Dev Charlie
76 subscribers
217 photos
57 videos
72 files
30 links
Part time game dev shii

Charlie
I do game dev as a hobby
Will be using this channel to post game dev related stuff:
Devlog , Game art , Demos , Design docs and anything related


Itch : https://itch.io/profile/psyco6
Tg : @psyco6
Download Telegram
was about to give up .. but God bless godot's internal documentation

saved me from a headache🀧

bcha will send final [for alpha atleast] update mata lay
❀2
Dev Charlie
Day 2 😁 We finally got a character now :) .. still dont have a name .. so feel free to suggest Technical updates -Camera can now smoothly follow the player -Player can collect items .. they get destroyed on contact [will figure out the counting system other…
This media is not supported in your browser
VIEW IN TELEGRAM
Day 3 .. should have posted this on sat .. but eeh

Bcha where were we

Technical updates


-Item counter works [looks for items in a specified group]
-Item collection works [basically the item counter .. but decrease the number of items when collected]
-Health degrades over time .. refills when collecting item
-Main Menu [start switches scene , quit closes app]
-Counter resets when reloading screen .. was pain to figure out .. but god bless Singleton [persistent data across scenes]
-Win and lose screen based on item count and hp [i.e win if item counter is 0 and lose if hp is 0]

Visual updates


-better stamina and hp ui
-there is a somewhat functional Menu ui
- item counter on top right
-also did basic map design .. but didnt finish it so maybe for next update

oh .. also got featured in a Yt vidπŸ˜…

plans for next


- better level
-save and load / checkpoint system
-better UI ..and maybe a splash screen too
- iski gize kalegn maybe finish the cutscene drawings

and i think itll be ready for mvp
πŸ”₯2
Dev Charlie
V0.1.zip
alr .. we finally on github
πŸ‘1
caveman discovers theme in godot

been abandoning this project for a while .. iski will try to get to it semonun and finish before new year🫠
❀4
in my defense .. i didnt specify which new year alrπŸ₯²
😭1
Dev Charlie
in my defense .. i didnt specify which new year alrπŸ₯²
gn iski was brainstorming for a cover pic balefew .. ina give ideas
was also doing sketches for the cutscenes

and a small butterfly study for the collectible models
πŸ”₯2🌚1
Dev Charlie
So before adding another update on the projects I'm working on I'm a bit late but lemmi introduce :
This media is not supported in your browser
VIEW IN TELEGRAM
Ishi instead of going total radio silence again ... lemmi send the game i was working on before i started the reciprocity jam one .. or the frog one
πŸ”₯1
Dev Charlie
Ishi instead of going total radio silence again ... lemmi send the game i was working on before i started the reciprocity jam one .. or the frog one
The title was (is .. idk why i said was) Fuzzball [a ball made of fur basically .. a goofy ball]

ina it follows a story of popular games that includes balls .. lets not be immature alrπŸ™„

bcha you play as different balls with different backstory and motif depending on the chapter .

ch1 is about a ball from the brick breaker world .. is a game on blackberry phones if you know it .. you control a paddle and bounce a ball to break bricks .. ina the story goes like when the ball was away from the playable screen some bandits come and stole the bricks and the paddle .. so you get your gun and go on a hunt

its a 2d action platformer with i think like 10-15 levels per world

is one of the earliest dame design shii i had .. which i wrote down when i was in gr 10 or 11 meselegn .. ina it was fun seeing it coming to life
πŸ”₯2