Script.txt
2.4 KB
Idk which one is which .. but one of them should be the script i used .. and one should be the list of players needed
Day 2
Day two was mainly putting shii together in dialogic and polishing up some parts
Had some issues with the player profile placement tho
where it either clips on the border or will have an empty margin between the profile and the border
it is possible to set a custom position for the profiles .. but skill issue
seeing the code on the docs repelled me ๐ซ
Submission was i think around 9:30 .. so i just exported the game and uploaded it .. and we were done
This was actually the first time ive finished a game with a lot of time to spare before the deadline .. so will take the W
Day two was mainly putting shii together in dialogic and polishing up some parts
Had some issues with the player profile placement tho
where it either clips on the border or will have an empty margin between the profile and the border
it is possible to set a custom position for the profiles .. but skill issue
Submission was i think around 9:30 .. so i just exported the game and uploaded it .. and we were done
This was actually the first time ive finished a game with a lot of time to spare before the deadline .. so will take the W
The event went well too
It was sponsored by Nigus Malt ... and we had free nigus whenever we wanted๐
It was sponsored by Nigus Malt ... and we had free nigus whenever we wanted๐
Forwarded from The devil Charlie
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Forwarded from The devil Charlie
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Forwarded from Non-แซแ grindset ๐ฟ
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As for Saturday - Sunday, I attended my first D5 Game Jam with Charlie
The theme was "World Cup"
We had originally planned to make a visual novel since we're both rusty on the game dev end, me more so than him lmao
but the 48hr crunch came to a halt and we found ourselves with a fun looking game
I'll also be sending the game here and more onnat
Public voting will start tomorrow so yeah
yeah
https://psyco6.itch.io/generational-run
(More Content in the Comment Section)
The theme was "World Cup"
We had originally planned to make a visual novel since we're both rusty on the game dev end, me more so than him lmao
but the 48hr crunch came to a halt and we found ourselves with a fun looking game
I'll also be sending the game here and more onnat
Public voting will start tomorrow so yeah
yeah
https://psyco6.itch.io/generational-run
(More Content in the Comment Section)
finally caught up on summarizing what I have done so far
SO here is a list
First game - Batch Bear
Second game - Batch Car
Third game - Batch Growth
Fourth game - Stack clone
Fifth game - Assignment rush
Sixth game - Generational run
Misc card games
SO here is a list
First game - Batch Bear
Second game - Batch Car
Third game - Batch Growth
Fourth game - Stack clone
Fifth game - Assignment rush
Sixth game - Generational run
Misc card games
๐ฅ1
Dev Charlie pinned ยซfinally caught up on summarizing what I have done so far SO here is a list First game - Batch Bear Second game - Batch Car Third game - Batch Growth Fourth game - Stack clone Fifth game - Assignment rush Sixth game - Generational run Misc card gamesยป
So before adding another update on the projects I'm working on
I'm a bit late but lemmi introduce :
I'm a bit late but lemmi introduce :
Forwarded from The Reciprocity Game Jam
Hi guys!
Me and my friends would like to announce...
๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ...
The Reciprocity Game Jam!
It will be a specially long 6-month hackathon where you and one of your friends can compete in this half-a-year game jam!
Why is it this long, you ask?
Well, traditional game jams that last 2 days to about a week usually don't give us devs enough time to learn and try new things, which might feel repetitive at times.
To thwart that issue, everyone will have ONE HUNDRED AND EIGHTY DAYS (yes, the big 180) to learn, work and share their art for everyone to see and experience!
Sign up now using this link: https://itch.io/jam/reciprocity-game-jam
Me and my friends would like to announce...
๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ...
The Reciprocity Game Jam!
It will be a specially long 6-month hackathon where you and one of your friends can compete in this half-a-year game jam!
Why is it this long, you ask?
Well, traditional game jams that last 2 days to about a week usually don't give us devs enough time to learn and try new things, which might feel repetitive at times.
To thwart that issue, everyone will have ONE HUNDRED AND EIGHTY DAYS (yes, the big 180) to learn, work and share their art for everyone to see and experience!
Sign up now using this link: https://itch.io/jam/reciprocity-game-jam
Forwarded from The Reciprocity Game Jam
The Reciprocity Game Jam theme will be revealed at 7:00 pm tonight!