Sea of Thieves: Tech Art and Shader Development | Valentine Kozin | GDC 2019
🔹 Объемная декаль грязи
🔹 Геометрия и шейд молнии
🔹 Модели и vertex shading облаков
🔹 Анимация коллизии щупальцев Кракена (anim vertex softbody to texture)
#houdini #ue4 #stream #texturing #modeling #cloud #lightning #lsystem #animation #vat #fx #tool #vex #gdc #rare #eng
🟥 https://www.youtube.com/watch?v=KxnFr5ugAHs
🔹 Объемная декаль грязи
🔹 Геометрия и шейд молнии
🔹 Модели и vertex shading облаков
🔹 Анимация коллизии щупальцев Кракена (anim vertex softbody to texture)
#houdini #ue4 #stream #texturing #modeling #cloud #lightning #lsystem #animation #vat #fx #tool #vex #gdc #rare #eng
🟥 https://www.youtube.com/watch?v=KxnFr5ugAHs
YouTube
Sea of Thieves: Tech Art and Shader Development | Valentine Kozin | GDC 2019
Valentine gives a comprehensive look at the adoption of Houdini by Tech Art while working on Sea of Thieves.
"Although we only began to learn and apply Houdini mid-way through production, it proved an invaluable tool in the Tech Art toolbelt. This talk explores…
"Although we only began to learn and apply Houdini mid-way through production, it proved an invaluable tool in the Tech Art toolbelt. This talk explores…
Terrain Generation | Ari Danesh | GDC 2019
#houdini #stream #gdc #heightfield #tool #modeling #environment #mount #eng
🟥 https://youtu.be/dL67N67YgJg
#houdini #stream #gdc #heightfield #tool #modeling #environment #mount #eng
🟥 https://youtu.be/dL67N67YgJg
YouTube
Terrain Generation | Ari Danesh | GDC 2019
Ari explores Houdini's terrain tools with a focus on new erosion models for higher quality results and hierarchical scattering for populating the terrain. He will also look at ways that Machine Learning can be utilized to take terrain generation to the next…
Marvel’s Spider-Man, meet Houdini | David Santiago | GDC 2019
⭕️ Процедурные системы:
🔹 Ландшафт
🔹 Здания
🔹 Дороги и трафик
🔹 Декор, вывески, декали
🔹 Освещение (день/ночь в т.ч. и уличное)
🔹 Пропсы
и т.д.
#houdini #stream #gdc #environment #city #building #road #bridge #props #modeling #insomniac #marvel #eng
🟥 https://www.youtube.com/watch?v=D0ERCi9mMZg
⭕️ Процедурные системы:
🔹 Ландшафт
🔹 Здания
🔹 Дороги и трафик
🔹 Декор, вывески, декали
🔹 Освещение (день/ночь в т.ч. и уличное)
🔹 Пропсы
и т.д.
#houdini #stream #gdc #environment #city #building #road #bridge #props #modeling #insomniac #marvel #eng
🟥 https://www.youtube.com/watch?v=D0ERCi9mMZg
YouTube
Marvel’s Spider-Man, meet Houdini | David Santiago | GDC 2019
David gives an overview of the how Houdini helped Insomniac author the ground, buildings, traffic, vignettes and crimes, props, and impostors, audio, lighting and more for Marvel's Spider-Man.
Create a Task Workflow to Build Cities | SideFX
#houdini #tutorial #pdg #city #modeling #environment #building #eng
ℹ️ https://www.sidefx.com/tutorials/create-a-task-workflow-to-build-cities/
#houdini #tutorial #pdg #city #modeling #environment #building #eng
ℹ️ https://www.sidefx.com/tutorials/create-a-task-workflow-to-build-cities/
Sidefx
Create a Task Workflow to Build Cities | SideFX
In this lesson, you will use TOP nodes to take a city map, create buildings for each city block and then grow this system to handle more complex buildings and larger city maps.
Crafting a Snowy Landscape in Houdini
#houdini #ue4 #tutorial #environment #heightfield #modeling #mount #texturing #props #rock #eng
ℹ️ https://80.lv/articles/003qxl-006sdf-crafting-a-snowy-landscape-in-houdini/
#houdini #ue4 #tutorial #environment #heightfield #modeling #mount #texturing #props #rock #eng
ℹ️ https://80.lv/articles/003qxl-006sdf-crafting-a-snowy-landscape-in-houdini/
80LV
Crafting a Snowy Landscape in Houdini
Corentin Wunsche practised landscape creation with Terrain Tools in Houdini & Megascans and integrating it in Unreal, and shared what he's learned.
Creating a Procedural Brooklyn in Houdini
#houdini #modeling #house #building #wall #window #uv #texturing #substance #lowpoly #bake #props #environment #eng
ℹ️ https://80.lv/articles/001agt-006sdf-procedural-brooklyn-in-houdini/
#houdini #modeling #house #building #wall #window #uv #texturing #substance #lowpoly #bake #props #environment #eng
ℹ️ https://80.lv/articles/001agt-006sdf-procedural-brooklyn-in-houdini/
80LV
Creating a Procedural Brooklyn in Houdini
Stroiny Lucian talked about the way he worked on a Brooklyn street procedurally in Houdini, Substance Painter, and Substance Designer.
Game Asset Creation with Houdini
⭕️ Бесплатный курс на Udemy
#houdini #course #environment #building #house #hda #modeling #props #stair #wall #floor #window #roof #uv #eng
ℹ️ https://www.udemy.com/share/100TD0/
🟦 https://vimeo.com/319695517
⭕️ Бесплатный курс на Udemy
#houdini #course #environment #building #house #hda #modeling #props #stair #wall #floor #window #roof #uv #eng
ℹ️ https://www.udemy.com/share/100TD0/
🟦 https://vimeo.com/319695517
Udemy
Free Houdini Software Tutorial - Game Asset Creation With Houdini
Season 2.5 - Free Course
Houdini house generation
#houdini #modeling #props #building #house #wall #floor #window #roof #tool #lsystem #vex #eng
🟥 https://youtu.be/lX2avHp-zY0
#houdini #modeling #props #building #house #wall #floor #window #roof #tool #lsystem #vex #eng
🟥 https://youtu.be/lX2avHp-zY0
YouTube
Houdini house generation || Tutorial
Tutorial mentioned in the video: https://www.youtube.com/watch?v=MwFARaaTLW4
Houdini tutorial where you learn how to make a house generator based on modular models. The tutorial is for beginners and intermediate users of Houdini. Keep in mind that this is…
Houdini tutorial where you learn how to make a house generator based on modular models. The tutorial is for beginners and intermediate users of Houdini. Keep in mind that this is…
Houdini Modular Design to UE4
⭕️ В интересных моментах можно понизить скорость видео YouTube до 0.25 и рассмотреть что интересует
#houdini #ue4 #modeling #props #environment #lowpoly #tool #uv
🟥 https://youtu.be/a5Cn7VQ5fMA
⭕️ В интересных моментах можно понизить скорость видео YouTube до 0.25 и рассмотреть что интересует
#houdini #ue4 #modeling #props #environment #lowpoly #tool #uv
🟥 https://youtu.be/a5Cn7VQ5fMA
YouTube
HOUDINI MODULAR DESIGN TO UNREALENGINE - HOTEL SCENE
Houdini/Unreal: 3 mistakes you don't want to make when baking a Houdini Flowmap
#houdini #ue4 #tutorial #modeling #river #texturing #environment #bake #flow #tool #eng
🟥 https://youtu.be/YpXczzOtsHc
#houdini #ue4 #tutorial #modeling #river #texturing #environment #bake #flow #tool #eng
🟥 https://youtu.be/YpXczzOtsHc
YouTube
Houdini/Unreal: 3 mistakes you don't want to make when baking a Houdini Flowmap
80Lvl-Article about the river: https://80.lv/articles/006sdf-river-simulation-with-simonschreibt/
Ben's River Tutorial: https://www.sidefx.com/community/horizon-zero-dawn-guerrilla-games/
Houdini Webinar about creating Flowmaps in Houdini: https://youtu.…
Ben's River Tutorial: https://www.sidefx.com/community/horizon-zero-dawn-guerrilla-games/
Houdini Webinar about creating Flowmaps in Houdini: https://youtu.…
Houdini/Unreal: Place & Align actors based on the Flow Map
#houdini #ue4 #tutorial #modeling #river #texturing #environment #bake #rock #props #flow #tool #eng
🟥 https://youtu.be/Xjmskl3hl1c
#houdini #ue4 #tutorial #modeling #river #texturing #environment #bake #rock #props #flow #tool #eng
🟥 https://youtu.be/Xjmskl3hl1c
YouTube
Houdini/Unreal: Place & Align actors based on the Flow Map
1st Flowmap-Video: https://youtu.be/YpXczzOtsHc
I explain how to place particle-systems where river-water and obstacles intersect and how to align the particle-systems along the normal of the obstacles.
I explain how to place particle-systems where river-water and obstacles intersect and how to align the particle-systems along the normal of the obstacles.
Houdini/Unreal: Instance Reflection Capture and force Re-Building the Cube Maps
#houdini #ue4 #tutorial #river #props #environment #eng
🟥 https://youtu.be/nz5_kJ3bskI
#houdini #ue4 #tutorial #river #props #environment #eng
🟥 https://youtu.be/nz5_kJ3bskI
YouTube
Houdini/Unreal: Instantiate Reflection Capture and force Re-Building the Cube Maps
I describe how to use Blueprint+Child Actor to instantiate Sphere Reflection Captures via Houdini-Generated Dummy-Geometries.
Flow Maps - Understanding Maps without Code
#flow #texturing #tutorial #eng
🟥 https://youtu.be/NBEiTGHLkEo
#flow #texturing #tutorial #eng
🟥 https://youtu.be/NBEiTGHLkEo
YouTube
FLOW MAPS - Understanding Maps without Code
In this video I’m explaining flow maps: a way to make water and fluids flow past rocks and in bends in a natural way.
Understanding Maps without Code is a series made for artists who want to use shaders and materials in their game, without having to know…
Understanding Maps without Code is a series made for artists who want to use shaders and materials in their game, without having to know…
Unreal Engine Hair Tutorial featuring Houdini Procedural Hair Cards
#houdini #ue4 #tutorial #plugins #hair #modeling #texturing #flow #substance #eng
Intro
🟥 https://youtu.be/9DCzu7-MuA8
Playlist 📽
https://www.youtube.com/playlist?list=PLQNO-lnTk0ux0PlUhxEfegKdrbDs7L8Ge
#houdini #ue4 #tutorial #plugins #hair #modeling #texturing #flow #substance #eng
Intro
🟥 https://youtu.be/9DCzu7-MuA8
Playlist 📽
https://www.youtube.com/playlist?list=PLQNO-lnTk0ux0PlUhxEfegKdrbDs7L8Ge
Diffusion en direct de stereographik
⭕️ Чел моделит тележку
#houdini #ue4 #modeling #direct #lowpoly #props #uv
🟥 https://youtu.be/SSoiVwfPxZo
⭕️ Чел моделит тележку
#houdini #ue4 #modeling #direct #lowpoly #props #uv
🟥 https://youtu.be/SSoiVwfPxZo
YouTube
Diffusion en direct de stereographik
Regrowth - Growing Plants in Houdini
⭕️ Чувак моделит и анимирует (кучей бендов) растение, которое ростет из семечка в горшке.
⁉️И под гамдев тож подойдёт что-то из этого курса
#houdini #course #plant #modeling #uv #animation #environment #vex #eng
Intro
🟥 https://youtu.be/3qr6A4-C1xc
Playlist 📽
https://www.youtube.com/playlist?list=PLgYcMX8FouybC_ujNMACeY0-bXg-QLv71
⭕️ Чувак моделит и анимирует (кучей бендов) растение, которое ростет из семечка в горшке.
⁉️И под гамдев тож подойдёт что-то из этого курса
#houdini #course #plant #modeling #uv #animation #environment #vex #eng
Intro
🟥 https://youtu.be/3qr6A4-C1xc
Playlist 📽
https://www.youtube.com/playlist?list=PLgYcMX8FouybC_ujNMACeY0-bXg-QLv71
YouTube
Regrowth - Growing Plants in Houdini - 001 - Intro!
New course! Learn how to grow plants inside of Houdini! New episodes every friday.
Or watch the entire thing right now:
https://timvanhelsdingen.com/regrowth/
Support me on patreon!:
patreon.com/timvanhelsdingen
Jose molfino instagram:
https://www.ins…
Or watch the entire thing right now:
https://timvanhelsdingen.com/regrowth/
Support me on patreon!:
patreon.com/timvanhelsdingen
Jose molfino instagram:
https://www.ins…
VEX for Algorithmic Design
#houdini #vex #tutorial #course #eng
Intro
🟥 https://youtu.be/V5i6KM_-8X0
Playlist 📽
https://www.youtube.com/playlist?list=PLzRzqTjuGIDhiXsP0hN3qBxAZ6lkVfGDI
.
#houdini #vex #tutorial #course #eng
Intro
🟥 https://youtu.be/V5i6KM_-8X0
Playlist 📽
https://www.youtube.com/playlist?list=PLzRzqTjuGIDhiXsP0hN3qBxAZ6lkVfGDI
.
YouTube
[VEX for Algorithmic Design] E01 _ Attribute Basics
This is a new series I've started explaining the basics of VEX for algorithmic design / procedural modeling which I'm using in daily basis. In this first episode I'm explaining the basics of attribute which is essential when you are going to use VEX.
I've…
I've…
Rhombus pattern in Houdini tutorial
#houdini #tutorial #modeling #pattern #props #eng
🟥 https://youtu.be/PsBOUgKS7Gk
#houdini #tutorial #modeling #pattern #props #eng
🟥 https://youtu.be/PsBOUgKS7Gk
YouTube
Rhombus pattern in Houdini tutorial
One thing I forgot to mention that once we get our pattern we can put down the transform node right before matchsize and copy nodes and transform out pattern, anyway we want since we are taking the bounding box of that shape, it will still tile very nicely.…