🔲 | Duz∆me Scripts Roblox | Роблокс Скрипты
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Бот @DuzameScripts_bot
Проверка скриптов защищена патентом.
Все вопросы в бота. У канала стоит патент на все идеи сделанные первее других в рп сфере и не тока.

Тут скрипты на ваш вкус и цвет!
Название взято в патент так же
6 января 2025
21:56:28
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Сотку им добили, (конечно не от меня но все равно)
#гайд
Чтобы узнать, читерит ли кто то на сервере, введите в чат комнаду /console.
Forwarded from Christmas Rp (д1ма)
всем привет, и мы решили что начнем снимать сериалы, и создадим для этого специальную студию

но набор на актеров откроется на 300пдп, поэтому добиваем скорее!🌺
Дельта скоро будет ребят
Это прошлая версия
Кароче если вам выдает ошибку обновы нажмите NOT NOW
Всем спокойных ночей
🔲 | Duz∆me Scripts Roblox | Роблокс Скрипты
https://t.me/christmasrpworld
Добиваем этим ребятам 300 сабов и они начнут сериалы снимать!📹
loadstring(game:HttpGet("https://raw.githubusercontent.com/AshleyCanis/AshleySnakeHubBrookhaven/refs/heads/main/Protected_3565191596751679.txt"))()
снейк хаб которым почему то пользуются многие рейдеры
loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()

Помогаю людям без дельты(это админ панель инфинити елд, типо ;fly и тд)
Я щас еще дам гигантский скрипт связанный с миньонами
-- Initialize services and variables6
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local Character = player.Character or player.CharacterAdded:Wait()

local screenGui = Instance.new("ScreenGui",6 player.PlayerGui)
local buttonSize = UDim2.new(0, 150, 0, 50)
local minions = {}

-- UI Button Creation
local function createButton(text, position, color)
local button = Instance.new("TextButton", screenGui)
button.Size = buttonSize
button.Position = position
button.BackgroundColor3 = color
button.Text = text
return button
end

local spawnButton = createButton("Spawn Minion", UDim2.new(0, 10, 0, 10), Color3.new(0, 0.5, 1))
local attackButton = createButton("Attack", UDim2.new(0, 10, 0, 70), Color3.new(1, 0.5, 0))
local callButton = createButton("Call Minions", UDim2.new(0, 10, 0, 130), Color3.new(0, 1, 0.5))
local clearButton = createButton("Clear Minions", UDim2.new(0, 10, 0, 190), Color3.new(1, 0, 0))

-- Function to spawn a minion
local function spawnMinion()
local minion = Instance.new("Model", workspace)
minion.Name = "Minion"

local humanoid = Instance.new("Humanoid", minion)

-- Create the torso
local torso = Instance.new("Part", minion)
torso.Name = "Torso"
torso.Size = Vector3.new(2, 2, 2)
torso.Position = Character.PrimaryPart.Position + Vector3.new(0, 5, 0)
torso.Anchored = false
torso.BrickColor = BrickColor.new("Light blue")

-- Create the head
local head = Instance.new("Part", minion)
head.Name = "Head"
head.Size = Vector3.new(2, 2, 2)
head.Position = torso.Position + Vector3.new(0, 2, 0)
head.Anchored = false
head.BrickColor = BrickColor.new("Bright yellow")

-- Weld the head to the torso
local weld = Instance.new("Weld", head)
weld.Part0 = torso
weld.Part1 = head
weld.C0 = CFrame.new(0, 2, 0)

-- Create eyes (optional, cosmetic)
local leftEye = Instance.new("Part", minion)
leftEye.Size = Vector3.new(0.5, 0.5, 0.5)
leftEye.Position = head.Position + Vector3.new(-0.5, 0.5, -1)
leftEye.Anchored = false
leftEye.BrickColor = BrickColor.new("White")

local rightEye = Instance.new("Part", minion)
rightEye.Size = Vector3.new(0.5, 0.5, 0.5)
rightEye.Position = head.Position + Vector3.new(0.5, 0.5, -1)
rightEye.Anchored = false
rightEye.BrickColor = BrickColor.new("White")

-- Weld eyes to the head
local leftEyeWeld = Instance.new("Weld", leftEye)
leftEyeWeld.Part0 = head
leftEyeWeld.Part1 = leftEye
leftEyeWeld.C0 = CFrame.new(-0.5, 0.5, -1)

local rightEyeWeld = Instance.new("Weld", rightEye)
rightEyeWeld.Part0 = head
rightEyeWeld.Part1 = rightEye
rightEyeWeld.C0 = CFrame.new(0.5, 0.5, -1)

-- Make the torso the PrimaryPart for movement control
minion.PrimaryPart = torso

table.insert(minions, minion)
end

-- Function for random idle chats
local idleChats = {"Banana!", "Me want banana!", "HAHA!", "Bello!","YEAAAAAHHH!"}
local function randomChat(minion)
local head = minion:FindFirstChild("Head")
if head then
local chat = idleChats[math.random(1, #idleChats)]
game:GetService("Chat"):Chat(head, chat)
end
end

-- Function to make the minions walk freely
local function minionsWalkFreely()
for _, minion in ipairs(minions) do
local humanoid = minion:FindFirstChild("Humanoid")
if humanoid then
humanoid:MoveTo(minion.PrimaryPart.Position + Vector3.new(math.random(-10, 10), 0, math.random(-10, 10)))
end
end
end

-- Function to find the closest player (for the minion to attack)
local function findClosestPlayer(minion)
local closestPlayer = nil
local closestDistance = math.huge -- Set a very high initial distance
for _, targetPlayer in pairs(game.Players:GetPlayers()) do
if targetPlayer ~= player and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
local targetPosition = targetPlayer.Character.HumanoidRootPart.Position
local distance = (minion.PrimaryPart.Position - targetPosition).Magnitude
if distance < closestDistance then
closestDistance = distance
closestPlayer = targetPlayer
end
end
end
return closestPlayer
end

-- Function to make the minions attack players
local function attackPlayers()
for _, minion in ipairs(minions) do
local humanoid = minion:FindFirstChild("Humanoid")
if humanoid then
local targetPlayer = findClosestPlayer(minion)
if targetPlayer and targetPlayer.Character then
local targetPosition = targetPlayer.Character.PrimaryPart.Position
humanoid:MoveTo(targetPosition)

-- Attack logic when close to the target
humanoid.MoveToFinished:Wait() -- Wait until the minion reaches the target
if (minion.PrimaryPart.Position - targetPosition).Magnitude < 5 then
-- If the minion is close enough to the player, "attack"
local targetHumanoid = targetPlayer.Character:FindFirstChild("Humanoid")
if targetHumanoid then
targetHumanoid:TakeDamage(100) -- Deals 100 damage
end
end
end
end
end
end

-- Function to call all minions to the player and make them say "Yes, Gru!"
local function callMinions()
for _, minion in ipairs(minions) do
local humanoid = minion:FindFirstChild("Humanoid")
local head = minion:FindFirstChild("Head")
if humanoid and head then
humanoid:MoveTo(Character.PrimaryPart.Position + Vector3.new(math.random(-5, 5), 0, math.random(-5, 5)))
game:GetService("Chat"):Chat(head, "Yes, Gru!")
end
end
end

-- Clear all minions
local function clearMinions()
for _, minion in ipairs(minions) do
minion:Destroy()
end
minions =
-- Button functionality
spawnButton.MouseButton1Click:Connect(spawnMinion)
attackButton.MouseButton1Click:Connect(attackPlayers) -- Normal attack mode, no toggle
callButton.MouseButton1Click:Connect(callMinions)
clearButton.MouseButton1Click:Connect(clearMinions)

-- Random idle chats every 10 seconds
while true do
wait(10)
for _, minion in ipairs(minions) do
randomChat(minion)
minionsWalkFreely() -- Minions freely walk when not attacking
end
end

ну уж слишком он большой