Last Unity Updates
Fantasy Forest Environment v2.3.3 (03 Dec 2024)
https://desirefx.me/3d_models/fantasy-forest-environment-v2-3-3-03-dec-2024/
World Map Strategy Kit 2 vv15.9.1
https://desirefx.me/3d_models/world-map-strategy-kit-2-vv15-9-1/
City Pack – Modular and Tileable v1.2
https://desirefx.me/3d_models/city-pack-modular-and-tileable-v1-2/
Vampire Girl Modular v1.0
https://desirefx.me/3d_models/vampire-girl-modular-v1-0/
SUNTAIL – Stylized Fantasy Village v1.1.6
https://desirefx.me/3d_models/suntail-stylized-fantasy-village-v1-1-6/
Japanese City v1.1
https://desirefx.me/3d_models/japanese-city-v1-1/
SciFi Space Station Heavy v1.1.1
https://desirefx.me/3d_models/scifi-space-station-heavy-v1-1-1/
Toon Industries v1.3.0
https://desirefx.me/3d_models/toon-industries-v1-3-0/
Rome Fantasy Pack II v1.07
https://desirefx.me/3d_models/rome-fantasy-pack-ii-v1-07/
GUI Pro – Survival Clean v2.0.4 (27 Nov 2024)
https://desirefx.me/3d_models/gui-pro-survival-clean-v2-0-4-27-nov-2024/
Fantasy Forest Environment v2.3.3 (03 Dec 2024)
https://desirefx.me/3d_models/fantasy-forest-environment-v2-3-3-03-dec-2024/
World Map Strategy Kit 2 vv15.9.1
https://desirefx.me/3d_models/world-map-strategy-kit-2-vv15-9-1/
City Pack – Modular and Tileable v1.2
https://desirefx.me/3d_models/city-pack-modular-and-tileable-v1-2/
Vampire Girl Modular v1.0
https://desirefx.me/3d_models/vampire-girl-modular-v1-0/
SUNTAIL – Stylized Fantasy Village v1.1.6
https://desirefx.me/3d_models/suntail-stylized-fantasy-village-v1-1-6/
Japanese City v1.1
https://desirefx.me/3d_models/japanese-city-v1-1/
SciFi Space Station Heavy v1.1.1
https://desirefx.me/3d_models/scifi-space-station-heavy-v1-1-1/
Toon Industries v1.3.0
https://desirefx.me/3d_models/toon-industries-v1-3-0/
Rome Fantasy Pack II v1.07
https://desirefx.me/3d_models/rome-fantasy-pack-ii-v1-07/
GUI Pro – Survival Clean v2.0.4 (27 Nov 2024)
https://desirefx.me/3d_models/gui-pro-survival-clean-v2-0-4-27-nov-2024/
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Photorealistic Helicopter
Fully controlled helicopter, with sound, interior, detailed cockpit, player enter and exit function. All parts of the helicopter are animated in a blueprint not rigged with a skeleton mesh.
There is two levels Helicopter_LineUp_Map and Helicopter_Map where Helicopter_LineUp have Helicopter variation preset as shown in above images and Helicopter_Map has just 2 helicopters with the landing pad.
All 4 to 5 animated doors open when buttons are pressed 1,2,3,4,5
Helicopter control is possible using the keyboard, mouse and GamepadFeatures:
Realistic Helicopter
Player Enter and Exit Function
The helicopter comes with Sounds
All parts of the helicopter are animated.
4 to 5 animated doors and 2 animated blades
The model Comes with 8 LOD
The helicopter comes with 2 model variations and 15 body texture variations 11 decal variations and 8 blade texture variations
All textures are in 4k
Fully Optimize Assets
Version: 5.2
https://desirefx.me/3d_models/vehicle/photorealistic-helicopter/
Fully controlled helicopter, with sound, interior, detailed cockpit, player enter and exit function. All parts of the helicopter are animated in a blueprint not rigged with a skeleton mesh.
There is two levels Helicopter_LineUp_Map and Helicopter_Map where Helicopter_LineUp have Helicopter variation preset as shown in above images and Helicopter_Map has just 2 helicopters with the landing pad.
All 4 to 5 animated doors open when buttons are pressed 1,2,3,4,5
Helicopter control is possible using the keyboard, mouse and GamepadFeatures:
Realistic Helicopter
Player Enter and Exit Function
The helicopter comes with Sounds
All parts of the helicopter are animated.
4 to 5 animated doors and 2 animated blades
The model Comes with 8 LOD
The helicopter comes with 2 model variations and 15 body texture variations 11 decal variations and 8 blade texture variations
All textures are in 4k
Fully Optimize Assets
Version: 5.2
https://desirefx.me/3d_models/vehicle/photorealistic-helicopter/
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World War 2 Room Environment
Based on the famous map room inside the Churchill War Rooms in London, this game-ready environment offers everything necessary for a WW2 themed command office, with some extra elements to add a British flavor to it.
Including a modular architecture kit, a modular pipe kit and a modular vent kit, the environment also includes numerous large and small era specific props (from the large map of the world of mid WW2, to the famous ‘Victory Day’ clock and the alarm schedules board).
Everything is customizable with nearly every material having multiple customization options using POM, SSS, 2nd UVs and masking.
Lit with Lumen in UE5.
Features:
139 Unique Meshes
1 fully decorated and real-time lit level
Era and location specific flavor props
Game Ready/Optimized
High quality/AAA
Complete modular architecture kit (walls, door, pillars)
Complete modular pipe kit
Complete modular vent system kit
Customizable materials with changeable tints
Channel packed or atlas textures
Animated projector and projector screen with appropriate flavor video
Animated fan prop
2 mesh and color randomization blueprints to make set dressing quicker and easier
1 spline blueprint to make cable laying easier
Number of Unique Meshes: 139
Collision: Yes – mix of custom and auto-generated
LODs: Yes – mix of custom and auto-generated
Number of Materials: 11
Material Instances: 52
Number of Textures: 82
Texture Resolutions: 32×32, 1k, 2k and 4k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Additional Notes: This product supports Lumen for Unreal Engine 5.0+
Documentation: Check the ‘Objects’ level inside the project
https://desirefx.me/3d_models/interiors_and_exteriors/world-war-2-room-environment/
Based on the famous map room inside the Churchill War Rooms in London, this game-ready environment offers everything necessary for a WW2 themed command office, with some extra elements to add a British flavor to it.
Including a modular architecture kit, a modular pipe kit and a modular vent kit, the environment also includes numerous large and small era specific props (from the large map of the world of mid WW2, to the famous ‘Victory Day’ clock and the alarm schedules board).
Everything is customizable with nearly every material having multiple customization options using POM, SSS, 2nd UVs and masking.
Lit with Lumen in UE5.
Features:
139 Unique Meshes
1 fully decorated and real-time lit level
Era and location specific flavor props
Game Ready/Optimized
High quality/AAA
Complete modular architecture kit (walls, door, pillars)
Complete modular pipe kit
Complete modular vent system kit
Customizable materials with changeable tints
Channel packed or atlas textures
Animated projector and projector screen with appropriate flavor video
Animated fan prop
2 mesh and color randomization blueprints to make set dressing quicker and easier
1 spline blueprint to make cable laying easier
Number of Unique Meshes: 139
Collision: Yes – mix of custom and auto-generated
LODs: Yes – mix of custom and auto-generated
Number of Materials: 11
Material Instances: 52
Number of Textures: 82
Texture Resolutions: 32×32, 1k, 2k and 4k
Supported Development Platforms:
Windows: Yes
Mac: Yes
Additional Notes: This product supports Lumen for Unreal Engine 5.0+
Documentation: Check the ‘Objects’ level inside the project
https://desirefx.me/3d_models/interiors_and_exteriors/world-war-2-room-environment/
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Dwarven Dungeons Environment (Throne Room)
Dwarven Dungeon Environment with 102 Unique Meshes. It includes all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects.
Features:
102 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 102 Unique Meshes
Number of Materials and Material Instances: 146
Number of Textures: 234
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 5.0, 5.1, 5,2, 5.3+
https://desirefx.me/3d_models/interiors_and_exteriors/dwarven-dungeons-environment-throne-room/
Dwarven Dungeon Environment with 102 Unique Meshes. It includes all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects.
Features:
102 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 102 Unique Meshes
Number of Materials and Material Instances: 146
Number of Textures: 234
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 5.0, 5.1, 5,2, 5.3+
https://desirefx.me/3d_models/interiors_and_exteriors/dwarven-dungeons-environment-throne-room/
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BigMediumSmall – S.W.A.T. Modular Hero Character
Tactical Force: Precision Under Pressure.
Step into the boots of the world’s most elite tactical operators and take control of every mission. Assemble a team of highly skilled operators, and lead them into high-stakes operations that demand precision, strategy, and courage. Whether it’s rescuing hostages or neutralizing threats, the outcome rests in your hands.
Redefining Realism’s Frontiers
These characters feature photorealistic aesthetics and high-resolution 4096×4096 textures that truly stand out, especially in close-up scenes. Plus, their clean topology and hassle-free PBR shader setups ensure a smooth, enjoyable workflow.
Small Details, Big Impact!
We put special effort into crafting every model, ensuring that no detail is overlooked. With passion and commitment, we acknowledge that even the smallest pixel can make a real and noticeable difference in the final render.
If you have problems loading and rendering 4K files, please use provided 2K versions
Your Character, Your Style: Personalization at Its Finest
Discover the power of personalization. With a range of modular assets, you can mix and match to create a character that truly stands out. We have prepared 4 Heads and 2 Major Color Schemes for the clothes and accessories. Each modular element has 2-3 color variations.
Upgraded Rigging with Custom Bones
We’ve added and designed extra bones for Helmet accessories, devices, and plate carrier. Giving them more realistic and independent motion alongside the character. (Bone constraints work only in Blender. FBX files don’t have Bone constraints, but have the same FK Rig Bones)
Effortless Color Tuning
Discover the convenience of swift and easy color adjustments. Tailor the color scheme of specific characters or individual assets. (Presets with colors created in Blender, FBX contains only one color scheme per character, all other colors are also provided separately)
SMG Customization
The SMG feels like a character of its own with the sheer amount of attachments and customization options available.
Clean Meshes
All Characters look phenomenal in close-up shots! No clean-up is needed, just drag&drop these models into your scene and start rendering. This character exhibits an exceptional level of detail. As a result, the mesh is not considered low poly in the traditional sense, containing approximately 250-450k polygons total, varying depending on the selected body kit variation.
Character RIG
Enhance your project with our FK Rigged Character, offering 30 custom poses for easy adjustments and fine-tuning to suit your needs. We also designed 60 Unique-looking Operators. Character FBX files include FK RIG.
Mixamo Animations
If you need animations for your project, there is no easier tool than Mixamo. We prepared A-posed Character FBX files. Import them and get instant animated Operators for your project.
Assets Library support for Blender 3.6+
The Asset Browser makes working with reusable assets much easier and more visual. Assets can simply be dragged into the 3D View, and in some instances, into other editors. Objects will snap to the surface under the cursor or to the grid.
This Bundle includes 100+ items: IK Rigged HERO Character (Provided with 30 Preset Poses), 60 Designed Posed Characters, 3 Groups of Characters, a Character composed of 30 Modular Components, 2 Major Color schemes for other modular assets, 4 Highly Detailed Heads, Blender Asset Browser, prepared FBX files for Mixamo import. Formats: Blend 3.6+ only, FBX
https://desirefx.me/3d_models/bigmediumsmall-s-w-a-t-modular-hero-character/
Tactical Force: Precision Under Pressure.
Step into the boots of the world’s most elite tactical operators and take control of every mission. Assemble a team of highly skilled operators, and lead them into high-stakes operations that demand precision, strategy, and courage. Whether it’s rescuing hostages or neutralizing threats, the outcome rests in your hands.
Redefining Realism’s Frontiers
These characters feature photorealistic aesthetics and high-resolution 4096×4096 textures that truly stand out, especially in close-up scenes. Plus, their clean topology and hassle-free PBR shader setups ensure a smooth, enjoyable workflow.
Small Details, Big Impact!
We put special effort into crafting every model, ensuring that no detail is overlooked. With passion and commitment, we acknowledge that even the smallest pixel can make a real and noticeable difference in the final render.
If you have problems loading and rendering 4K files, please use provided 2K versions
Your Character, Your Style: Personalization at Its Finest
Discover the power of personalization. With a range of modular assets, you can mix and match to create a character that truly stands out. We have prepared 4 Heads and 2 Major Color Schemes for the clothes and accessories. Each modular element has 2-3 color variations.
Upgraded Rigging with Custom Bones
We’ve added and designed extra bones for Helmet accessories, devices, and plate carrier. Giving them more realistic and independent motion alongside the character. (Bone constraints work only in Blender. FBX files don’t have Bone constraints, but have the same FK Rig Bones)
Effortless Color Tuning
Discover the convenience of swift and easy color adjustments. Tailor the color scheme of specific characters or individual assets. (Presets with colors created in Blender, FBX contains only one color scheme per character, all other colors are also provided separately)
SMG Customization
The SMG feels like a character of its own with the sheer amount of attachments and customization options available.
Clean Meshes
All Characters look phenomenal in close-up shots! No clean-up is needed, just drag&drop these models into your scene and start rendering. This character exhibits an exceptional level of detail. As a result, the mesh is not considered low poly in the traditional sense, containing approximately 250-450k polygons total, varying depending on the selected body kit variation.
Character RIG
Enhance your project with our FK Rigged Character, offering 30 custom poses for easy adjustments and fine-tuning to suit your needs. We also designed 60 Unique-looking Operators. Character FBX files include FK RIG.
Mixamo Animations
If you need animations for your project, there is no easier tool than Mixamo. We prepared A-posed Character FBX files. Import them and get instant animated Operators for your project.
Assets Library support for Blender 3.6+
The Asset Browser makes working with reusable assets much easier and more visual. Assets can simply be dragged into the 3D View, and in some instances, into other editors. Objects will snap to the surface under the cursor or to the grid.
This Bundle includes 100+ items: IK Rigged HERO Character (Provided with 30 Preset Poses), 60 Designed Posed Characters, 3 Groups of Characters, a Character composed of 30 Modular Components, 2 Major Color schemes for other modular assets, 4 Highly Detailed Heads, Blender Asset Browser, prepared FBX files for Mixamo import. Formats: Blend 3.6+ only, FBX
https://desirefx.me/3d_models/bigmediumsmall-s-w-a-t-modular-hero-character/
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Castle Grimguard (Night-Day)
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
528 Meshes
High quality and fidelity texture sets – 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Color changeable for all painted parts!
Free of all legal issues as all branding and labels are custom made by our studio
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
Technical Details:
Scaled to Epic Skeleton: Yes
Collision: Yes
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 528
Number of Materials and Material Instances: 223
Number of Textures: 367
Supported Development Platforms: Windows
https://desirefx.me/3d_models/interiors_and_exteriors/castle-grimguard-night-day/
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
528 Meshes
High quality and fidelity texture sets – 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Color changeable for all painted parts!
Free of all legal issues as all branding and labels are custom made by our studio
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
Technical Details:
Scaled to Epic Skeleton: Yes
Collision: Yes
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 528
Number of Materials and Material Instances: 223
Number of Textures: 367
Supported Development Platforms: Windows
https://desirefx.me/3d_models/interiors_and_exteriors/castle-grimguard-night-day/
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Auge Mountaintop Observatory
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
367 Meshes
High quality and fidelity texture sets – 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Color changeable for all painted parts!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
Technical Details:
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 367
Number of Materials and Material Instances: 242
Number of Textures: 435
Supported Development Platforms: Windows
https://desirefx.me/3d_models/interiors_and_exteriors/auge-mountaintop-observatory/
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
367 Meshes
High quality and fidelity texture sets – 4k textures
Master material setup that control the majority of all props and models
Additional controls for roughness, albedo, normals and more
Channel packed Roughness | Metalness | Ambient Occlusion
Realistic Post Process and Look Up Table
Optimized for games
Color changeable for all painted parts!
Free of all legal issues as all branding and labels are custom made by our studio
Fully detailed models from all sides
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
Technical Details:
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 367
Number of Materials and Material Instances: 242
Number of Textures: 435
Supported Development Platforms: Windows
https://desirefx.me/3d_models/interiors_and_exteriors/auge-mountaintop-observatory/
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Oceanology Legacy
In today’s competitive landscape, standing out requires delivering visually captivating, genuinely immersive environments. Oceanology Legacy offers a stable, high-quality ocean simulation engineered to perform smoothly on mid-range GPUs, allowing you to bring compelling, lifelike water experiences directly into your projects.
Why Choose Oceanology Legacy?
Network Replicated: Seamless, synchronized multiplayer experiences that foster community and engagement.
Open World Compatible: Easily integrate vast oceanic expanses into large-scale environments.
Gersnerts Waves: Advanced wave modeling for nuanced, realistic ocean surfaces.
Mathematical Wave Simulation: Precisely calculated fluid dynamics that enhance immersion.
High-Quality C++: A robust, efficient codebase for stability and long-term scalability.
Real-Time: Dynamic updates that maintain a living, responsive environment.
Mid-Range GPU Friendly: Optimized to run smoothly on commonly available hardware, broadening your audience and ensuring stable performance.
Over 7 Years of Experience: A proven foundation of expertise, ensuring quality and long-term value.
With Oceanology Legacy, you’re not merely adding water; you’re enriching your project with depth, authenticity, and a reputation for quality that sets you apart in a demanding market.
Features:
Optimized GPU Performance: A clean, efficient implementation designed to minimize GPU load, ensuring smooth performance and high frame rates even on demanding systems.
Advanced Ocean Surface Rendering: Achieve stunningly realistic ocean surfaces.
Quadtree Tessellation: Optimize performance with dynamic spatial management.
Infinite & Local Ocean Simulation: Seamlessly simulate both infinite and localized ocean environments.
Dynamic Audio Analyzer: Synchronize audio effects for an immersive experience.
Basic Multiplayer Support: Optimized for consistent multiplayer gameplay.
Water Physics: Basic control of wave direction, depth, and object interactions.
Basic Swimming System: Realistic swimming mechanics with bubble effects and smooth transitions between surface and underwater.
Dynamic Environmental Integration: Real-time adaptation to landscapes for fluid visual effects.
Dynamic Masking Effects: Easily create captivating custom visual effects.
Easy Configuration: Create high-performance water bodies with an intuitive interface.
Underwater Effects: Volumetric and post-process underwater visuals.
Surface Appearance Customization: Control scattering, color palettes, roughness, and reflections.
World Partition Compatibility: Integrate seamlessly into open worlds.
Basic Shoreline Control: Manage foam, wave height, and coastline design.
Custom Wave Profiles: Configure wave profiles for enhanced ocean realism.
Day/Night Underwater Effects: Simulate underwater ambiance based on time of day.
Gerstner Waves: Wave simulation using a solution for periodic surface gravity waves.
Displacement-Based Physics Volume: Advanced physics simulation for realistic water dynamics.
RVT Landscape Integration: Use RVT for advanced landscape integration.
Wetness Effects: Visual representation of wet surfaces for added realism.
Support for Multiple Water Bodies: Manage multiple water bodies seamlessly.
Underwater God Rays: Realistic god rays for enhanced underwater visuals.
Multi-Color Water Customization: Adjust colors for different water bodies.
Optimized Lake Simulation: Efficiently manage multiple lake environments.
Technical Details:
Code Modules:
OceanologyInfiniteOceanActor
OceanologyLakeActor
OceanologyPhysicsVolumeActor
OceanologyRVTHeightmapActor
OceanologyWaterParentActor
OceanologyWaterVolumeActor
OceanologyProceduralQuadTreeComponent
InfiniteComponent
OceanAudioComponent
OceanBuoyancyComponent
OceanologyUnderwaterComponent
OceanSwimmingComponent
Oceanology_Plugin
Oceanology_PluginBPLibrary
OceanologyRuntimeSettings
Summarize
UnderwaterMode
Number of Blueprints: 13
Number of C++ Classes: 33
Network Replicated: Yes
Supported Development Platforms: Windows
https://desirefx.me/gamedev/oceanology-legacy/
In today’s competitive landscape, standing out requires delivering visually captivating, genuinely immersive environments. Oceanology Legacy offers a stable, high-quality ocean simulation engineered to perform smoothly on mid-range GPUs, allowing you to bring compelling, lifelike water experiences directly into your projects.
Why Choose Oceanology Legacy?
Network Replicated: Seamless, synchronized multiplayer experiences that foster community and engagement.
Open World Compatible: Easily integrate vast oceanic expanses into large-scale environments.
Gersnerts Waves: Advanced wave modeling for nuanced, realistic ocean surfaces.
Mathematical Wave Simulation: Precisely calculated fluid dynamics that enhance immersion.
High-Quality C++: A robust, efficient codebase for stability and long-term scalability.
Real-Time: Dynamic updates that maintain a living, responsive environment.
Mid-Range GPU Friendly: Optimized to run smoothly on commonly available hardware, broadening your audience and ensuring stable performance.
Over 7 Years of Experience: A proven foundation of expertise, ensuring quality and long-term value.
With Oceanology Legacy, you’re not merely adding water; you’re enriching your project with depth, authenticity, and a reputation for quality that sets you apart in a demanding market.
Features:
Optimized GPU Performance: A clean, efficient implementation designed to minimize GPU load, ensuring smooth performance and high frame rates even on demanding systems.
Advanced Ocean Surface Rendering: Achieve stunningly realistic ocean surfaces.
Quadtree Tessellation: Optimize performance with dynamic spatial management.
Infinite & Local Ocean Simulation: Seamlessly simulate both infinite and localized ocean environments.
Dynamic Audio Analyzer: Synchronize audio effects for an immersive experience.
Basic Multiplayer Support: Optimized for consistent multiplayer gameplay.
Water Physics: Basic control of wave direction, depth, and object interactions.
Basic Swimming System: Realistic swimming mechanics with bubble effects and smooth transitions between surface and underwater.
Dynamic Environmental Integration: Real-time adaptation to landscapes for fluid visual effects.
Dynamic Masking Effects: Easily create captivating custom visual effects.
Easy Configuration: Create high-performance water bodies with an intuitive interface.
Underwater Effects: Volumetric and post-process underwater visuals.
Surface Appearance Customization: Control scattering, color palettes, roughness, and reflections.
World Partition Compatibility: Integrate seamlessly into open worlds.
Basic Shoreline Control: Manage foam, wave height, and coastline design.
Custom Wave Profiles: Configure wave profiles for enhanced ocean realism.
Day/Night Underwater Effects: Simulate underwater ambiance based on time of day.
Gerstner Waves: Wave simulation using a solution for periodic surface gravity waves.
Displacement-Based Physics Volume: Advanced physics simulation for realistic water dynamics.
RVT Landscape Integration: Use RVT for advanced landscape integration.
Wetness Effects: Visual representation of wet surfaces for added realism.
Support for Multiple Water Bodies: Manage multiple water bodies seamlessly.
Underwater God Rays: Realistic god rays for enhanced underwater visuals.
Multi-Color Water Customization: Adjust colors for different water bodies.
Optimized Lake Simulation: Efficiently manage multiple lake environments.
Technical Details:
Code Modules:
OceanologyInfiniteOceanActor
OceanologyLakeActor
OceanologyPhysicsVolumeActor
OceanologyRVTHeightmapActor
OceanologyWaterParentActor
OceanologyWaterVolumeActor
OceanologyProceduralQuadTreeComponent
InfiniteComponent
OceanAudioComponent
OceanBuoyancyComponent
OceanologyUnderwaterComponent
OceanSwimmingComponent
Oceanology_Plugin
Oceanology_PluginBPLibrary
OceanologyRuntimeSettings
Summarize
UnderwaterMode
Number of Blueprints: 13
Number of C++ Classes: 33
Network Replicated: Yes
Supported Development Platforms: Windows
https://desirefx.me/gamedev/oceanology-legacy/
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Medieval Village – Slavic Huts Environment
Capture the essence of a Slavic-inspired medieval village with a range of atmospheric lighting scenarios, ideal for dark fantasy settings. This pack includes authentic thatched modular huts, woodpiles, fences, and natural landscapes, bringing the rustic charm and mystique of a secluded homestead to life. Perfect for RPG environments, historical recreations, and Witcher-like storytelling scenes, with dynamic lighting options that reveal a hidden side of village life. Uncover the villagers’ secret: a shadowed place of pagan rituals, adding a haunting depth to your fantasy world.
Features:
Authentic Slavic Architecture: Includes a range of thatched-roof huts, wooden barns, and storage sheds, crafted to reflect traditional Slavic building styles.
Dynamic Lighting Scenarios: A variety of lighting options, from bright, sunlit scenes to eerie, overcast atmospheres, allowing for day and night cycles that enhance the mood of your scenes.
Detailed Environment Props: Features realistic elements like woodpiles, fences, carts, and small storage areas that bring the village to life with lived-in authenticity.
Secret Ritual Area: Discover a concealed pagan shrine, perfect for adding a darker, mystical element to your story, invoking the hidden practices of villagers in a time steeped in folklore.
Optimized for Performance: Designed for efficient use in both high and low-end projects, with LODs and optimized assets to keep performance smooth.
Technical Details:
Number of Meshes: around 400
Collision: Yes, mostly automatically generated
Vertex Count: around 100-20 000. Most around 2-4k
LODs: Yes, mostly automatically generated
Number of LODs: 2-4
Number of Materials and Material Instances: More than 500(mostly with 8 main base materials)
Number of Material Instances: around 500
Number of Textures: around 600
Texture Resolutions: Definitely most of them in 4k with maximum possible quality. You can easily setup them based on LOD groups.
Supported Development Platforms:
Windows: Yes
Mac: Should work like our other packages
Important/Additional Notes:
This product supports Nanite for Unreal Engine 5.2+
This product supports Lumen for Unreal Engine 5.2+
For Sky-textures we used great CC0 free textures from PolyHaven: LINK
This pack includes a mannequin by Epic Games for presentation.
All the screens and video was recorded on UE 5.2.
https://desirefx.me/3d_models/interiors_and_exteriors/medieval-village-slavic-huts-environment/
Capture the essence of a Slavic-inspired medieval village with a range of atmospheric lighting scenarios, ideal for dark fantasy settings. This pack includes authentic thatched modular huts, woodpiles, fences, and natural landscapes, bringing the rustic charm and mystique of a secluded homestead to life. Perfect for RPG environments, historical recreations, and Witcher-like storytelling scenes, with dynamic lighting options that reveal a hidden side of village life. Uncover the villagers’ secret: a shadowed place of pagan rituals, adding a haunting depth to your fantasy world.
Features:
Authentic Slavic Architecture: Includes a range of thatched-roof huts, wooden barns, and storage sheds, crafted to reflect traditional Slavic building styles.
Dynamic Lighting Scenarios: A variety of lighting options, from bright, sunlit scenes to eerie, overcast atmospheres, allowing for day and night cycles that enhance the mood of your scenes.
Detailed Environment Props: Features realistic elements like woodpiles, fences, carts, and small storage areas that bring the village to life with lived-in authenticity.
Secret Ritual Area: Discover a concealed pagan shrine, perfect for adding a darker, mystical element to your story, invoking the hidden practices of villagers in a time steeped in folklore.
Optimized for Performance: Designed for efficient use in both high and low-end projects, with LODs and optimized assets to keep performance smooth.
Technical Details:
Number of Meshes: around 400
Collision: Yes, mostly automatically generated
Vertex Count: around 100-20 000. Most around 2-4k
LODs: Yes, mostly automatically generated
Number of LODs: 2-4
Number of Materials and Material Instances: More than 500(mostly with 8 main base materials)
Number of Material Instances: around 500
Number of Textures: around 600
Texture Resolutions: Definitely most of them in 4k with maximum possible quality. You can easily setup them based on LOD groups.
Supported Development Platforms:
Windows: Yes
Mac: Should work like our other packages
Important/Additional Notes:
This product supports Nanite for Unreal Engine 5.2+
This product supports Lumen for Unreal Engine 5.2+
For Sky-textures we used great CC0 free textures from PolyHaven: LINK
This pack includes a mannequin by Epic Games for presentation.
All the screens and video was recorded on UE 5.2.
https://desirefx.me/3d_models/interiors_and_exteriors/medieval-village-slavic-huts-environment/
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