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Ayunda Rusdi Color
Enhancer Refork (A ruri's color enchancer, like the way she enhance me)
By: @Kyorizz
Version: 6.6 (Hotfix)
Download: HERE
Preview: HERE
Changelog:
Ayunda Rusdi Color Enhancer V6.6
Changelog:
- Refined WebUI navigation
- Added swipe navigation
- Fixed saturation value display
- Added Before/After color preview
- Added Zetamin V2 compatible tweaks
- Improved overall responsiveness and system smoothness
- Updated About me (compatibility)
- Updated version to V6.6
Credits:
Original Developer: Kanagawa Yamada - for his majestic work.
Fork & Maintenance: KERVIII
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Toy Story 5 (2026)
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Synopsis:
When Bonnie receives a Lilypad tablet as a gift and becomes obsessed, Buzz, Woody, Jessie and the rest of the gang’s jobs become exponentially harder when they have to go head to head with the all-new threat to playtime.
Genre:
Adventure, Animation, Comedy, Family
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Obsession (2026)
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Synopsis:
After breaking the mysterious “One Wish Willow” to win his crush’s heart, a hopeless romantic finds himself getting exactly what he asked for but soon discovers that some desires come at a dark, sinister price.
Genre:
Horror
How to join APKeep channel?
(Exclusive Premium/VIP)
https://t.me/c/1252797682/3797
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(Exclusive 1080P & 4K Movies)
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Thank you for considering showing your appreciation by giving a reaction, comment, or sharing the links below.
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ayunda simple system ui tweeks fvk up to be called like that but please js understand 💀🙌.
the benefits of this:
This gives shorter UI animation timing without changing:
- FPS
-Refresh rate
- SurfaceFlinger configuration
- GPU frequency
- CPU governor
- CPU scheduler
- thermal policy
- I/O scheduler
- touch driver
- display calibration
- vendor properties
#!/system/bin/sh
MODDIR="${0%/*}"
STATE="$MODDIR/ui_state"
mkdir -p "$STATE"
get_setting() {
settings get global "$1" 2>/dev/null
}
is_valid_scale() {
case "$1" in
0|0.*|1|1.*|2|2.*) return 0 ;;
*) return 1 ;;
esac
}
save_once() {
key="$1"
file="$STATE/$key"
[ -f "$file" ] && return 0
value="$(get_setting "$key")"
case "$value" in
null|"") return 0 ;;
*) printf '%s\n' "$value" > "$file" ;;
esac
}
apply_verified() {
key="$1"
value="$2"
save_once "$key"
settings put global "$key" "$value" 2>/dev/null || return 1
result="$(get_setting "$key")"
[ "$result" = "$value" ]
}
apply_verified window_animation_scale 0.85
apply_verified transition_animation_scale 0.85
apply_verified animator_duration_scale 0.85the benefits of this:
This gives shorter UI animation timing without changing:
- FPS
-Refresh rate
- SurfaceFlinger configuration
- GPU frequency
- CPU governor
- CPU scheduler
- thermal policy
- I/O scheduler
- touch driver
- display calibration
- vendor properties
and i also add a conflict guard
for example:
Then:
for example:
verify_setting() {
key="$1"
expected="$2"
actual="$(settings get global "$key" 2>/dev/null)"
[ "$actual" = "$expected" ]
}
Then:
if ! apply_verified window_animation_scale 0.85; then
exit 0
fi
if ! apply_verified transition_animation_scale 0.85; then
exit 0
fi
if ! apply_verified animator_duration_scale 0.85; then
exit 0
fi
Korie Керви:
So, to keep Zetamin V2 safe, I’ll make sure no conflicting tweaks are included in the new update.
And just a reminder for everyone:
Zetamin V2 is still not globally released yet.
That’s why I made and posted this separately:
Ayunda Simple System UI Tweaks
It’s meant to stay simple and focused. Please understand the purpose before assuming it conflicts with Zetamin.
The script only adjusts the three standard Android animation scales:
- "window_animation_scale" → "0.85"
- "transition_animation_scale" → "0.85"
- "animator_duration_scale" → "0.85"
The goal is shorter UI animation timing without touching:
- FPS
- Refresh rate
- SurfaceFlinger configuration
- GPU frequency
- CPU governor
- CPU scheduler
- Thermal policy
- I/O scheduler
- Touch driver
- Display calibration
- Vendor properties
I also added verification and a conflict guard. Each setting gets checked after applying, and the script stops if an expected value fails.
So for the upcoming releases, please keep this separation in mind. Zetamin V2 should remain clean, and the Simple System UI Tweaks should handle only the basic UI animation settings.
No unnecessary overlap, no extra performance tweaks, and no random system modifications.