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Bend 2 is here!
It is a new programming language that blocks AI mistakes via *proof checking* - the same technique big AI labs used to solve open math problems, like Navier-Stokes.
It is also very fast, and runs on GPUs.
https://bend-lang.com
Posted by Taelin, 12 hours ago
It is a new programming language that blocks AI mistakes via *proof checking* - the same technique big AI labs used to solve open math problems, like Navier-Stokes.
It is also very fast, and runs on GPUs.
https://bend-lang.com
Posted by Taelin, 12 hours ago
👍1
Re: AI-generated posters don’t have to be horrible
A lot of people in the comments say that the supposedly better examples in the article are still “horrible” because they can tell they’re AI and point to things that the AI did “wrong” and a human artist would do better.
That may be true if you’re working with a top of the line artist, but in my experience the average freelance designer online is significantly worse than AI. I’ve worked with dozens of budget friendly designers on Fiverr and consistently get way worse results than I’ve gotten from AI models. Will a great human designer produce better output than an AI? Maybe, but a small local event or business probably won’t have the budget to hire them or know where to find them. It’s cheaper, faster and easier to use AI to generate something that’s good enough for their purposes.
People also point out all the little flaws in the “good” examples and cite them as obvious tells that they were AI generated. I think it would be interesting to see if people could reliably distinguish between AI generated flyers and human made flyers. Sure, sometimes it’s obvious like when the AI adds those weird, cartoony people. But if the model is told not to create designs like that and stick to the styles used in the second half of the article, I expect people would have a much harder time distinguishing the human designs from the AI designs.
ajjenkins, 4 hours ago
A lot of people in the comments say that the supposedly better examples in the article are still “horrible” because they can tell they’re AI and point to things that the AI did “wrong” and a human artist would do better.
That may be true if you’re working with a top of the line artist, but in my experience the average freelance designer online is significantly worse than AI. I’ve worked with dozens of budget friendly designers on Fiverr and consistently get way worse results than I’ve gotten from AI models. Will a great human designer produce better output than an AI? Maybe, but a small local event or business probably won’t have the budget to hire them or know where to find them. It’s cheaper, faster and easier to use AI to generate something that’s good enough for their purposes.
People also point out all the little flaws in the “good” examples and cite them as obvious tells that they were AI generated. I think it would be interesting to see if people could reliably distinguish between AI generated flyers and human made flyers. Sure, sometimes it’s obvious like when the AI adds those weird, cartoony people. But if the model is told not to create designs like that and stick to the styles used in the second half of the article, I expect people would have a much harder time distinguishing the human designs from the AI designs.
ajjenkins, 4 hours ago
https://github.com/anthropics/claude-code/tree/main/mods/agents-md
this is not even overengineering at this point, it's literally a crime
all this "mod" does is to read a single .md file and pass it to the model btw
meanwhile they have telemetry for it
this is not even overengineering at this point, it's literally a crime
all this "mod" does is to read a single .md file and pass it to the model btw
meanwhile they have telemetry for it
GitHub
claude-code/mods/agents-md at main · anthropics/claude-code
Claude Code is an agentic coding tool that lives in your terminal, understands your codebase, and helps you code faster by executing routine tasks, explaining complex code, and handling git workflo...
If you ever find a way to dramatically speed up your work, don’t tell anyone.
Posted by Corporate Absurdity, 13 hours ago
Posted by Corporate Absurdity, 13 hours ago
😭1
636606729769440499166579950236036751749912014371509557713570027508971809534551913252252094954941974952859310861988904737359709200557919
is a factor of RSA-896
https://saweis.net/posts/rsa-896.html
Posted by Steve Weis, 9 hours ago
In case you don't know what this means
is a factor of RSA-896
https://saweis.net/posts/rsa-896.html
Posted by Steve Weis, 9 hours ago
In case you don't know what this means
Let me explain it to you this way
The Nintendo DSi, a console released in 2008, has an RSA-1024 hardware trust root.
According to the author, factoring this RSA-896 took at most 2048 GPUs, consuming about 30 GPU-years of computation, completed in a total of 10 days.
So, by optimistic estimates, brute-forcing the Nintendo DSi's trust root would only take 900 GPU-years.
So, is anyone up for starting a crowdfunding campaign?
https://x.com/__soragoto__/status/2101514663905333533
Do It by Code
Resident Evil 4 (GameCube) – complete byte-identical decompilation to C/C++ Article, Comments
in era of LLMs, there is no longer such thing as "closed source"