Reanimal is out today!
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In honor of the Chinese New Year, the Game Science studio presented a trailer for Black Myth: Zhong Kui - a new game from the creators of Black Myth: Wukong.
The developers emphasized that the scenes shown are non-canonical and were made for entertainment purposes.
A release date has not been announced yet.
The developers emphasized that the scenes shown are non-canonical and were made for entertainment purposes.
A release date has not been announced yet.
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Directive 8020 will be released on May 12 on PS5 and other platforms.
This is a sci-fi horror game from Supermassive Games which will open the second season of the Dark Pictures Anthology.
This is a sci-fi horror game from Supermassive Games which will open the second season of the Dark Pictures Anthology.
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Capcom has shown a new trailer for Pragmata.
The release is scheduled for April 24.
The release is scheduled for April 24.
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They confirmed the trilogy remakes are not all they are working on, 🙏
https://www.pushsquare.com/news/2026/02/sonys-santa-monica-studio-has-another-unannounced-ps5-project-in-production
https://www.pushsquare.com/news/2026/02/sonys-santa-monica-studio-has-another-unannounced-ps5-project-in-production
Push Square
Sony's Santa Monica Studio Has Another Unannounced PS5 Project in Production
And it could be announced this year
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Forwarded from /v/‘s Video Memes (griffin)
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The re-release of the platformer Rayman: 30th Anniversary Edition is out on PS5.
The collection includes five versions of the game for different consoles, an updated soundtrack, 120 bonus levels, and the opportunity to play a rare prototype for the SNES console for the first time.
A documentary about the creation of the franchise has also been added.
The collection includes five versions of the game for different consoles, an updated soundtrack, 120 bonus levels, and the opportunity to play a rare prototype for the SNES console for the first time.
A documentary about the creation of the franchise has also been added.
Forwarded from GameDev Pulse
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Reddit u/acharton made a seamless transition between planets in UNITY! Alone, from scraps in his basement!
Bethesda was unable to pull it off with hundreds of employees and $500m budget for Starfield.
#Unity@GameDEV
#Procedural@GameDEV
Bethesda was unable to pull it off with hundreds of employees and $500m budget for Starfield.
#Unity@GameDEV
#Procedural@GameDEV