Disable WeaponTss BGMI 3.3.1!
32 Bit:
64 Bit:
*After doing this you can edit directly BulletFireSpeed and it will work.
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32 Bit:
*(bool*)(libUE4Base + 0x84AF79C) = false;
64 Bit:
*(bool*)(libUE4Base + 0xBC037AC) = false;
*After doing this you can edit directly BulletFireSpeed and it will work.
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👍4❤2😱1
GEngine Shared In Public For BGMI 3.4 32 Bit Is Wrong!
Correct GEngine BGMI 3.4 32 Bit:
Correct GEngine BGMI 3.4 32 Bit:
libUE4Base + 0x8C12FBC🌚3👍2😁2❤1
Ok i decided to finally share this!
The Real reason behind crash in driving and how to fix it!
This crash is coming because you are getting localPlayer From an inappropriate method, like getting it from acknowledgedPawn, if you are getting localplayer from there, that address gets turned in to CurrentVehicle address after sitting in any vehicle hence if you read / write any pointers in that region which is NULL will cause crash.
How to fix it - just get localPlayer From Loops.
It took me so much time to find the real reason behind it, some people uses conditions to fix it, but that's not real solution.
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The Real reason behind crash in driving and how to fix it!
This crash is coming because you are getting localPlayer From an inappropriate method, like getting it from acknowledgedPawn, if you are getting localplayer from there, that address gets turned in to CurrentVehicle address after sitting in any vehicle hence if you read / write any pointers in that region which is NULL will cause crash.
How to fix it - just get localPlayer From Loops.
It took me so much time to find the real reason behind it, some people uses conditions to fix it, but that's not real solution.
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👍8😱2❤1🔥1
Bullet Track Fake Damage Fix Converted In SDK!
CurrentWeaponReplicated->ShootMode = 2;
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CurrentWeaponReplicated->ShootMode = 2;
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👍5❤2🔥1😁1😱1🌚1
Decryption of Less Recoil Offsets!
AccessoriesVRecoilFactor, AccessoriesHRecoilFactor, AccessoriesRecoveryFactor are now encrypted and if you want to use them you must decrypt it
Encrypted Offsets:
SetDecryption(*(uintptr_t*)(Cheat::ShootWeaponEntityComp + AccessoriesVRecoilFactor + 0xC), 0);
SetDecryption(*(uintptr_t*)(Cheat::ShootWeaponEntityComp + AccessoriesHRecoilFactor + 0xC), 0);
SetDecryption(*(uintptr_t*)(Cheat::ShootWeaponEntityComp + AccessoriesRecoveryFactor + 0xC), 0);
Write Your own decryption logic (hint: its same as instant hit decryption)
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👍7❤3😁2🔥1🤔1
Almost All Reasons Of 1Day Violating Ban!
1. Modifying Anogs Text Segment / UE4 Text Segment.
2. Root Detection.
3. Signature Kill Detection.
4. Stopping Heartbeats Completely.
5. Maybe few more which I couldn't remember right now.
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1. Modifying Anogs Text Segment / UE4 Text Segment.
2. Root Detection.
3. Signature Kill Detection.
4. Stopping Heartbeats Completely.
5. Maybe few more which I couldn't remember right now.
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👍6😁4🤔1😱1
DeadBox Without Process Event!
This code was originally made by me and my freind (Ganja), but ganja is chutiya as we know, he shared it to someone (i wont tell his name), and that guy shared it to more people's, and almost everyone haves it now, without knowing who actually made it, so am leaking it officially.
if (Actor->IsA(APlayerTombBox::StaticClass())) {
auto TombBoxx = (APlayerTombBox*)Actor;
if (TombBoxx && TombBoxx->DamageCauser && TombBoxx->TargetPlayer && localPlayerController)
{
if (TombBoxx->DamageCauser->PlayerKey == localPlayerController->PlayerKey)
{
if (std::find(AlreadyChangedSet.begin(), AlreadyChangedSet.end(), TombBoxx->TargetPlayer->PlayerKey) == AlreadyChangedSet.end())
{
auto DeadBoxAvatarCompPtr = *(uintptr_t*)((uintptr_t)TombBoxx + 0x4E0); //DeadBoxAvatarComponent_BP_C* DeadBoxAvatarComponent_BP
if (DeadBoxAvatarCompPtr)
{
PreChangeItemAvatar(DeadBoxAvatarCompPtr, EditValue);
AlreadyChangedSet.push_back(TombBoxx->TargetPlayer->PlayerKey);
return;
}
}
}
}
}You Must Add this in HUD Thread, Else you will get crash.
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👍10😱2❤1🔥1😁1
LaunchBP UE4 Offset BGMI 3.4 32 Bit
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libUE4Base + 0x33CC0DC
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❤6👍2🔥2😱2
GetCurrentRealTime FPS!
SDK Based:
Offset Based (BGMI 3.4 32Bit):
External Based (BGMI 3.4 32Bit):
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SDK Based:
UScriptHelperClient::GetFPS();
Offset Based (BGMI 3.4 32Bit):
float FPS = *(float*)(libUE4Base + 0x8C13034);
External Based (BGMI 3.4 32Bit):
float FPS = RPM<float>(libUE4Base + 0x8C13034);
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❤3👍3🔥3😱2🤔1
PUBGM 3.5 32 Bit Offsets!
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Gnames - 0x4686D14
GUObject - 0x9459CD8
GNativeAndroid - 0x929CDB4
GetActorArray - 0x63AB6A8
GEngine - 0x966619C
IpadView - 0x60B8948
ShootBulletInner - 0x30E6FA0
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🤔2❤1😱1
Reason of Offline 10y Bans Right Now in BGMI!
How to fix these?
Some people's are selling leaked things, stay away from them.
Remember the Crc32 Checks Which They do From MRPCS is just one level, there are more checks on anogs text segment.
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1. CRC32 Checks by MRPCS.
2. Manually Checking For Bound Radious Of Hit Box
3. eglSwapBuffers Check On libUE4 PLT Segment.
How to fix these?
1. I can't tell fuck off
2. I can't tell fuck off
3. Just hook eglSwapBuffers From somewhere else rather than PLT Segment.
Some people's are selling leaked things, stay away from them.
Remember the Crc32 Checks Which They do From MRPCS is just one level, there are more checks on anogs text segment.
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👍10❤3🔥2🥰2
Update Mod Skin For Offset Based Source!
Since the index are changed for 3.5 The Offsets are also changed.
0x38 * Index = New Offset
eg (Before if your Outfit was coming from 0x118 it would be 0x70 now)
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Since the index are changed for 3.5 The Offsets are also changed.
0x38 * Index = New Offset
eg (Before if your Outfit was coming from 0x118 it would be 0x70 now)
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👍8❤2🔥2🥰2😱1
Weapon Skin calculation For Offset Base SRC!
0x28 * Index + 0x4 = Offset
Example - 0x28 * 7 + 0x4 = 0x11C (Main Weapon Slot)
The Above Calculation Can be used to make Weapon Skin Externally Or In Offset Base Src Using synData element.
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0x28 * Index + 0x4 = Offset
Example - 0x28 * 7 + 0x4 = 0x11C (Main Weapon Slot)
The Above Calculation Can be used to make Weapon Skin Externally Or In Offset Base Src Using synData element.
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👍13❤3🔥2😱2🥰1
so called "Undetected sources" Reality!
as everyone knows these undetected sources got really popular in the markets from long time even though its leaked many people started to sell it lol.
the fun part is that they dont even know why it is undetected lol.
Logic Behind Of Undetected Sources:
in normal sources people hook android app input using UE4 which is detected hence you need to hook it with any other way so it doesnt cause ban, second thing hooking eglSwapBuffers from libUE4 PLT Segment is detected hence you need to hook it from anywhere else.
*It is not possible to make "undetected source" in PUBGM Global since there are many more detection factors there which you have to bypass in order to expect safety.
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👍13😁4🔥3❤2🤔1
BGMI 3.6 32 Bit Esp Offsets
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GNames - 0x46DD824
GEngine - 0x9800F1C
GNativeAndroid - 0x93E72B8
GetActorArray - 0x65E6E28
GUObjectArray - 0x95AEF18
ViewMatrix - 0x97DFFF0
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👍6❤5
SDK.txt
7.8 MB
❤7👍2🔥2
Filzer X Cheat all details BGMI 3.7!
Root File & Setup (1.7.0) - Link
Non Root File & Setup (1.7.0) - Link
Features & Prices - Link
Terms And Conditions - Link
Feedback Channel - @FilzerX
Official Channel - @FilzerGaming
To Buy Contact - @Filzer_OP (Time Wasters Direct Block)
Root File & Setup (1.7.0) - Link
Non Root File & Setup (1.7.0) - Link
Features & Prices - Link
Terms And Conditions - Link
Feedback Channel - @FilzerX
Official Channel - @FilzerGaming
To Buy Contact - @Filzer_OP (Time Wasters Direct Block)
👍12❤5🔥4😱1
BGMI 3.7 32 Bit Esp Offsets!
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GNames - 0x4802A8C
GEngine - 0x99773EC
GNativeAndroid - 0x9557438
GetActorArray - 0x6720448
ViewMatrix - 0x9956400
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👍11😁6❤3😱1
Updated!
Changes Log:
BGMI + GLOBAL 3.7 (Only root for global) Updated.
Increase hit box can be used now.
Guest Account added for admin keys!
Few More changes bugs/glitches.
Changes Log:
BGMI + GLOBAL 3.7 (Only root for global) Updated.
Increase hit box can be used now.
Guest Account added for admin keys!
Few More changes bugs/glitches.
👍16🔥4🥰3❤2😱1
Forwarded from Filzer X Gaming (FILZER)
Filzer X Cheat Working Full Safe With No Random Flag Bans on normal gameplay.
Random crash on non root devices also fixed now.
Other details - Link
Dm to buy - @Filzer_OP
Random crash on non root devices also fixed now.
Other details - Link
Dm to buy - @Filzer_OP
❤1