πŸ”Š @IntuitiveGame β€’ Live Collaborative Media Games β€’ Intuitive Public Radio β€’ IPR β€’β€’β€’
11 subscribers
66 photos
11 videos
148 links
Welcome to the Intuitive Public Game.

We're playing a game that saves lives.

Would you like to play?

(Channel icon art by Megan Elizabeth Morris. Credits: t.me/IntuitiveGame/425)
Download Telegram
Introducing Tales from the Stinky Dragon

5/4/21 by Rooster Teeth

https://open.spotify.com/show/1QQJ7FElLE0K6CIfZNCxU4

Web player: https://podcastaddict.com/episode/122639010
Episode: https://www.podtrac.com/pts/redirect.mp3/pdst.fm/e/chtbl.com/track/289382/traffic.megaphone.fm/ROOSTER2970874415.mp3

Subscribe to a D&D podcast from Rooster Teeth! Our brave adventurers have answered the call...to be interns for the super hero group, the Infinights! Little do they know that the Infinights are in danger and our hapless interns may be their only hope for salvation. Can the interns save the Infinights AND master a triple shot vanilla almond latte with extra foam? Find out in "Tales from the Stinky Dragon"! Subscribe now at https://link.chtbl.com/stinkydragon or wherever you find podcasts!
Forwarded from πŸ”Š Intuitive Questions β€’ Intuitive Public Radio β€’ IPR β€’β€’β€’
"You have the power to murder someone by ignoring them. What do you do with this power, now that you have recognized it?"
We are athletes more than we ever expected. Our strength has had to manifest from deep inside our cells in a way that other athletes have not seemed to experience. As we navigate the lives of our bodies and learn what we must learn, we remember this strength training. We remember that we have been warriors. We know this changes the landscape we are meeting now. We stay connected to it by making notes about it and reminding one another that we are here, fully present. Ready for this action.
Forwarded from Wrench In The Gears (Alison McDowell)
I've had the good fortune to work with a handful of brilliant folks navigating this terrain, among them my friend Stephers who blogs at "A Piece of Mindful." Earlier this week she released a new post about synthetic biology and bio-computing, but I knew it was deep ,and I didn't have the mental clarity given all that was happening to focus on it until now.

This is an exceptional piece. I know a belief asserted by many this week is that I have become persona non-grata by agreeing with Stephers that the focus of The Powers That Be's campaign is Internet of Bio-Nano Things bio-compatibility advanced through gamified social impact finance, rather than immediate genocide. I really like how Stephers reframes this - the erasure of natural humans - techno-cide.

Please set aside a chunk to time to focus on this piece as well as the many links and videos. Stephers is a gem and this is vital information. I hope you will share it widely. https://pieceofmindful.com/2021/09/20/part-10-mrna-mavericks-and-everyware-re-
Val: 'In this ARG, the conflict was brought into your world. You didn't have to be anyone but yourself (unless you wanted to), and you could try practically anything within your abilities and see what would happen. The trade-off, as Connor said, is that you can never take something back. While this heightened the tension and made the game seem more real at times, it wasn't without its drawbacks. For example, you guys didn't know that Adell could have died during the fight with Cthulhu until the post-mortem. Because there wasn't precedent for consequences on that level, many of you didn't think it was even a possibility, so the emotional payoff of having him survive wasn't as strong as it could have been.'

Brendan: 'This makes me think of an idea I've had for a while, which is to design an ARG blended with a reality show, where participants sign up to "be" characters, based on life situations they need help with. Instead of calling in Gordon Ramsey, as in Kitchen Nightmares, or some team of experts on other life improvement shows, or talk shows, a participant (or set of them) would have their situation adapted into a story like AverageJoe's. They'd then participate, vlog, blog, and interact with players according to some kind of ruleset, mediated by GMs to make for an engaging experience all around.
Many people struggle with life situations that have real-life consequences, or simply have open-ended situations that they can't resolve on their own or with a lot of Trial and Error Gameplay. This is especially likely when people are stuck in a network of other people where there's a lot of misunderstanding and miscommunication. The idea is not without risks, but if well-executed it could both improve people's lives and provide a more sophisticated form of immersion than a totally fictional narrative. The moral complications might be even more substantial than in TWWF, but I think methods could be utilized to help people learn how to resolve conflict through means other than bitter fighting.
I'm particularly interested in how this format could help people realize there are often ways to brainstorm win-win situations and see complicated situations through multiple lenses, including becoming more Genre Savvy when it comes to real life. I've seen many real-life situations where people's inability to switch between lenses and take the perspectives of others has led to escalating levels of frustration and loss on multiple sides. Once people start framing a situation in terms of loss, feelings tend to get hurt and tempers tend to flare up. Then, very often, if those situations aren't processed amicably, grudges and resentment build up, set to be triggered by future events. It could be debated what can be done about that, but by processing the past and coming to terms with it, I think people can grow psychologically and come to new realizations about themselves and others, and just maybe pull away from the cynicism side of life. All around, if people can learn to put themselves in other people's shoes, and think of both themselves and others as capable of growth, conflict can sometimes be transformed from bitter and unresolvable to dramatically meaningful.'

From TV Tropes Echo Chamber ARG, Re: Game Design perspective Jan 2013 http://forum.watchthefootage.twwf.info/viewtopic.php?f=26&t=892
Play This Game: πŸ”Š Game Room β€’ @IntuitiveGame β€’ Intuitive Community β€’ IPR β€’β€’β€’ https://t.me/IntuitiveGame/350