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Forwarded from Ingress Updates [ENG] (Jessy @10^9⚡️(Džesija) 🇮🇹)
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Ingress Prime
Release Notes
v. 2.29.2
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For 2.29.2:
Feature: Added Lighting Dynamics to automatically or manually adjust lighting.
Feature: Added a three-strike policy for violations of our TOS or Community Guidelines.
UI: Removed extra padding in icons, and updated UI element layout to be more evenly distributed.
UI: Various adjustments to button size, width and spacing.
UI: Tweaked additional visibility values for to increase map visibility.
UX: Portal buttons are disabled if a pending hack or glyph hack is active.
UX: Added COMM Alert if a Portal Link is destroyed by decay.
UX: Added an item count to the recycle confirmation.
UX: New Link system that improves Link loading times and provides better performance for densely linked areas and Starburst scenarios.
UX: Added a button to the main menu during the tutorial to allow player to end the tutorial early.
UX: Changed Key Locker sorting to not take into account whether a Key Locker is empty or not.
Bug: Fixed a bug preventing an Agent from taking any actions.
Bug: Fixed a problem causing the game stop responding when a player fails to login or cancels a login.
Bug: Resolved some issues that makes glyphing slower than anticipated.
Bug: Fixed an issue with the position of the map view not being correct in edge cases.
Bug: Fixed an issue causing haptic feedback to continuously be provided after actions were no longer being taken.
Bug: Fixed an issue with the application not responding after a player clicks on a banned Agents profile.
Bug: Stores untruncated version of username that can be used to make rpc call
Bug: Fixed items not being displayed immediately after purchase.
Bug: Fixed an error that caused the hacking to no longer work if you exited a Portal view too fast.
Bug: Fixed an issue causing at shield hit-effect to be either missing or offset from the portal.
Bug: Fixed a bug where dropping/recycling/capsuling a Portal's key would prevent recharging the Portal at close range.
Bug: Fixed a bug where missions were not being added to the end of the list when users tapped the load more missions button.
Bug: Fixed an issue where a Portal is shown as an option to link to after it has already been linked.
Bug: Fix an issue where a new beacon/fracker can’t be deployed on a Portal if there is a stuck beacon/fracker on the Portal already that should have expired.
Bug: Fixed an issue where some elements of the Portal did not fully display or sometimes did not appear at all.
Bug: Fixed an issue causing the game to not respond when dropping a Key.
Bug: Long agent names are now truncated with ellipses.
Ingress Prime
Release Notes
v. 2.29.2
================
For 2.29.2:
Feature: Added Lighting Dynamics to automatically or manually adjust lighting.
Feature: Added a three-strike policy for violations of our TOS or Community Guidelines.
UI: Removed extra padding in icons, and updated UI element layout to be more evenly distributed.
UI: Various adjustments to button size, width and spacing.
UI: Tweaked additional visibility values for to increase map visibility.
UX: Portal buttons are disabled if a pending hack or glyph hack is active.
UX: Added COMM Alert if a Portal Link is destroyed by decay.
UX: Added an item count to the recycle confirmation.
UX: New Link system that improves Link loading times and provides better performance for densely linked areas and Starburst scenarios.
UX: Added a button to the main menu during the tutorial to allow player to end the tutorial early.
UX: Changed Key Locker sorting to not take into account whether a Key Locker is empty or not.
Bug: Fixed a bug preventing an Agent from taking any actions.
Bug: Fixed a problem causing the game stop responding when a player fails to login or cancels a login.
Bug: Resolved some issues that makes glyphing slower than anticipated.
Bug: Fixed an issue with the position of the map view not being correct in edge cases.
Bug: Fixed an issue causing haptic feedback to continuously be provided after actions were no longer being taken.
Bug: Fixed an issue with the application not responding after a player clicks on a banned Agents profile.
Bug: Stores untruncated version of username that can be used to make rpc call
Bug: Fixed items not being displayed immediately after purchase.
Bug: Fixed an error that caused the hacking to no longer work if you exited a Portal view too fast.
Bug: Fixed an issue causing at shield hit-effect to be either missing or offset from the portal.
Bug: Fixed a bug where dropping/recycling/capsuling a Portal's key would prevent recharging the Portal at close range.
Bug: Fixed a bug where missions were not being added to the end of the list when users tapped the load more missions button.
Bug: Fixed an issue where a Portal is shown as an option to link to after it has already been linked.
Bug: Fix an issue where a new beacon/fracker can’t be deployed on a Portal if there is a stuck beacon/fracker on the Portal already that should have expired.
Bug: Fixed an issue where some elements of the Portal did not fully display or sometimes did not appear at all.
Bug: Fixed an issue causing the game to not respond when dropping a Key.
Bug: Long agent names are now truncated with ellipses.
Forwarded from RGNN Ticker (ModularModular (Katy) - R29 - Denver 🎺🏁🎺)
Niantic has released the badge and anomaly logo for the upcoming Umbra anomalies in October! Find a site near you at http://events.ingress.com, and register with the Resistance at anomalyregistration.com
Forwarded from RCNN Ticker (PeniciIIin)
Scanner [Redacted] 将于 9月 30 日退休,此后玩家将仅能通过 Prime 进行游戏。
https://twitter.com/ingress/status/1167232992361754625
https://twitter.com/ingress/status/1167232992361754625
