DropWorks Relaunch + Major Zealy Updates
We’re officially relaunching the DropWorks platform on Jan 22, and it marks a critical moment in Zealy Sprint #2 Part 2.
What’s coming:
Jan 22
One major quest goes live.
This quest carries a massive XP reward that can reshape the leaderboard.
If you’re currently inside the reward zone, this quest is mandatory to defend your position.
If you’re outside the reward zone, this is the fastest opportunity to climb into rewards.
From Jan 23 onwards
5 to 6 new quests will be released.
Each comes with large XP rewards that cannot be ignored.
This sprint is about timing, execution, and momentum.
If you care about your leaderboard position, this is the window.
More updates coming soon.
We’re officially relaunching the DropWorks platform on Jan 22, and it marks a critical moment in Zealy Sprint #2 Part 2.
What’s coming:
Jan 22
One major quest goes live.
This quest carries a massive XP reward that can reshape the leaderboard.
If you’re currently inside the reward zone, this quest is mandatory to defend your position.
If you’re outside the reward zone, this is the fastest opportunity to climb into rewards.
From Jan 23 onwards
5 to 6 new quests will be released.
Each comes with large XP rewards that cannot be ignored.
This sprint is about timing, execution, and momentum.
If you care about your leaderboard position, this is the window.
More updates coming soon.
🔥3❤2
DropWorks Relaunch Tonight
We are relaunching the DropWorks platform today at 20:00 UTC.
Visit the website when we go live: https://dropworks.app
At the same time, one major Zealy quest in Sprint #2 Part 2 will go live.
Quest details:
XP reward: 1,500 XP
Bonus reward: 1.5 USDC
USDC reward is limited to the first 100 successful completions only
Once 100 USDC claims are reached, the task will automatically stop
The same quest will reopen shortly after the 100-claim limit is reached, but without USDC rewards. XP will still be available, but the USDC reward will be gone.
If you want the USDC reward, timing matters.
Zealy gameboard:
https://zealy.io/cw/dropworksinc/questboard
Attend the quest promptly.
We are relaunching the DropWorks platform today at 20:00 UTC.
Visit the website when we go live: https://dropworks.app
At the same time, one major Zealy quest in Sprint #2 Part 2 will go live.
Quest details:
XP reward: 1,500 XP
Bonus reward: 1.5 USDC
USDC reward is limited to the first 100 successful completions only
Once 100 USDC claims are reached, the task will automatically stop
The same quest will reopen shortly after the 100-claim limit is reached, but without USDC rewards. XP will still be available, but the USDC reward will be gone.
If you want the USDC reward, timing matters.
Zealy gameboard:
https://zealy.io/cw/dropworksinc/questboard
Attend the quest promptly.
dropworks.app
DropWorks | Web3 Music Ownership Platform
We transform music from something you listen to, into something you can own, track, grow, and exchange for real-life experiences.
🔥11
Zealy Quest Sprint #2 Part 2 Updates
Sprint ends Jan 27, 4:00 p.m. UTC. This is the last chance to move into the winning zone.
The final 2 major quests will go live within the next 6 hours, offering large XP for members looking to catch up.
If you are already in the winning zone, these quests must be completed to defend your rewards.
If you are outside the winning zone, this is your opportunity to catch up and qualify for rewards.
https://zealy.io/cw/dropworksinc/questboard
Sprint ends Jan 27, 4:00 p.m. UTC. This is the last chance to move into the winning zone.
The final 2 major quests will go live within the next 6 hours, offering large XP for members looking to catch up.
If you are already in the winning zone, these quests must be completed to defend your rewards.
If you are outside the winning zone, this is your opportunity to catch up and qualify for rewards.
https://zealy.io/cw/dropworksinc/questboard
Zealy
Join DropWorks Inc
We turn music tracks into ownable, tradable assets, and connect them to real-world experiences through a cycle of creation, ownership, gameplay, and rewards.
ClubChain Debut Tournament – Schedule Update & Format Overview
Originally, we announced the ClubChain debut tournament would begin on Feb 1.
As Feb 1 falls on a Sunday, and to avoid inconvenience for players, the debut tournament will now start on Feb 2.
Below is the updated ClubChain Tournament structure:
1. Tournament Duration
- Each tournament runs for 14 days
- There are 2 tournaments per month
2. Game Modes
Each tournament includes two independent game modes, each with separate rewards:
- Competition Mode
- Task Mode
3. Rewards Structure
Competition Mode
- Rewards are based on club acquisition performance
- Top 15 players are rewarded
- Champion prize: 100 USDC
- The remaining 14 players are rewarded according to ranking
- A Jackpot reward is granted to any player who meets the Jackpot criteria
- If no player meets the Jackpot criteria, 100 USDC is added to the Jackpot pool for that tournament, and the Jackpot rolls over until a winner emerges
Task Mode
- Rewards players based on the number of completed tasks
- Top 10 task performers are rewarded
- Rewards are distributed every 3 days, for a total of 4 times per tournament
- Whether Task Mode will begin in the debut tournament is subject to further announcement
4. More Details
- The full explanation will be published in the ClubChain channel on Discord after Jan 31:
https://discord.com/invite/MKj5sc9s82
- Updated game rules and tournament details will be available on our platform after Jan 31:
https://dropworks.app/
The ClubChain debut tournament begins Feb 2.
Originally, we announced the ClubChain debut tournament would begin on Feb 1.
As Feb 1 falls on a Sunday, and to avoid inconvenience for players, the debut tournament will now start on Feb 2.
Below is the updated ClubChain Tournament structure:
1. Tournament Duration
- Each tournament runs for 14 days
- There are 2 tournaments per month
2. Game Modes
Each tournament includes two independent game modes, each with separate rewards:
- Competition Mode
- Task Mode
3. Rewards Structure
Competition Mode
- Rewards are based on club acquisition performance
- Top 15 players are rewarded
- Champion prize: 100 USDC
- The remaining 14 players are rewarded according to ranking
- A Jackpot reward is granted to any player who meets the Jackpot criteria
- If no player meets the Jackpot criteria, 100 USDC is added to the Jackpot pool for that tournament, and the Jackpot rolls over until a winner emerges
Task Mode
- Rewards players based on the number of completed tasks
- Top 10 task performers are rewarded
- Rewards are distributed every 3 days, for a total of 4 times per tournament
- Whether Task Mode will begin in the debut tournament is subject to further announcement
4. More Details
- The full explanation will be published in the ClubChain channel on Discord after Jan 31:
https://discord.com/invite/MKj5sc9s82
- Updated game rules and tournament details will be available on our platform after Jan 31:
https://dropworks.app/
The ClubChain debut tournament begins Feb 2.
Discord
Join the Dropto Official Discord Server!
Check out the Dropto Official community on Discord - hang out with 2104 other members and enjoy free voice and text chat.
ClubChain In SnapShot - What is ClubChain?
Think of ClubChain as an interactive, competitive version of Monopoly mixed with Zealy, built inside the DropWorks platform.
Zealy side (tasks and points)
1. Users complete defined tasks inside DropWorks.
2.Completing tasks earns DropScore.
3. DropScore functions like cash in Monopoly.
Monopoly side (cash and properties)
1. Users spend DropScore to claim clubs.
2. Clubs are similar to properties in Monopoly.
3. Clubs you control generate DropScore over time, similar to collecting rent.
4. Owning all clubs in the same city provides extra bonuses, just like completing a color set in Monopoly.
What makes ClubChain different (and more competitive)
1. Properties are contestable
In Monopoly, properties remain yours unless you sell them or go bankrupt.
In ClubChain, any player can take over clubs you control at any time.
2. Winning condition is different
In Monopoly, winning is based on accumulating the most cash.
In ClubChain, winning is based on Audience Points.
3. Ownership is time-based, not final-state based
In Monopoly, whoever owns the property at the end owns it.
In ClubChain, you win a club by being the time leader, meaning you controlled it for the longest total time during the tournament, regardless of who holds it at the end.
4. Strategy matters more than luck
Monopoly relies heavily on dice rolls and landing on properties.
ClubChain requires planning, timing, and strategic decision-making.
Task rewards increase over time, so deciding when to claim and when to spend DropScore is critical.
Final reminder
Owning a club at the final moment does not guarantee winning it.
Only the total time controlled determines the winner.
In short:
Players complete tasks, earn DropScore, claim clubs, defend and retake them, control clubs over time, earn Audience Points, and win tournaments.
Think of ClubChain as an interactive, competitive version of Monopoly mixed with Zealy, built inside the DropWorks platform.
Zealy side (tasks and points)
1. Users complete defined tasks inside DropWorks.
2.Completing tasks earns DropScore.
3. DropScore functions like cash in Monopoly.
Monopoly side (cash and properties)
1. Users spend DropScore to claim clubs.
2. Clubs are similar to properties in Monopoly.
3. Clubs you control generate DropScore over time, similar to collecting rent.
4. Owning all clubs in the same city provides extra bonuses, just like completing a color set in Monopoly.
What makes ClubChain different (and more competitive)
1. Properties are contestable
In Monopoly, properties remain yours unless you sell them or go bankrupt.
In ClubChain, any player can take over clubs you control at any time.
2. Winning condition is different
In Monopoly, winning is based on accumulating the most cash.
In ClubChain, winning is based on Audience Points.
3. Ownership is time-based, not final-state based
In Monopoly, whoever owns the property at the end owns it.
In ClubChain, you win a club by being the time leader, meaning you controlled it for the longest total time during the tournament, regardless of who holds it at the end.
4. Strategy matters more than luck
Monopoly relies heavily on dice rolls and landing on properties.
ClubChain requires planning, timing, and strategic decision-making.
Task rewards increase over time, so deciding when to claim and when to spend DropScore is critical.
Final reminder
Owning a club at the final moment does not guarantee winning it.
Only the total time controlled determines the winner.
In short:
Players complete tasks, earn DropScore, claim clubs, defend and retake them, control clubs over time, earn Audience Points, and win tournaments.
🔥3
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ClubChain Debut Tournament “Feb #1” — Latest Updates
The tournament starts on Feb 2 at 5:30 PM UTC.
Task Mode is not available in the Feb #1 tournament.
Tournament rules are updated on the browser, will be available tomorrow on Android, and iOS is subject to further notice.
You can participate via browser, Android app, and iOS app. Some tasks are not available on Android or iOS due to their respective Terms of Use.
Please do not refer to the existing tutorial videos. They will be updated after the Feb #1 tournament.
For the avoidance of doubt, the ClubChain tournament duration is shortened to 14 days, and rewards have been revised. Please refer to our Discord ClubChain channel for details.
Top 15 players will be rewarded. The Champion will receive 100 USDC.
Enjoy the tournament and good luck to all participants.
The tournament starts on Feb 2 at 5:30 PM UTC.
Task Mode is not available in the Feb #1 tournament.
Tournament rules are updated on the browser, will be available tomorrow on Android, and iOS is subject to further notice.
You can participate via browser, Android app, and iOS app. Some tasks are not available on Android or iOS due to their respective Terms of Use.
Please do not refer to the existing tutorial videos. They will be updated after the Feb #1 tournament.
For the avoidance of doubt, the ClubChain tournament duration is shortened to 14 days, and rewards have been revised. Please refer to our Discord ClubChain channel for details.
Top 15 players will be rewarded. The Champion will receive 100 USDC.
Enjoy the tournament and good luck to all participants.
❤2🔥1
ClubChain Tournament Feb #1 Latest Updates
The tournament has come to the last day and the competition is intense
Make use of the remaining competition time and strike to the reward zone!
https://clubchain.dropworks.app/leaderboard
The tournament has come to the last day and the competition is intense
Make use of the remaining competition time and strike to the reward zone!
https://clubchain.dropworks.app/leaderboard
❤1
ClubChain Tournament Feb #1 Review
The debut ClubChain Tournament Feb #1 is nearing completion. On behalf of the ClubChain team, we would like to address the community directly.
First, we sincerely apologize for the disruption caused by certain participants who attempted to exploit the “Revenue Audience Point” rules by creating multiple fake accounts. These actions affected the competitive balance and limited fair opportunities for genuine players to capture clubs.
Throughout the tournament, we have actively identified and removed fake accounts, blocked malicious participants, and eliminated fraudulent projects. We have continued responding to repeated attempts to bypass enforcement. While some disruption was unavoidable, the overall impact has been contained and significantly reduced.
Moving forward, we will implement stronger anti-cheat measures and refine the game rules to close all remaining gaps. Certain mechanics will be reset to ensure a clean and fair foundation. Our goal is to fully protect legitimate players and restore a transparent competition environment.
For the upcoming tournament, Feb #2, starting on February 18, the format will be Task Mode only. Players will compete solely based on verified tasks completed. There will be no Club capturing, i.e., no Competition Mode during this round.
Competition Mode will be temporarily paused to allow time for rule refinement and system strengthening.
Competition Mode will resume in the Mar #1 tournament, beginning on March 1, under the improved framework.
That means, starting from Mar #1 tournament, both Competition Mode and Task Mode will be available for ClubChain players to compete and play
DropWorks and ClubChain Team
The debut ClubChain Tournament Feb #1 is nearing completion. On behalf of the ClubChain team, we would like to address the community directly.
First, we sincerely apologize for the disruption caused by certain participants who attempted to exploit the “Revenue Audience Point” rules by creating multiple fake accounts. These actions affected the competitive balance and limited fair opportunities for genuine players to capture clubs.
Throughout the tournament, we have actively identified and removed fake accounts, blocked malicious participants, and eliminated fraudulent projects. We have continued responding to repeated attempts to bypass enforcement. While some disruption was unavoidable, the overall impact has been contained and significantly reduced.
Moving forward, we will implement stronger anti-cheat measures and refine the game rules to close all remaining gaps. Certain mechanics will be reset to ensure a clean and fair foundation. Our goal is to fully protect legitimate players and restore a transparent competition environment.
For the upcoming tournament, Feb #2, starting on February 18, the format will be Task Mode only. Players will compete solely based on verified tasks completed. There will be no Club capturing, i.e., no Competition Mode during this round.
Competition Mode will be temporarily paused to allow time for rule refinement and system strengthening.
Competition Mode will resume in the Mar #1 tournament, beginning on March 1, under the improved framework.
That means, starting from Mar #1 tournament, both Competition Mode and Task Mode will be available for ClubChain players to compete and play
DropWorks and ClubChain Team
❤3
ClubChain Tournament – Feb #1 Results
The debut ClubChain Tournament has officially concluded.
Congratulations to the Top 3 winners: Demo Grace (100 USDC), AlexR (35 USDC) and Warles Meet (25 USDC). In addition, 12 more players have won rewards ranging from 15 USDC to 5 USDC.
All rewards will be distributed on February 16.
Jackpot Update
No one has won the Jackpot in Feb #1.
Since the upcoming Feb #2 tournament (starting February 18) will be Task Mode only, there will be no Competition Mode and no Jackpot in Feb #2.
The Jackpot will be carried forward to the Mar #1 tournament, when both Competition Mode and Task Mode return.
Beginning Mar #1, the Jackpot will increase by 30 USDC per tournament, if it was not won in the previous tournament. Therefore, the Jackpot for Mar #1 Competition Mode will be 110 USDC.
Important Reminders for Feb #2 (Task Mode Only)
1. Task Mode is based purely on the number of verified tasks completed by a user. Cheating is not possible, and creating fake or new accounts provides no advantage. The Top 8 players with the highest task counts will be rewarded.
2. For Feb #2, since there is no Competition Mode available, the reward increases to 15 USDC for each of the Top 8 positions. (This is a one off arrangement) Rankings will be calculated at the end of the 3rd, 6th, and 9th day of the tournament. Task counts will reset after each ranking.
3. If you rank in the Top 8 in all three ranking cycles during Feb #2, you will earn a total of 45 USDC.
Prepare for Feb #2. The competition continues under a strengthened framework.
See you all on Feb 18 in Feb #2
The debut ClubChain Tournament has officially concluded.
Congratulations to the Top 3 winners: Demo Grace (100 USDC), AlexR (35 USDC) and Warles Meet (25 USDC). In addition, 12 more players have won rewards ranging from 15 USDC to 5 USDC.
All rewards will be distributed on February 16.
Jackpot Update
No one has won the Jackpot in Feb #1.
Since the upcoming Feb #2 tournament (starting February 18) will be Task Mode only, there will be no Competition Mode and no Jackpot in Feb #2.
The Jackpot will be carried forward to the Mar #1 tournament, when both Competition Mode and Task Mode return.
Beginning Mar #1, the Jackpot will increase by 30 USDC per tournament, if it was not won in the previous tournament. Therefore, the Jackpot for Mar #1 Competition Mode will be 110 USDC.
Important Reminders for Feb #2 (Task Mode Only)
1. Task Mode is based purely on the number of verified tasks completed by a user. Cheating is not possible, and creating fake or new accounts provides no advantage. The Top 8 players with the highest task counts will be rewarded.
2. For Feb #2, since there is no Competition Mode available, the reward increases to 15 USDC for each of the Top 8 positions. (This is a one off arrangement) Rankings will be calculated at the end of the 3rd, 6th, and 9th day of the tournament. Task counts will reset after each ranking.
3. If you rank in the Top 8 in all three ranking cycles during Feb #2, you will earn a total of 45 USDC.
Prepare for Feb #2. The competition continues under a strengthened framework.
See you all on Feb 18 in Feb #2
❤5
ClubChain Tournament – Feb #2 Announcement
Feb #2 will begin on February 18 at 5:30 p.m. UTC.
This customized start time is intentional, as this is the first full Task Mode tournament. Our technical team will be on standby at launch to ensure immediate troubleshooting if needed.
The tournament will run for 9 days, ending on February 27 at 5:30 p.m. UTC.
For this round, only Task Mode will carry rewards.
To keep the tournament engaging, Competition Mode will still be available to join and play, but it will carry no rewards. This phase is dedicated to player experience and collecting feedback on revised rules.
Competition Mode – Revised Rules
1. The prior inflationary structure has been removed. DropScore earned from completing tasks will not increase over time.
2. Club prices will increase by 20 DropScores per takeover, fixed and predictable.
3. DropScores available from referrals are significantly reduced.
4. There will be no Audience Point revenue from holding a club as Time Leader or Current Owner. Audience Points can only be earned through:
- Winning a club
- City bonus
- DropStock Snapshot
5. DropStock Snapshot Audience Points are significantly reduced.
6. There will be no DropScore earned from being a Current Owner.
We believe these refinements create a more transparent and equitable Competition Mode structure.
Please note again that Competition Mode during Feb #2 carries no rewards and is intended purely for gameplay experience and structured feedback.
We look forward to your participation.
Feb #2 will begin on February 18 at 5:30 p.m. UTC.
This customized start time is intentional, as this is the first full Task Mode tournament. Our technical team will be on standby at launch to ensure immediate troubleshooting if needed.
The tournament will run for 9 days, ending on February 27 at 5:30 p.m. UTC.
For this round, only Task Mode will carry rewards.
To keep the tournament engaging, Competition Mode will still be available to join and play, but it will carry no rewards. This phase is dedicated to player experience and collecting feedback on revised rules.
Competition Mode – Revised Rules
1. The prior inflationary structure has been removed. DropScore earned from completing tasks will not increase over time.
2. Club prices will increase by 20 DropScores per takeover, fixed and predictable.
3. DropScores available from referrals are significantly reduced.
4. There will be no Audience Point revenue from holding a club as Time Leader or Current Owner. Audience Points can only be earned through:
- Winning a club
- City bonus
- DropStock Snapshot
5. DropStock Snapshot Audience Points are significantly reduced.
6. There will be no DropScore earned from being a Current Owner.
We believe these refinements create a more transparent and equitable Competition Mode structure.
Please note again that Competition Mode during Feb #2 carries no rewards and is intended purely for gameplay experience and structured feedback.
We look forward to your participation.
👍7❤3🔥2
ClubChain Tournament – Feb #2 Updates
The tournament will start at 5:30 p.m. UTC, please get ready!
Please note that there are 2 parameters changes:
1. The prize will set for 10 USDC for top 8 players each round, and a total of 3 rounds. So, if you make it top 8 for all 3 rounds, you will be rewarded with 30 USDC.
2. Android app is ready for Task Mode, but iOS mobile app will be available only after App Store approval, within 24 to 48 hours.
The tournament will start at 5:30 p.m. UTC, please get ready!
Please note that there are 2 parameters changes:
1. The prize will set for 10 USDC for top 8 players each round, and a total of 3 rounds. So, if you make it top 8 for all 3 rounds, you will be rewarded with 30 USDC.
2. Android app is ready for Task Mode, but iOS mobile app will be available only after App Store approval, within 24 to 48 hours.
❤6
ClubChain Tournament – Feb #2 Updates
Round 1 of Task Mode of Feb #2 is almost over, last strike to win!
Be aware that Round 2 will start immediately after end of Round 1, stay tune and engage immediately! (Tip: You can reserve tasks not to claim and claim upon Round 2 starts)
Winners of Round 1 will be shown in "Task Leaderboard > View Past Winners. Rewards will be distributed after 24 hours upon Round 1 ended
Round 1 of Task Mode of Feb #2 is almost over, last strike to win!
Be aware that Round 2 will start immediately after end of Round 1, stay tune and engage immediately! (Tip: You can reserve tasks not to claim and claim upon Round 2 starts)
Winners of Round 1 will be shown in "Task Leaderboard > View Past Winners. Rewards will be distributed after 24 hours upon Round 1 ended
❤2
ClubChain Tournament – Feb #2 Task Mode Round 1 Reward Distribution
Reward distribution is completed. Transaction ID is attached
Ethan 0x8b32ec270b93aa37cb6cb8b18fccd364bb32b5118493ba4c5ea65e68efafbb7c
Smogold 0x85626faa5b061c0fddd73cac725421e7bd697f7f71e9fa7b5b773af169c4a4e0
verilee 0xe34c502c17c1944cba90ade3e123c7a0c61a7f41c63ee8870aeb1349e87b8005
Godswill usen 0x6cafac63c519482a8b8c20edd2a672cf983e4e19cdf590e8402541f8fca1cc8b
Brown Gee 0x7998b08bb735995c91b817dbb9868a8395e4943a278d92109330f10785602708
Demo Grace 0x6a5b8ba4b1a4ac9e6bf4d71150a67a39979947c7fd913907027983e25affd24f
djUS 0x8609575208f2cc31ac7933244a0f94a04f085dcc4f1947ea5fedc652506ec2f6
Luke 0x0997deda81e943a778a58959a56435f267732c101e953162d3ed40fcba6ebdb4
Starting Feb #2 Round 2 reward distribution, we will not provide any more transaction ID. Please go to your wallet in your DropWorks account to check out the rewards
DropWorks Team
Reward distribution is completed. Transaction ID is attached
Ethan 0x8b32ec270b93aa37cb6cb8b18fccd364bb32b5118493ba4c5ea65e68efafbb7c
Smogold 0x85626faa5b061c0fddd73cac725421e7bd697f7f71e9fa7b5b773af169c4a4e0
verilee 0xe34c502c17c1944cba90ade3e123c7a0c61a7f41c63ee8870aeb1349e87b8005
Godswill usen 0x6cafac63c519482a8b8c20edd2a672cf983e4e19cdf590e8402541f8fca1cc8b
Brown Gee 0x7998b08bb735995c91b817dbb9868a8395e4943a278d92109330f10785602708
Demo Grace 0x6a5b8ba4b1a4ac9e6bf4d71150a67a39979947c7fd913907027983e25affd24f
djUS 0x8609575208f2cc31ac7933244a0f94a04f085dcc4f1947ea5fedc652506ec2f6
Luke 0x0997deda81e943a778a58959a56435f267732c101e953162d3ed40fcba6ebdb4
Starting Feb #2 Round 2 reward distribution, we will not provide any more transaction ID. Please go to your wallet in your DropWorks account to check out the rewards
DropWorks Team
❤8
ClubChain – Feb #2 Task Mode | Round 2 Results
Round 2 of Feb #2 has officially concluded.
Congratulations to the Top 8 players with the highest verified task counts this cycle. Your consistency and effort paid off 👏
Each of the Top 8 winners will receive 10 USDC for this round.
Task counts have now been reset as we move into the next cycle. This means a fresh opportunity for everyone to compete and climb the rankings again.
Stay active, complete your tasks, and aim for the Top 8 in the next round.
The competition continues.
Round 2 of Feb #2 has officially concluded.
Congratulations to the Top 8 players with the highest verified task counts this cycle. Your consistency and effort paid off 👏
Each of the Top 8 winners will receive 10 USDC for this round.
Task counts have now been reset as we move into the next cycle. This means a fresh opportunity for everyone to compete and climb the rankings again.
Stay active, complete your tasks, and aim for the Top 8 in the next round.
The competition continues.
❤7
We are excited to announce our migration to a new, high performance Topic Based Supergroup to better serve our global community.
What to Expect:
Organized Streams: Dedicated spaces for General Chat, Support, and Official Links to keep you updated without the noise.
🇮🇩 Indonesian Portal: A localized community hub for our Indonesian players to coordinate and grow.
Direct Tech Support: Faster response times for account and login queries.
Join the New Headquarters Now:
🔗 https://t.me/DroptoOfficialGlobalHub
What to Expect:
Organized Streams: Dedicated spaces for General Chat, Support, and Official Links to keep you updated without the noise.
🇮🇩 Indonesian Portal: A localized community hub for our Indonesian players to coordinate and grow.
Direct Tech Support: Faster response times for account and login queries.
Join the New Headquarters Now:
🔗 https://t.me/DroptoOfficialGlobalHub
🏆 Round 1 Task Tournament Completed🏆
Congratulations to our top grinders for an incredible Round 1. The competition was fierce, and the numbers show the true strength of our community.
Top 3 Round 1 Warriors:
Hotboy Sidney – 137 Tasks 🥇
Advances – 136 Tasks 🥈
Ehkay24 – 134 Tasks 🥉
🔥 Round 2 is NOW LIVE! 🔥
Don't slow down, Round 2 has started immediately. If you didn't make the top of the leaderboard in Round 1, now is your chance to reset and climb.
Competition Mode remains Active ⚡
and Open for all members to join and start grinding tasks right now.
There is still plenty of time to secure your spot and dominate the leaderboard for Round 2. Let’s see who has the stamina to take the #1 spot this time.
Go to daily tasks and start now 🚀
Congratulations to our top grinders for an incredible Round 1. The competition was fierce, and the numbers show the true strength of our community.
Top 3 Round 1 Warriors:
Hotboy Sidney – 137 Tasks 🥇
Advances – 136 Tasks 🥈
Ehkay24 – 134 Tasks 🥉
🔥 Round 2 is NOW LIVE! 🔥
Don't slow down, Round 2 has started immediately. If you didn't make the top of the leaderboard in Round 1, now is your chance to reset and climb.
Competition Mode remains Active ⚡
and Open for all members to join and start grinding tasks right now.
There is still plenty of time to secure your spot and dominate the leaderboard for Round 2. Let’s see who has the stamina to take the #1 spot this time.
Go to daily tasks and start now 🚀
❤5