Who want to be admin in channel u can only share tutorial or source and not selfish because this is all free
Tell @Learn_All_Free_Bot
Tell @Learn_All_Free_Bot
Forget to tell u this channel 90% is channel owner and Devolopers thanks u all
Forwarded from ES MOD (ใ
ค ใ
ค)
This is my methods how to crack without opening dex
Forwarded from [โ] ๐ง๐ถ ([โ] แแฉแแแฉแฏ โชโฌโฎโฎโฎโฎ โโโโ)
Media is too big
VIEW IN TELEGRAM
TUTORIAL CRACK JaadoYT Pแดแดแดสแดส แด 1
LEVEL - EASY
JOIN - @team_illuminate for more cracked and other stuff
LEVEL - EASY
JOIN - @team_illuminate for more cracked and other stuff
Forwarded from [โ] ๐ง๐ถ ([โ] แแฉแแแฉแฏ โชโฌโฎโฎโฎโฎ โโโโ)
Media is too big
VIEW IN TELEGRAM
TUTORIAL HOW TO CRACK ๐ฎ sแดษชแด
แดส แดแดแดส ๐ธ
LEVEL - MEDIUM (FOR NEWBIE CRACKERS ๐ )
JOIN - @team_illuminate for more cracked and other stuff
LEVEL - MEDIUM (FOR NEWBIE CRACKERS ๐ )
JOIN - @team_illuminate for more cracked and other stuff
Forwarded from [โ] ๐ง๐ถ ([โ] แแฉแแแฉแฏ โชโฌโฎโฎโฎโฎ โโโโ)
Media is too big
VIEW IN TELEGRAM
TUTORIAL HOW TO CRACK ๐ฎ sแดษชแด
แดส แดแดแดส ๐ธ
APK TYPE - ENCRYPTED
LEVEL - MEDIUM
JOIN - @team_illuminate for cracked and other stuff
APK TYPE - ENCRYPTED
LEVEL - MEDIUM
JOIN - @team_illuminate for cracked and other stuff
Forwarded from [โ] ๐ง๐ถ ([โ] แแฉแแแฉแฏ โชโฌโฎโฎโฎโฎ โโโโ)
Media is too big
VIEW IN TELEGRAM
APK EASY TOOL - https://drive.google.com/drive/folders/10jOplY_wnT_47UneXU7use0WBFWNBYxZ
NOTEPAD++ - https://notepad-plus-plus.org/downloads/v7.8.8/
TUTORIAL HOW TO CRACK DROID TOOL 1.9 USING PC
LEVEL - IDK
JOIN - @team_illuminate for more cracked and other stuff
NOTEPAD++ - https://notepad-plus-plus.org/downloads/v7.8.8/
TUTORIAL HOW TO CRACK DROID TOOL 1.9 USING PC
LEVEL - IDK
JOIN - @team_illuminate for more cracked and other stuff
Forwarded from [โ] ๐ง๐ถ ([โ] แแฉแแแฉแฏ โชโฌโฎโฎโฎโฎ โโโโ)
Media is too big
VIEW IN TELEGRAM
Forwarded from ๐๐๐๐ซ๐ง ๐๐ ๐ฅ
Media is too big
VIEW IN TELEGRAM
Forwarded from ๐๐๐๐ซ๐ง ๐๐ ๐ฅ
Media is too big
VIEW IN TELEGRAM
๐ท๐พ๐ ๐๐พ ๐
- ๐ฒ๐ฒ๐ฐ๐๐๐ด๐ ๐ด๐๐ฟ ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฒ๐๐ฐ๐ฒ๐บ,
- ๐ฐ๐ฝ๐ณ๐ป๐๐ฐ ๐ฐ๐ฟ๐ฟ ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฒ๐๐ฐ๐ฒ๐บ,
- ๐ฐ๐ฟ๐บ ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฒ๐๐ฐ๐ฒ๐บ. ๐๐ฐ๐ฝ๐ณ๐พ๐ผ ๐บ๐ด๐,
- ๐ฒ๐ป๐พ๐ฝ๐ด ๐ต๐ธ๐๐ด๐ฑ๐ฐ๐๐ด,
- ๐๐ด๐ผ๐พ๐ ๐ด ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฟ๐ฐ๐ถ๐ด ๐พ๐ต ๐ฐ๐ฝ๐ ๐ฐ๐ฟ๐ฟ๐ป๐ธ๐ฒ๐ฐ๐๐ธ๐พ๐ฝ.
๐ต๐๐ป๐ป ๐ฒ๐๐ด๐ณ๐ธ๐๐ ๐ถ๐พ๐ด๐ ๐๐พ ๐ผ๐ ๐ต๐๐ธ๐ด๐ฝ๐ณ ๐ฐ๐บ๐บ๐ธ๐๐ฐ๐น โค๏ธ
~ @learn_gg
~ @learn_gg
- ๐ฒ๐ฒ๐ฐ๐๐๐ด๐ ๐ด๐๐ฟ ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฒ๐๐ฐ๐ฒ๐บ,
- ๐ฐ๐ฝ๐ณ๐ป๐๐ฐ ๐ฐ๐ฟ๐ฟ ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฒ๐๐ฐ๐ฒ๐บ,
- ๐ฐ๐ฟ๐บ ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฒ๐๐ฐ๐ฒ๐บ. ๐๐ฐ๐ฝ๐ณ๐พ๐ผ ๐บ๐ด๐,
- ๐ฒ๐ป๐พ๐ฝ๐ด ๐ต๐ธ๐๐ด๐ฑ๐ฐ๐๐ด,
- ๐๐ด๐ผ๐พ๐ ๐ด ๐ป๐พ๐ถ๐ธ๐ฝ ๐ฟ๐ฐ๐ถ๐ด ๐พ๐ต ๐ฐ๐ฝ๐ ๐ฐ๐ฟ๐ฟ๐ป๐ธ๐ฒ๐ฐ๐๐ธ๐พ๐ฝ.
๐ต๐๐ป๐ป ๐ฒ๐๐ด๐ณ๐ธ๐๐ ๐ถ๐พ๐ด๐ ๐๐พ ๐ผ๐ ๐ต๐๐ธ๐ด๐ฝ๐ณ ๐ฐ๐บ๐บ๐ธ๐๐ฐ๐น โค๏ธ
~ @learn_gg
~ @learn_gg
๐ฝ๐พ๐๐ด - ๐ด๐
๐ด๐๐๐ณ๐ฐ๐ ๐ธ๐ผ ๐ถ๐พ๐ฝ๐ฝ๐ฐ ๐ฟ๐พ๐๐ ๐๐พ๐ผ๐ด๐๐ท๐ธ๐ฝ๐ถ ๐ฝ๐ด๐ ๐ฒ๐พ๐๐๐๐ด ๐ฐ๐ฝ๐ณ ๐๐พ๐ผ๐ด๐๐ท๐ธ๐ฝ๐ถ ๐๐ฟ๐ด๐ฒ๐ธ๐ฐ๐ป. ๐ธ๐ต ๐๐พ๐ ๐๐ฐ๐ฝ๐ ๐๐พ ๐ถ๐ด๐ ๐ธ๐ ๐๐ท๐ด๐ฝ ๐น๐พ๐ธ๐ฝ ๐ธ๐ฝ ๐ผ๐ ๐ฒ๐ท๐ฐ๐ฝ๐ฝ๐ด๐ป.Forwarded from Learn_All_Free๐ฎ๐ณ
Media is too big
VIEW IN TELEGRAM
How to crack or bypass virtual that has password I think many of u know this
By :
@Learn_All_Free
@Learn_All_Free_Bot
By :
@Learn_All_Free
@Learn_All_Free_Bot
Forwarded from GREAT DISCOUNT DAY DEALS (NIRANJAN TECH ๐ฎ๐ณ)
Forwarded from ๐๐๐
ท ๐
ท๐๐
ฑ๐ค (โบะฝฯ
ััฮนยขฮฑะธัโป #UxHClan)
Forwarded from ๐๐๐
ท ๐
ท๐๐
ฑ๐ค (โบะฝฯ
ััฮนยขฮฑะธัโป #UxHClan #Bใ JRออกANGDใ L๐ฎ๐ณ)
๐คทโโ1
Forwarded from Infinity Creators (ใCyNoใ Mahbub Anam (Rhythm) โชโฌโฎโฎโฎโฎ โโโโ)
[Guide ]
Value Finding Part 3
Previous part : HERE
Objects in memory :
Now let's say we have some code that declares a player object and its setup like this:
Player : object
Name : string
Health : integer
Coins : integer
Coordinates : object
X : float
Z : float
Y : float
Inventory : array - Array of item objects, having the item and item count.
So in a 32 bit process in memory the player object could get assembled some thing like this:
libbase+123ABC : pointer : DWORD - Player base.
[libbase+123ABC]+10 : pointer : DWORD - Pointer to where the Name string is stored in memory.
[[libbase+123ABC]+10]+4 : string : 256 bytes - The Name value, as a null (0x0) ended string.
[libbase+123ABC]+14 : integer : DWORD - Health value.
[libbase+123ABC]+18 : integer : DWORD - Coins value.
[libbase+123ABC]+1C : pointer : DWORD - Pointer to where the Coordinates object is stored in memory.
[[libbase+123ABC]+1C]+10 : float : DWORD - X coordinate.
[[libbase+123ABC]+1C]+14 : float : DWORD - Z coordinate.
[[libbase+123ABC]+1C]+18 : float : DWORD - Y coordinate.
[libbase+123ABC]+20 : pointer : DWORD - Pointer to where the Inventory array starts in memory.
[[libbase+123ABC]+20]+XX*4 : pointer : DWORD - Pointer to where the inventory array item number XX is stored in memory.
[[[libbase+123ABC]+20]+XX*4]+4 : integer : DWORD - The inventory item Count value.
[[[libbase+123ABC]+20]+XX*4]+8 : pointer : DWORD - Pointer to where item object is stored in memory.
Source : Collected
BY : @InfinityCreators1
Part Of : @CheatingCommunity
Value Finding Part 3
Previous part : HERE
Objects in memory :
Now let's say we have some code that declares a player object and its setup like this:
Player : object
Name : string
Health : integer
Coins : integer
Coordinates : object
X : float
Z : float
Y : float
Inventory : array - Array of item objects, having the item and item count.
So in a 32 bit process in memory the player object could get assembled some thing like this:
libbase+123ABC : pointer : DWORD - Player base.
[libbase+123ABC]+10 : pointer : DWORD - Pointer to where the Name string is stored in memory.
[[libbase+123ABC]+10]+4 : string : 256 bytes - The Name value, as a null (0x0) ended string.
[libbase+123ABC]+14 : integer : DWORD - Health value.
[libbase+123ABC]+18 : integer : DWORD - Coins value.
[libbase+123ABC]+1C : pointer : DWORD - Pointer to where the Coordinates object is stored in memory.
[[libbase+123ABC]+1C]+10 : float : DWORD - X coordinate.
[[libbase+123ABC]+1C]+14 : float : DWORD - Z coordinate.
[[libbase+123ABC]+1C]+18 : float : DWORD - Y coordinate.
[libbase+123ABC]+20 : pointer : DWORD - Pointer to where the Inventory array starts in memory.
[[libbase+123ABC]+20]+XX*4 : pointer : DWORD - Pointer to where the inventory array item number XX is stored in memory.
[[[libbase+123ABC]+20]+XX*4]+4 : integer : DWORD - The inventory item Count value.
[[[libbase+123ABC]+20]+XX*4]+8 : pointer : DWORD - Pointer to where item object is stored in memory.
Source : Collected
BY : @InfinityCreators1
Part Of : @CheatingCommunity
Telegram
Infinity Creators
[ Guide ]
*Value Finding Part 2
Hope You Guys have read the Previous Article .
Let's Start Part 2.
So Let's Talk About Pointers
What is Pointer ?
Pointers are integers who's size is the base word size of the process and store an address in that process.โฆ
*Value Finding Part 2
Hope You Guys have read the Previous Article .
Let's Start Part 2.
So Let's Talk About Pointers
What is Pointer ?
Pointers are integers who's size is the base word size of the process and store an address in that process.โฆ
๐1
This channel part of Cheating Community .you can join other channels in there if You Wish.
CHANNEL LIST : @CheatingCommunity
CHANNEL LIST : @CheatingCommunity