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Emmersive Learning
Don't marry a programmer.πŸ˜ŠπŸ˜’πŸ˜‚
α‰΅αˆ‹αŠ•α‰΅ αˆΆαα‰΅α‹Œαˆ­ αŠ’αŠ•αŒ…αŠαˆ­ α‰£αˆ α‹«αˆ‹α‰΅ αˆ΄α‰΅ αŠ α‹­α‰°αŠ“αˆ αŠ α‹°αˆ ?... αˆα‹©αŠα‰±αŠ• ααˆ¨α‹±!

α‹­αˆ„ αŠ₯αŠ•α‰…αˆα‹αˆπŸ˜ŠπŸ˜‚
😁5
Master Go (Golang):

The Go Tree πŸ‘‡
|
|── Go Basics
| β”œβ”€β”€ Installation and Setup
| β”œβ”€β”€ Variables and Data Types
| β”œβ”€β”€ Constants
| └── Control Flow (if, else, switch)
|
|── Functions in Go
| β”œβ”€β”€ Function Declaration
| β”œβ”€β”€ Multiple Return Values
| β”œβ”€β”€ Variadic Functions
| └── Closures
|
|── Data Structures in Go
| β”œβ”€β”€ Arrays and Slices
| β”œβ”€β”€ Maps
| └── Structs
|
|── Concurrency in Go
| β”œβ”€β”€ Goroutines
| β”œβ”€β”€ Channels
| └── Select Statement
|
|── Error Handling in Go
| β”œβ”€β”€ Error Interface
| β”œβ”€β”€ Custom Errors
| └── Panic and Recover
|
|── Object-Oriented Programming in Go
| β”œβ”€β”€ Structs as Objects
| β”œβ”€β”€ Methods
| └── Interfaces
|
|── Go Packages
| β”œβ”€β”€ Creating Packages
| β”œβ”€β”€ Importing Packages
| └── Package Visibility
|
|── Testing in Go
| β”œβ”€β”€ Writing Tests
| β”œβ”€β”€ Table-Driven Tests
| └── Testing Conventions
|
|── File I/O in Go
| β”œβ”€β”€ Reading and Writing Files
| β”œβ”€β”€ File Handling
| └── Working with Directories
|
|── Web Development with Go
| β”œβ”€β”€ HTTP Package
| β”œβ”€β”€ Creating a Simple Web Server
| └── Routing with Gorilla Mux
|
|── Database Access in Go
| β”œβ”€β”€ SQL Database
| β”œβ”€β”€ Database Connection Pooling
| └── ORM (Object-Relational Mapping)
|
|── RESTful APIs in Go
| β”œβ”€β”€ Creating RESTful Endpoints
| β”œβ”€β”€ Middleware
| └── Authentication and Authorization
|
|── Concurrency Patterns in Go
| β”œβ”€β”€ Fan-out, Fan-in
| β”œβ”€β”€ Worker Pools
| └── Context Package
|
|── Package Management with Go Modules
| β”œβ”€β”€ Initializing Modules
| β”œβ”€β”€ Dependency Management
| └── Versioning
|
|── Command-Line Applications in Go
| β”œβ”€β”€ Parsing Command-Line Flags
| β”œβ”€β”€ Cobra Library
| └── Building CLI Tools
|
|── Go Microservices
| β”œβ”€β”€ gRPC
| β”œβ”€β”€ Communication between Microservices
| └── Service Discovery
|
|── Docker and Go
| β”œβ”€β”€ Containerizing Go Applications
| β”œβ”€β”€ Docker Compose
| └── Multi-Stage Builds
|
|── Go Best Practices
| β”œβ”€β”€ Code Organization
| β”œβ”€β”€ Error Handling
| └── Performance Optimization
|
|── Go Testing Frameworks
| β”œβ”€β”€ Testing with Testing Package
| β”œβ”€β”€ Testify
| └── Ginkgo
|
|── Go Community and Resources
| β”œβ”€β”€ Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________

@EmmersiveLearning
❀2πŸ‘1
Master Java:

The Java Tree πŸ‘‡
|
|── Java Basics
| β”œβ”€β”€ Installation and Setup
| β”œβ”€β”€ Variables and Data Types
| β”œβ”€β”€ Operators
| └── Control Flow (if, else, switch)
|
|── Object-Oriented Programming (OOP) in Java
| β”œβ”€β”€ Classes and Objects
| β”œβ”€β”€ Inheritance
| β”œβ”€β”€ Polymorphism
| β”œβ”€β”€ Encapsulation
| └── Abstraction
|
|── Java Data Structures
| β”œβ”€β”€ Arrays
| β”œβ”€β”€ ArrayList
| β”œβ”€β”€ LinkedList
| └── HashMap
|
|── Exception Handling in Java
| β”œβ”€β”€ Try-Catch Blocks
| β”œβ”€β”€ Checked vs. Unchecked Exceptions
| └── Custom Exceptions
|
|── Java Collections Framework
| β”œβ”€β”€ List Interface
| β”œβ”€β”€ Set Interface
| β”œβ”€β”€ Map Interface
| └── Iterators
|
|── Java File I/O
| β”œβ”€β”€ Reading and Writing to Files
| β”œβ”€β”€ File Streams
| └── Serialization
|
|── Multithreading in Java
| β”œβ”€β”€ Thread Creation and Lifecycle
| β”œβ”€β”€ Synchronization
| β”œβ”€β”€ Thread Pools
| └── Concurrency Utilities
|
|── Java GUI Programming
| β”œβ”€β”€ Swing Framework
| β”œβ”€β”€ JavaFX
| └── Event Handling
|
|── Java Networking
| β”œβ”€β”€ Socket Programming
| β”œβ”€β”€ URL Connection
| └── HTTP Requests
|
|── JDBC (Java Database Connectivity)
| β”œβ”€β”€ Connecting to Databases
| β”œβ”€β”€ SQL Statements
| └── ResultSet and PreparedStatements
|
|── Java Servlets
| β”œβ”€β”€ Servlet Lifecycle
| β”œβ”€β”€ Request and Response Handling
| └── Session Management
|
|── Java Spring Framework
| β”œβ”€β”€ Spring Core
| β”œβ”€β”€ Spring MVC
| └── Spring Boot
|
|── RESTful Web Services in Java
| β”œβ”€β”€ JAX-RS (Java API for RESTful Web Services)
| β”œβ”€β”€ JSON with Jackson
| └── RESTful Client
|
|── Java Persistence API (JPA)
| β”œβ”€β”€ Entity Classes
| β”œβ”€β”€ EntityManager
| └── JPQL (Java Persistence Query Language)
|
|── Spring Data JPA
| β”œβ”€β”€ Repository Interface
| β”œβ”€β”€ CRUD Operations
| └── Query Methods
|
|── Java Testing
| β”œβ”€β”€ JUnit
| β”œβ”€β”€ TestNG
| └── Integration Testing
|
|── Java Build Tools
| β”œβ”€β”€ Maven
| └── Gradle
|
|── Java Design Patterns
| β”œβ”€β”€ Creational Patterns
| β”œβ”€β”€ Structural Patterns
| └── Behavioral Patterns
|
|── Java Best Practices
| β”œβ”€β”€ Code Conventions
| β”œβ”€β”€ Error Handling
| └── Performance Optimization
|
|── Java Security
| β”œβ”€β”€ Secure Coding Practices
| β”œβ”€β”€ Authentication and Authorization
| └── Encryption
|
|── Java Microservices
| β”œβ”€β”€ Spring Cloud
| └── Microservices Architecture
|
|── Java in the Cloud
| β”œβ”€β”€ AWS SDK for Java
| β”œβ”€β”€ Azure SDK for Java
| └── Google Cloud Client Libraries
|
|── Java Mobile Development
| β”œβ”€β”€ Android Development with Java
| └── Java ME (Micro Edition)
|
|── Java Community and Resources
| β”œβ”€β”€ Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________

@EmmersiveLearning
❀2
Master TypeScript:

The TypeScript Tree πŸ‘‡
|
|── TypeScript Basics
| β”œβ”€β”€ Installation and Setup
| β”œβ”€β”€ TypeScript Data Types
| β”œβ”€β”€ Variables and Constants
| └── Functions
|
|── TypeScript Advanced Types
| β”œβ”€β”€ Union Types
| β”œβ”€β”€ Intersection Types
| β”œβ”€β”€ Type Guards
| β”œβ”€β”€ Type Aliases
| └── Enums
|
|── Interfaces
| β”œβ”€β”€ Interface Declaration
| β”œβ”€β”€ Optional Properties
| β”œβ”€β”€ Readonly Properties
| └── Function Interfaces
|
|── Classes in TypeScript
| β”œβ”€β”€ Class Declaration
| β”œβ”€β”€ Constructors
| β”œβ”€β”€ Inheritance
| └── Access Modifiers
|
|── Modules in TypeScript
| β”œβ”€β”€ Import and Export Statements
| β”œβ”€β”€ Default Exports
| └── Namespace
|
|── Decorators
| β”œβ”€β”€ Class Decorators
| β”œβ”€β”€ Method Decorators
| └── Property Decorators
|
|── Generics in TypeScript
| β”œβ”€β”€ Generic Functions
| β”œβ”€β”€ Generic Classes
| └── Constraints with Generics
|
|── Enums in TypeScript
| β”œβ”€β”€ Numeric Enums
| β”œβ”€β”€ String Enums
| └── Computed Enums
|
|── TypeScript and JavaScript Integration
| β”œβ”€β”€ Using JavaScript Libraries
| └── Declaration Files (.d.ts)
|
|── Advanced TypeScript Configurations
| β”œβ”€β”€ tsconfig.json Options
| └── Compiler Flags
|
|── Promises and Asynchronous Programming
| β”œβ”€β”€ Callbacks
| β”œβ”€β”€ Promises
| └── Async/Await
|
|── TypeORM with TypeScript
| β”œβ”€β”€ Setting up TypeORM
| β”œβ”€β”€ Entities and Migrations
| └── Querying the Database
|
|── Express.js with TypeScript
| β”œβ”€β”€ Building a Basic Express App
| β”œβ”€β”€ Middleware in TypeScript
| └── Type-Safe Routing
|
|── Testing in TypeScript
| β”œβ”€β”€ Unit Testing with Jest
| └── Testing Frameworks
|
|── Building RESTful APIs with TypeScript
| β”œβ”€β”€ Express.js API
| β”œβ”€β”€ Validation and Error Handling
| └── API Documentation
|
|── TypeScript and Frontend Frameworks
| β”œβ”€β”€ React with TypeScript
| └── Angular with TypeScript
|
|── Integrating TypeScript with Build Tools
| β”œβ”€β”€ Webpack
| └── Parcel
|
|── TypeScript Best Practices
| β”œβ”€β”€ Code Structure
| β”œβ”€β”€ Error Handling
| └── Performance Optimization
|
|── TypeScript in Real-World Projects
| β”œβ”€β”€ Project Organization
| └── Collaboration and Version Control
|
|── TypeScript Community and Resources
| β”œβ”€β”€ Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________

@EmmersiveLearning
❀2πŸ‘Ž1
Master C/C++:

The C/C++ Tree πŸ‘‡
|
|── Basics
| β”œβ”€β”€Structure of a C/C++ Program
| β”œβ”€β”€Variables and Data Types
| | β”œβ”€β”€ Integers
| | β”œβ”€β”€ Floating-Point
| | β”œβ”€β”€ Characters
| | β”œβ”€β”€ Arrays
| | └── Pointers
| |
| β”œβ”€β”€Operators
| | β”œβ”€β”€ Arithmetic
| | β”œβ”€β”€ Relational
| | β”œβ”€β”€ Logical
| | β”œβ”€β”€ Assignment
| | └── Bitwise
| |
| β”œβ”€β”€Control Flow
| | β”œβ”€β”€ if Statements
| | β”œβ”€β”€ else Statements
| | β”œβ”€β”€ switch Statements (C)
| | β”œβ”€β”€ ternary Operator
| | β”œβ”€β”€ while Loops
| | β”œβ”€β”€ for Loops
| | └── do-while Loops
| |
| β”œβ”€β”€Functions
| | β”œβ”€β”€ Function Declaration
| | β”œβ”€β”€ Function Definition
| | β”œβ”€β”€ Function Parameters
| | β”œβ”€β”€ Return Statement
| | └── Recursion
| |
| └── Input and Output
| β”œβ”€β”€printf and scanf (C)
| β”œβ”€β”€cout and cin (C++)
| └── File I/O
|
|── Pointers and Memory Management
| β”œβ”€β”€Pointers and Addresses
| β”œβ”€β”€Pointer Arithmetic
| β”œβ”€β”€Dynamic Memory Allocation (malloc/free)
| β”œβ”€β”€new and delete Operators (C++)
| └── Smart Pointers (C++)
|
|── Arrays and Strings
| β”œβ”€β”€Arrays
| | β”œβ”€β”€ Declaration and Initialization
| | β”œβ”€β”€ Accessing Elements
| | β”œβ”€β”€ Multidimensional Arrays
| | └── Strings
| | β”œβ”€β”€ String Functions (C)
| | β”œβ”€β”€ String Class (C++)
| | └── String Handling (C++)
| |
| └── Standard Template Library (STL) (C++)
| β”œβ”€β”€Vectors
| β”œβ”€β”€Lists
| β”œβ”€β”€Maps
| β”œβ”€β”€Sets
| β”œβ”€β”€Iterators
| └── Algorithms
|
|── Structures and Unions
| β”œβ”€β”€Structures
| | β”œβ”€β”€ Declaration and Initialization
| | β”œβ”€β”€ Accessing Members
| | └── Nested Structures
| |
| └── Unions
| β”œβ”€β”€Declaration and Initialization
| └── Differences from Structures
|
|── Object-Oriented Programming (OOP) in C++
| β”œβ”€β”€Classes and Objects
| β”œβ”€β”€Constructors and Destructors
| β”œβ”€β”€Inheritance
| | β”œβ”€β”€ Types of Inheritance
| | β”œβ”€β”€ Access Specifiers
| | └── Multiple Inheritance
| |
| β”œβ”€β”€Polymorphism
| | β”œβ”€β”€ Function Overloading
| | β”œβ”€β”€ Operator Overloading
| | └── Virtual Functions
| |
| β”œβ”€β”€Encapsulation
| └── Abstraction
|
|── File Handling in C/C++
| β”œβ”€β”€File Operations (fopen, fread, fwrite, fclose, etc.) (C)
| β”œβ”€β”€File Streams (ifstream, ofstream, fstream) (C++)
| └── File Handling Modes
|
|── Exception Handling in C++
| β”œβ”€β”€try, catch, throw
| β”œβ”€β”€Standard Exception Classes
| └── Custom Exception Classes
|
|── Templates in C++
| β”œβ”€β”€Function Templates
| └── Class Templates
|
|── Standard Template Library (STL) in C++
| β”œβ”€β”€Containers
| | β”œβ”€β”€ Vectors
| | β”œβ”€β”€ Lists
| | β”œβ”€β”€ Deques
| | β”œβ”€β”€ Stacks
| | └── Queues
| |
| β”œβ”€β”€Algorithms
| | β”œβ”€β”€ Sorting
| | β”œβ”€β”€ Searching
| | β”œβ”€β”€ Iterating
| | └── Algorithms Library
| |
| └── Iterators
|
|── Multi-threading in C++
| β”œβ”€β”€Threads and Thread Management
| β”œβ”€β”€Mutexes
| β”œβ”€β”€Condition Variables
| β”œβ”€β”€Futures and Promises
| └── Atomic Operations
|
|── Networking in C/C++
| β”œβ”€β”€Socket Programming (C)
| β”œβ”€β”€Networking Libraries (C++)
| └── HTTP Requests (C++)
|
|── Graphics Programming in C/C++
| β”œβ”€β”€Console Graphics
| β”œβ”€β”€Simple DirectMedia Layer (SDL)
| └── OpenGL (C++)
|
|── Embedded Systems Programming (C)
|
|── C and C++ Standards
| β”œβ”€β”€ANSI C
| β”œβ”€β”€C89/C90
| β”œβ”€β”€C99
| β”œβ”€β”€C11
| β”œβ”€β”€C++98
| β”œβ”€β”€C++03
| β”œβ”€β”€C++11
| β”œβ”€β”€C++14
| β”œβ”€β”€C++17
| └── C++20
|
|── Build Systems and Compilation
| β”œβ”€β”€Makefile
| β”œβ”€β”€CMake
| └── Compilation Process
|
|── Debugging and Profiling Tools
| β”œβ”€β”€GDB (GNU Debugger)
| β”œβ”€β”€Valgrind
| └── Profilers
|
|── Best Practices
| β”œβ”€β”€Code Style Guidelines
| β”œβ”€β”€Comments and Documentation
| └── Code Reviews
|
|── Community and Resources
| β”œβ”€β”€Online Communities
| β”œβ”€β”€Forums and Q&A
| └── Books and Tutorials
|
|____________ END __________________


@EmmersiveLearning
❀2
10 Sample stacks for developers/web developers

Stack #1
- Nextjs
- TailwindCSS
- Typescript

Stack #2:
- Laravel
- Livewire
- MySQL

Stack #3:
- Symfony
- Alpine.js
- PostgreSQL

Stack #4
- React
- NodeJs
- PostgreSQL

Stack #5:
- Vue.js
- Pinia
- Node.js
- Express.js
- MongoDB

Stack #6:
- Django
- React
- PostgreSQL

Stack #7:
- Ruby on Rails
- ActionCable
- PostgreSQL

Stack #8 (desktop):
- Electron
- React
- Node.js
- SQLite

Stack #9 (mobile):
- React Native
- Redux
- Firebase

Stack #10 (mobile):
- Flutter
- Dart
- Firebase

What's your stack? πŸ‘‡

@EmmersiveLearning
❀2πŸ‘1
DATABASE CONCEPTS TO MASTER

πŸ“Œ Database Basics
πŸ—„ Tables & Schemas
πŸ”‘ Primary & Foreign Keys
πŸ“Š SQL Basics
🧱 Normalization
πŸ–‡ Relationships

πŸ“Œ Query Optimization
πŸš€ Indexing
πŸ“ˆ Performance Tuning

What are your go-to tips? πŸ‘‡

@EmmersiveLearning
❀2
πŸ˜ŠπŸ˜‚πŸ˜‚πŸ˜‚
😁5πŸ‘3
Forwarded from Immersive Ai
Ai News
β€”β€”β€”β€”-
🎬 Midjourney Leaps Into Video Creation( text-to-video) model in the next few months.

πŸ–Ό AI solves 500-year-old art mystery

➑️ Bill Gates's views on AI in 2024

join our newsletter :
https://muhibai-newsletter.beehiiv.com/
❀2
Frontend Roadmap!

.
where are you at ?

@EmmersiveLearning
❀2πŸ”₯2
Forwarded from Immersive Ai
26 prompt principles. 😍
❀2
Forwarded from Immersive Ai
Prompt Principles categories.

Paper
❀2
A Software developer roadmap in 2024πŸ‘‡

-Language:Python, JavaScript, or Java.
-Web Development: HTML, CSS & JavaScript.
-Version Control:Git
-Frontend Development: React, Angular, or Vue.js.
-Backend Development:Node.js, Python (Django/Flask), or Ruby (Rails). (SQL and NoSQL).

@EmmersiveLearning
❀1
πŸ˜ŠπŸ˜‚ developers problem = marketing.


anyways, Learn marketing and sales besides your coding journey.
😁3πŸ”₯1
Forwarded from Muhammed Teshome
Self Discipline!
❀3
16 Ways to build up your confidence as a software engineer:

1. Stop comparing yourself to other software engineers - we all learn differently and we all progress at different rates.
2. Surround yourself with positive people - those who cheer you on and pick you up if you’re down.
3. Ignore critics - people who criticise you (without constructive advice) are more often reflecting their fears and doubts. Ignore them.
4. Practice - practice coding, practice writing, practice reading code, practice testing.
5. Gain experience - build real software, try my coding challenges or find an open source project to contribute to.
6. Find a mentor - find someone ahead of you who can mentor you and provide constructive feedback.
7. Look after yourself - you won’t feel confident if you’re unfit, tired, sleep deprived or eating badly.
8. Read more code - It’s said great writers read, well great programmers, read code.
9. Be kind to yourself - you’ll make mistakes, don’t beat yourself up when you do.
10. Practice positive self talk - negative beliefs: β€œI can’t do this” can become self-fulling. Instead tell yourself you can: β€œI can learn to do this”.
11. Face your fears - fear often comes from the unknown, by facing the fear it becomes known and turns out not to be scary, just unknown.
12. Do things you’re good at - create wins and celebrate them. This reinforces your self-belief.
13. Know when to say no - and say no to things that will damage your self-confidence.
14. Set realistic goals - having a clear direction and regular success helps you progress towards a long term goal.
15. Start and then follow through.
16. Take breaks - we all need some time to rest and recuperate at times.

--John cricket

@EmmersiveLearning
❀2πŸ‘2
How do you handle distractions while coding?
πŸ˜ŠπŸ˜‚
❀3😁3