158

@LearnAllFree
ๆณ›ๆปฅ:
if (ๅ‘ๅ…‰) {
auto objs = UObject::GetGlobalObjects();
for (int i = 0; i < objs.Num(); i++)
{
auto Object = objs.GetByIndex(i);
if (isObjectInvalid(Object))
continue;

if (Object->IsA(UPrimitiveComponent ::StaticClass())) {
auto playerChar = (UPrimitiveComponent *) Object;
static float cnt = 0.0f;
float r = cos(cnt) * .5f + .5f;
float g = cos(cnt - 2.f * 3.14 / 3.f) * .5f + .5f;
float b = cos(cnt - 4.f * 3.14 / 3.f) * .5f + .5f;
if (cnt >= FLT_MAX) {
cnt = 0.0f;
} else {
cnt += 0.01f;
}
playerChar->SetDrawIdeaOutline(true);
playerChar->SetIdeaOutlineNew(true);
playerChar->SetIdeaOutlineOcclusionHighlight(true);
playerChar->OverrideIdeaOutlineThickness(true, 1);
playerChar->OverrideIdeaOutlineColor(true,FLinearColor(r, g, b, 1.f));

}
}
}
//yu.๐Ÿ’ค
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4.1 64 BGMI MAIN OFFSET

sub_3A564C //Vtable
sub_330494 //Crc Calculation
sub_3315A0 //Crc Check โœ”๏ธ

sub_37C904 //Segment Checks
sub_49AA00 //Crc-32
sub_3F99E8 //FIX 10 YEAR
sub_3FC5C8 //FIX 10 YEAR
sub_32165C //FIX OFFLINE BAN

sub_4B5E78 //FIX OFFLINE DETECTION
0x239614 //variable For Offline
Happy new year ๐ŸŽ†๐Ÿค Gaytin
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