50,000 views passed on YouTube!
Keep Learning!
ሰብስክራይብ አድርጉና ተማሩ፡
https://www.youtube.com/@EmmersiveLearning/
@EmmersiveLearning
Keep Learning!
ሰብስክራይብ አድርጉና ተማሩ፡
https://www.youtube.com/@EmmersiveLearning/
@EmmersiveLearning
❤1
Another Achievement!
የ HTML ሙሉ ኮርሴን ከ 10,000 በላይ ሰዎች እየተማሩበት ነው።
ኮርሱ በ 13 ክፍል የተከፋፈል የ 4 ሰዓታት ኮርስ ነው!
የ ዌብ ደቨሎፕመንት ስኪልን መማር የምትፈልጉ ካሁኑ ጀምሩ!
Btw, This course costs >5000 birr in the market!
use the chance!😍😊
Happy Learning
link : https://www.youtube.com/watch?v=kDE31AmaIAM
@EmmersiveLearning
የ HTML ሙሉ ኮርሴን ከ 10,000 በላይ ሰዎች እየተማሩበት ነው።
ኮርሱ በ 13 ክፍል የተከፋፈል የ 4 ሰዓታት ኮርስ ነው!
የ ዌብ ደቨሎፕመንት ስኪልን መማር የምትፈልጉ ካሁኑ ጀምሩ!
Btw, This course costs >5000 birr in the market!
use the chance!😍😊
Happy Learning
link : https://www.youtube.com/watch?v=kDE31AmaIAM
@EmmersiveLearning
❤3👍2
Emmersive Learning
Don't marry a programmer.😊😢😂
ትላንት ሶፍትዌር ኢንጅነር ባል ያላት ሴት አይተናል አደል ?... ልዩነቱን ፍረዱ!
ይሄ እንቅልፋም😊😂
ይሄ እንቅልፋም😊😂
😁5
Master Go (Golang):
The Go Tree 👇
|
|── Go Basics
| ├── Installation and Setup
| ├── Variables and Data Types
| ├── Constants
| └── Control Flow (if, else, switch)
|
|── Functions in Go
| ├── Function Declaration
| ├── Multiple Return Values
| ├── Variadic Functions
| └── Closures
|
|── Data Structures in Go
| ├── Arrays and Slices
| ├── Maps
| └── Structs
|
|── Concurrency in Go
| ├── Goroutines
| ├── Channels
| └── Select Statement
|
|── Error Handling in Go
| ├── Error Interface
| ├── Custom Errors
| └── Panic and Recover
|
|── Object-Oriented Programming in Go
| ├── Structs as Objects
| ├── Methods
| └── Interfaces
|
|── Go Packages
| ├── Creating Packages
| ├── Importing Packages
| └── Package Visibility
|
|── Testing in Go
| ├── Writing Tests
| ├── Table-Driven Tests
| └── Testing Conventions
|
|── File I/O in Go
| ├── Reading and Writing Files
| ├── File Handling
| └── Working with Directories
|
|── Web Development with Go
| ├── HTTP Package
| ├── Creating a Simple Web Server
| └── Routing with Gorilla Mux
|
|── Database Access in Go
| ├── SQL Database
| ├── Database Connection Pooling
| └── ORM (Object-Relational Mapping)
|
|── RESTful APIs in Go
| ├── Creating RESTful Endpoints
| ├── Middleware
| └── Authentication and Authorization
|
|── Concurrency Patterns in Go
| ├── Fan-out, Fan-in
| ├── Worker Pools
| └── Context Package
|
|── Package Management with Go Modules
| ├── Initializing Modules
| ├── Dependency Management
| └── Versioning
|
|── Command-Line Applications in Go
| ├── Parsing Command-Line Flags
| ├── Cobra Library
| └── Building CLI Tools
|
|── Go Microservices
| ├── gRPC
| ├── Communication between Microservices
| └── Service Discovery
|
|── Docker and Go
| ├── Containerizing Go Applications
| ├── Docker Compose
| └── Multi-Stage Builds
|
|── Go Best Practices
| ├── Code Organization
| ├── Error Handling
| └── Performance Optimization
|
|── Go Testing Frameworks
| ├── Testing with Testing Package
| ├── Testify
| └── Ginkgo
|
|── Go Community and Resources
| ├── Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________
@EmmersiveLearning
The Go Tree 👇
|
|── Go Basics
| ├── Installation and Setup
| ├── Variables and Data Types
| ├── Constants
| └── Control Flow (if, else, switch)
|
|── Functions in Go
| ├── Function Declaration
| ├── Multiple Return Values
| ├── Variadic Functions
| └── Closures
|
|── Data Structures in Go
| ├── Arrays and Slices
| ├── Maps
| └── Structs
|
|── Concurrency in Go
| ├── Goroutines
| ├── Channels
| └── Select Statement
|
|── Error Handling in Go
| ├── Error Interface
| ├── Custom Errors
| └── Panic and Recover
|
|── Object-Oriented Programming in Go
| ├── Structs as Objects
| ├── Methods
| └── Interfaces
|
|── Go Packages
| ├── Creating Packages
| ├── Importing Packages
| └── Package Visibility
|
|── Testing in Go
| ├── Writing Tests
| ├── Table-Driven Tests
| └── Testing Conventions
|
|── File I/O in Go
| ├── Reading and Writing Files
| ├── File Handling
| └── Working with Directories
|
|── Web Development with Go
| ├── HTTP Package
| ├── Creating a Simple Web Server
| └── Routing with Gorilla Mux
|
|── Database Access in Go
| ├── SQL Database
| ├── Database Connection Pooling
| └── ORM (Object-Relational Mapping)
|
|── RESTful APIs in Go
| ├── Creating RESTful Endpoints
| ├── Middleware
| └── Authentication and Authorization
|
|── Concurrency Patterns in Go
| ├── Fan-out, Fan-in
| ├── Worker Pools
| └── Context Package
|
|── Package Management with Go Modules
| ├── Initializing Modules
| ├── Dependency Management
| └── Versioning
|
|── Command-Line Applications in Go
| ├── Parsing Command-Line Flags
| ├── Cobra Library
| └── Building CLI Tools
|
|── Go Microservices
| ├── gRPC
| ├── Communication between Microservices
| └── Service Discovery
|
|── Docker and Go
| ├── Containerizing Go Applications
| ├── Docker Compose
| └── Multi-Stage Builds
|
|── Go Best Practices
| ├── Code Organization
| ├── Error Handling
| └── Performance Optimization
|
|── Go Testing Frameworks
| ├── Testing with Testing Package
| ├── Testify
| └── Ginkgo
|
|── Go Community and Resources
| ├── Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________
@EmmersiveLearning
❤2👍1
Master Java:
The Java Tree 👇
|
|── Java Basics
| ├── Installation and Setup
| ├── Variables and Data Types
| ├── Operators
| └── Control Flow (if, else, switch)
|
|── Object-Oriented Programming (OOP) in Java
| ├── Classes and Objects
| ├── Inheritance
| ├── Polymorphism
| ├── Encapsulation
| └── Abstraction
|
|── Java Data Structures
| ├── Arrays
| ├── ArrayList
| ├── LinkedList
| └── HashMap
|
|── Exception Handling in Java
| ├── Try-Catch Blocks
| ├── Checked vs. Unchecked Exceptions
| └── Custom Exceptions
|
|── Java Collections Framework
| ├── List Interface
| ├── Set Interface
| ├── Map Interface
| └── Iterators
|
|── Java File I/O
| ├── Reading and Writing to Files
| ├── File Streams
| └── Serialization
|
|── Multithreading in Java
| ├── Thread Creation and Lifecycle
| ├── Synchronization
| ├── Thread Pools
| └── Concurrency Utilities
|
|── Java GUI Programming
| ├── Swing Framework
| ├── JavaFX
| └── Event Handling
|
|── Java Networking
| ├── Socket Programming
| ├── URL Connection
| └── HTTP Requests
|
|── JDBC (Java Database Connectivity)
| ├── Connecting to Databases
| ├── SQL Statements
| └── ResultSet and PreparedStatements
|
|── Java Servlets
| ├── Servlet Lifecycle
| ├── Request and Response Handling
| └── Session Management
|
|── Java Spring Framework
| ├── Spring Core
| ├── Spring MVC
| └── Spring Boot
|
|── RESTful Web Services in Java
| ├── JAX-RS (Java API for RESTful Web Services)
| ├── JSON with Jackson
| └── RESTful Client
|
|── Java Persistence API (JPA)
| ├── Entity Classes
| ├── EntityManager
| └── JPQL (Java Persistence Query Language)
|
|── Spring Data JPA
| ├── Repository Interface
| ├── CRUD Operations
| └── Query Methods
|
|── Java Testing
| ├── JUnit
| ├── TestNG
| └── Integration Testing
|
|── Java Build Tools
| ├── Maven
| └── Gradle
|
|── Java Design Patterns
| ├── Creational Patterns
| ├── Structural Patterns
| └── Behavioral Patterns
|
|── Java Best Practices
| ├── Code Conventions
| ├── Error Handling
| └── Performance Optimization
|
|── Java Security
| ├── Secure Coding Practices
| ├── Authentication and Authorization
| └── Encryption
|
|── Java Microservices
| ├── Spring Cloud
| └── Microservices Architecture
|
|── Java in the Cloud
| ├── AWS SDK for Java
| ├── Azure SDK for Java
| └── Google Cloud Client Libraries
|
|── Java Mobile Development
| ├── Android Development with Java
| └── Java ME (Micro Edition)
|
|── Java Community and Resources
| ├── Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________
@EmmersiveLearning
The Java Tree 👇
|
|── Java Basics
| ├── Installation and Setup
| ├── Variables and Data Types
| ├── Operators
| └── Control Flow (if, else, switch)
|
|── Object-Oriented Programming (OOP) in Java
| ├── Classes and Objects
| ├── Inheritance
| ├── Polymorphism
| ├── Encapsulation
| └── Abstraction
|
|── Java Data Structures
| ├── Arrays
| ├── ArrayList
| ├── LinkedList
| └── HashMap
|
|── Exception Handling in Java
| ├── Try-Catch Blocks
| ├── Checked vs. Unchecked Exceptions
| └── Custom Exceptions
|
|── Java Collections Framework
| ├── List Interface
| ├── Set Interface
| ├── Map Interface
| └── Iterators
|
|── Java File I/O
| ├── Reading and Writing to Files
| ├── File Streams
| └── Serialization
|
|── Multithreading in Java
| ├── Thread Creation and Lifecycle
| ├── Synchronization
| ├── Thread Pools
| └── Concurrency Utilities
|
|── Java GUI Programming
| ├── Swing Framework
| ├── JavaFX
| └── Event Handling
|
|── Java Networking
| ├── Socket Programming
| ├── URL Connection
| └── HTTP Requests
|
|── JDBC (Java Database Connectivity)
| ├── Connecting to Databases
| ├── SQL Statements
| └── ResultSet and PreparedStatements
|
|── Java Servlets
| ├── Servlet Lifecycle
| ├── Request and Response Handling
| └── Session Management
|
|── Java Spring Framework
| ├── Spring Core
| ├── Spring MVC
| └── Spring Boot
|
|── RESTful Web Services in Java
| ├── JAX-RS (Java API for RESTful Web Services)
| ├── JSON with Jackson
| └── RESTful Client
|
|── Java Persistence API (JPA)
| ├── Entity Classes
| ├── EntityManager
| └── JPQL (Java Persistence Query Language)
|
|── Spring Data JPA
| ├── Repository Interface
| ├── CRUD Operations
| └── Query Methods
|
|── Java Testing
| ├── JUnit
| ├── TestNG
| └── Integration Testing
|
|── Java Build Tools
| ├── Maven
| └── Gradle
|
|── Java Design Patterns
| ├── Creational Patterns
| ├── Structural Patterns
| └── Behavioral Patterns
|
|── Java Best Practices
| ├── Code Conventions
| ├── Error Handling
| └── Performance Optimization
|
|── Java Security
| ├── Secure Coding Practices
| ├── Authentication and Authorization
| └── Encryption
|
|── Java Microservices
| ├── Spring Cloud
| └── Microservices Architecture
|
|── Java in the Cloud
| ├── AWS SDK for Java
| ├── Azure SDK for Java
| └── Google Cloud Client Libraries
|
|── Java Mobile Development
| ├── Android Development with Java
| └── Java ME (Micro Edition)
|
|── Java Community and Resources
| ├── Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________
@EmmersiveLearning
❤2
Master TypeScript:
The TypeScript Tree 👇
|
|── TypeScript Basics
| ├── Installation and Setup
| ├── TypeScript Data Types
| ├── Variables and Constants
| └── Functions
|
|── TypeScript Advanced Types
| ├── Union Types
| ├── Intersection Types
| ├── Type Guards
| ├── Type Aliases
| └── Enums
|
|── Interfaces
| ├── Interface Declaration
| ├── Optional Properties
| ├── Readonly Properties
| └── Function Interfaces
|
|── Classes in TypeScript
| ├── Class Declaration
| ├── Constructors
| ├── Inheritance
| └── Access Modifiers
|
|── Modules in TypeScript
| ├── Import and Export Statements
| ├── Default Exports
| └── Namespace
|
|── Decorators
| ├── Class Decorators
| ├── Method Decorators
| └── Property Decorators
|
|── Generics in TypeScript
| ├── Generic Functions
| ├── Generic Classes
| └── Constraints with Generics
|
|── Enums in TypeScript
| ├── Numeric Enums
| ├── String Enums
| └── Computed Enums
|
|── TypeScript and JavaScript Integration
| ├── Using JavaScript Libraries
| └── Declaration Files (.d.ts)
|
|── Advanced TypeScript Configurations
| ├── tsconfig.json Options
| └── Compiler Flags
|
|── Promises and Asynchronous Programming
| ├── Callbacks
| ├── Promises
| └── Async/Await
|
|── TypeORM with TypeScript
| ├── Setting up TypeORM
| ├── Entities and Migrations
| └── Querying the Database
|
|── Express.js with TypeScript
| ├── Building a Basic Express App
| ├── Middleware in TypeScript
| └── Type-Safe Routing
|
|── Testing in TypeScript
| ├── Unit Testing with Jest
| └── Testing Frameworks
|
|── Building RESTful APIs with TypeScript
| ├── Express.js API
| ├── Validation and Error Handling
| └── API Documentation
|
|── TypeScript and Frontend Frameworks
| ├── React with TypeScript
| └── Angular with TypeScript
|
|── Integrating TypeScript with Build Tools
| ├── Webpack
| └── Parcel
|
|── TypeScript Best Practices
| ├── Code Structure
| ├── Error Handling
| └── Performance Optimization
|
|── TypeScript in Real-World Projects
| ├── Project Organization
| └── Collaboration and Version Control
|
|── TypeScript Community and Resources
| ├── Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________
@EmmersiveLearning
The TypeScript Tree 👇
|
|── TypeScript Basics
| ├── Installation and Setup
| ├── TypeScript Data Types
| ├── Variables and Constants
| └── Functions
|
|── TypeScript Advanced Types
| ├── Union Types
| ├── Intersection Types
| ├── Type Guards
| ├── Type Aliases
| └── Enums
|
|── Interfaces
| ├── Interface Declaration
| ├── Optional Properties
| ├── Readonly Properties
| └── Function Interfaces
|
|── Classes in TypeScript
| ├── Class Declaration
| ├── Constructors
| ├── Inheritance
| └── Access Modifiers
|
|── Modules in TypeScript
| ├── Import and Export Statements
| ├── Default Exports
| └── Namespace
|
|── Decorators
| ├── Class Decorators
| ├── Method Decorators
| └── Property Decorators
|
|── Generics in TypeScript
| ├── Generic Functions
| ├── Generic Classes
| └── Constraints with Generics
|
|── Enums in TypeScript
| ├── Numeric Enums
| ├── String Enums
| └── Computed Enums
|
|── TypeScript and JavaScript Integration
| ├── Using JavaScript Libraries
| └── Declaration Files (.d.ts)
|
|── Advanced TypeScript Configurations
| ├── tsconfig.json Options
| └── Compiler Flags
|
|── Promises and Asynchronous Programming
| ├── Callbacks
| ├── Promises
| └── Async/Await
|
|── TypeORM with TypeScript
| ├── Setting up TypeORM
| ├── Entities and Migrations
| └── Querying the Database
|
|── Express.js with TypeScript
| ├── Building a Basic Express App
| ├── Middleware in TypeScript
| └── Type-Safe Routing
|
|── Testing in TypeScript
| ├── Unit Testing with Jest
| └── Testing Frameworks
|
|── Building RESTful APIs with TypeScript
| ├── Express.js API
| ├── Validation and Error Handling
| └── API Documentation
|
|── TypeScript and Frontend Frameworks
| ├── React with TypeScript
| └── Angular with TypeScript
|
|── Integrating TypeScript with Build Tools
| ├── Webpack
| └── Parcel
|
|── TypeScript Best Practices
| ├── Code Structure
| ├── Error Handling
| └── Performance Optimization
|
|── TypeScript in Real-World Projects
| ├── Project Organization
| └── Collaboration and Version Control
|
|── TypeScript Community and Resources
| ├── Official Documentation
| └── Online Forums and Communities
|
|____________ END __________________
@EmmersiveLearning
❤2👎1
Master C/C++:
The C/C++ Tree 👇
|
|── Basics
| ├──Structure of a C/C++ Program
| ├──Variables and Data Types
| | ├── Integers
| | ├── Floating-Point
| | ├── Characters
| | ├── Arrays
| | └── Pointers
| |
| ├──Operators
| | ├── Arithmetic
| | ├── Relational
| | ├── Logical
| | ├── Assignment
| | └── Bitwise
| |
| ├──Control Flow
| | ├── if Statements
| | ├── else Statements
| | ├── switch Statements (C)
| | ├── ternary Operator
| | ├── while Loops
| | ├── for Loops
| | └── do-while Loops
| |
| ├──Functions
| | ├── Function Declaration
| | ├── Function Definition
| | ├── Function Parameters
| | ├── Return Statement
| | └── Recursion
| |
| └── Input and Output
| ├──printf and scanf (C)
| ├──cout and cin (C++)
| └── File I/O
|
|── Pointers and Memory Management
| ├──Pointers and Addresses
| ├──Pointer Arithmetic
| ├──Dynamic Memory Allocation (malloc/free)
| ├──new and delete Operators (C++)
| └── Smart Pointers (C++)
|
|── Arrays and Strings
| ├──Arrays
| | ├── Declaration and Initialization
| | ├── Accessing Elements
| | ├── Multidimensional Arrays
| | └── Strings
| | ├── String Functions (C)
| | ├── String Class (C++)
| | └── String Handling (C++)
| |
| └── Standard Template Library (STL) (C++)
| ├──Vectors
| ├──Lists
| ├──Maps
| ├──Sets
| ├──Iterators
| └── Algorithms
|
|── Structures and Unions
| ├──Structures
| | ├── Declaration and Initialization
| | ├── Accessing Members
| | └── Nested Structures
| |
| └── Unions
| ├──Declaration and Initialization
| └── Differences from Structures
|
|── Object-Oriented Programming (OOP) in C++
| ├──Classes and Objects
| ├──Constructors and Destructors
| ├──Inheritance
| | ├── Types of Inheritance
| | ├── Access Specifiers
| | └── Multiple Inheritance
| |
| ├──Polymorphism
| | ├── Function Overloading
| | ├── Operator Overloading
| | └── Virtual Functions
| |
| ├──Encapsulation
| └── Abstraction
|
|── File Handling in C/C++
| ├──File Operations (fopen, fread, fwrite, fclose, etc.) (C)
| ├──File Streams (ifstream, ofstream, fstream) (C++)
| └── File Handling Modes
|
|── Exception Handling in C++
| ├──try, catch, throw
| ├──Standard Exception Classes
| └── Custom Exception Classes
|
|── Templates in C++
| ├──Function Templates
| └── Class Templates
|
|── Standard Template Library (STL) in C++
| ├──Containers
| | ├── Vectors
| | ├── Lists
| | ├── Deques
| | ├── Stacks
| | └── Queues
| |
| ├──Algorithms
| | ├── Sorting
| | ├── Searching
| | ├── Iterating
| | └── Algorithms Library
| |
| └── Iterators
|
|── Multi-threading in C++
| ├──Threads and Thread Management
| ├──Mutexes
| ├──Condition Variables
| ├──Futures and Promises
| └── Atomic Operations
|
|── Networking in C/C++
| ├──Socket Programming (C)
| ├──Networking Libraries (C++)
| └── HTTP Requests (C++)
|
|── Graphics Programming in C/C++
| ├──Console Graphics
| ├──Simple DirectMedia Layer (SDL)
| └── OpenGL (C++)
|
|── Embedded Systems Programming (C)
|
|── C and C++ Standards
| ├──ANSI C
| ├──C89/C90
| ├──C99
| ├──C11
| ├──C++98
| ├──C++03
| ├──C++11
| ├──C++14
| ├──C++17
| └── C++20
|
|── Build Systems and Compilation
| ├──Makefile
| ├──CMake
| └── Compilation Process
|
|── Debugging and Profiling Tools
| ├──GDB (GNU Debugger)
| ├──Valgrind
| └── Profilers
|
|── Best Practices
| ├──Code Style Guidelines
| ├──Comments and Documentation
| └── Code Reviews
|
|── Community and Resources
| ├──Online Communities
| ├──Forums and Q&A
| └── Books and Tutorials
|
|____________ END __________________
@EmmersiveLearning
The C/C++ Tree 👇
|
|── Basics
| ├──Structure of a C/C++ Program
| ├──Variables and Data Types
| | ├── Integers
| | ├── Floating-Point
| | ├── Characters
| | ├── Arrays
| | └── Pointers
| |
| ├──Operators
| | ├── Arithmetic
| | ├── Relational
| | ├── Logical
| | ├── Assignment
| | └── Bitwise
| |
| ├──Control Flow
| | ├── if Statements
| | ├── else Statements
| | ├── switch Statements (C)
| | ├── ternary Operator
| | ├── while Loops
| | ├── for Loops
| | └── do-while Loops
| |
| ├──Functions
| | ├── Function Declaration
| | ├── Function Definition
| | ├── Function Parameters
| | ├── Return Statement
| | └── Recursion
| |
| └── Input and Output
| ├──printf and scanf (C)
| ├──cout and cin (C++)
| └── File I/O
|
|── Pointers and Memory Management
| ├──Pointers and Addresses
| ├──Pointer Arithmetic
| ├──Dynamic Memory Allocation (malloc/free)
| ├──new and delete Operators (C++)
| └── Smart Pointers (C++)
|
|── Arrays and Strings
| ├──Arrays
| | ├── Declaration and Initialization
| | ├── Accessing Elements
| | ├── Multidimensional Arrays
| | └── Strings
| | ├── String Functions (C)
| | ├── String Class (C++)
| | └── String Handling (C++)
| |
| └── Standard Template Library (STL) (C++)
| ├──Vectors
| ├──Lists
| ├──Maps
| ├──Sets
| ├──Iterators
| └── Algorithms
|
|── Structures and Unions
| ├──Structures
| | ├── Declaration and Initialization
| | ├── Accessing Members
| | └── Nested Structures
| |
| └── Unions
| ├──Declaration and Initialization
| └── Differences from Structures
|
|── Object-Oriented Programming (OOP) in C++
| ├──Classes and Objects
| ├──Constructors and Destructors
| ├──Inheritance
| | ├── Types of Inheritance
| | ├── Access Specifiers
| | └── Multiple Inheritance
| |
| ├──Polymorphism
| | ├── Function Overloading
| | ├── Operator Overloading
| | └── Virtual Functions
| |
| ├──Encapsulation
| └── Abstraction
|
|── File Handling in C/C++
| ├──File Operations (fopen, fread, fwrite, fclose, etc.) (C)
| ├──File Streams (ifstream, ofstream, fstream) (C++)
| └── File Handling Modes
|
|── Exception Handling in C++
| ├──try, catch, throw
| ├──Standard Exception Classes
| └── Custom Exception Classes
|
|── Templates in C++
| ├──Function Templates
| └── Class Templates
|
|── Standard Template Library (STL) in C++
| ├──Containers
| | ├── Vectors
| | ├── Lists
| | ├── Deques
| | ├── Stacks
| | └── Queues
| |
| ├──Algorithms
| | ├── Sorting
| | ├── Searching
| | ├── Iterating
| | └── Algorithms Library
| |
| └── Iterators
|
|── Multi-threading in C++
| ├──Threads and Thread Management
| ├──Mutexes
| ├──Condition Variables
| ├──Futures and Promises
| └── Atomic Operations
|
|── Networking in C/C++
| ├──Socket Programming (C)
| ├──Networking Libraries (C++)
| └── HTTP Requests (C++)
|
|── Graphics Programming in C/C++
| ├──Console Graphics
| ├──Simple DirectMedia Layer (SDL)
| └── OpenGL (C++)
|
|── Embedded Systems Programming (C)
|
|── C and C++ Standards
| ├──ANSI C
| ├──C89/C90
| ├──C99
| ├──C11
| ├──C++98
| ├──C++03
| ├──C++11
| ├──C++14
| ├──C++17
| └── C++20
|
|── Build Systems and Compilation
| ├──Makefile
| ├──CMake
| └── Compilation Process
|
|── Debugging and Profiling Tools
| ├──GDB (GNU Debugger)
| ├──Valgrind
| └── Profilers
|
|── Best Practices
| ├──Code Style Guidelines
| ├──Comments and Documentation
| └── Code Reviews
|
|── Community and Resources
| ├──Online Communities
| ├──Forums and Q&A
| └── Books and Tutorials
|
|____________ END __________________
@EmmersiveLearning
❤2
10 Sample stacks for developers/web developers
Stack #1
- Nextjs
- TailwindCSS
- Typescript
Stack #2:
- Laravel
- Livewire
- MySQL
Stack #3:
- Symfony
- Alpine.js
- PostgreSQL
Stack #4
- React
- NodeJs
- PostgreSQL
Stack #5:
- Vue.js
- Pinia
- Node.js
- Express.js
- MongoDB
Stack #6:
- Django
- React
- PostgreSQL
Stack #7:
- Ruby on Rails
- ActionCable
- PostgreSQL
Stack #8 (desktop):
- Electron
- React
- Node.js
- SQLite
Stack #9 (mobile):
- React Native
- Redux
- Firebase
Stack #10 (mobile):
- Flutter
- Dart
- Firebase
What's your stack? 👇
@EmmersiveLearning
Stack #1
- Nextjs
- TailwindCSS
- Typescript
Stack #2:
- Laravel
- Livewire
- MySQL
Stack #3:
- Symfony
- Alpine.js
- PostgreSQL
Stack #4
- React
- NodeJs
- PostgreSQL
Stack #5:
- Vue.js
- Pinia
- Node.js
- Express.js
- MongoDB
Stack #6:
- Django
- React
- PostgreSQL
Stack #7:
- Ruby on Rails
- ActionCable
- PostgreSQL
Stack #8 (desktop):
- Electron
- React
- Node.js
- SQLite
Stack #9 (mobile):
- React Native
- Redux
- Firebase
Stack #10 (mobile):
- Flutter
- Dart
- Firebase
What's your stack? 👇
@EmmersiveLearning
❤2👍1
DATABASE CONCEPTS TO MASTER
📌 Database Basics
🗄 Tables & Schemas
🔑 Primary & Foreign Keys
📊 SQL Basics
🧱 Normalization
🖇 Relationships
📌 Query Optimization
🚀 Indexing
📈 Performance Tuning
What are your go-to tips? 👇
@EmmersiveLearning
📌 Database Basics
🗄 Tables & Schemas
🔑 Primary & Foreign Keys
📊 SQL Basics
🧱 Normalization
🖇 Relationships
📌 Query Optimization
🚀 Indexing
📈 Performance Tuning
What are your go-to tips? 👇
@EmmersiveLearning
❤2
Forwarded from Immersive Ai
Ai News
————-
🎬 Midjourney Leaps Into Video Creation( text-to-video) model in the next few months.
🖼 AI solves 500-year-old art mystery
➡️ Bill Gates's views on AI in 2024
join our newsletter :
https://muhibai-newsletter.beehiiv.com/
————-
🎬 Midjourney Leaps Into Video Creation( text-to-video) model in the next few months.
🖼 AI solves 500-year-old art mystery
➡️ Bill Gates's views on AI in 2024
join our newsletter :
https://muhibai-newsletter.beehiiv.com/
❤2
A Software developer roadmap in 2024👇
-Language:Python, JavaScript, or Java.
-Web Development: HTML, CSS & JavaScript.
-Version Control:Git
-Frontend Development: React, Angular, or Vue.js.
-Backend Development:Node.js, Python (Django/Flask), or Ruby (Rails). (SQL and NoSQL).
@EmmersiveLearning
-Language:Python, JavaScript, or Java.
-Web Development: HTML, CSS & JavaScript.
-Version Control:Git
-Frontend Development: React, Angular, or Vue.js.
-Backend Development:Node.js, Python (Django/Flask), or Ruby (Rails). (SQL and NoSQL).
@EmmersiveLearning
❤1