Dev Charlie
76 subscribers
217 photos
57 videos
72 files
30 links
Part time game dev shii

Charlie
I do game dev as a hobby
Will be using this channel to post game dev related stuff:
Devlog , Game art , Demos , Design docs and anything related


Itch : https://itch.io/profile/psyco6
Tg : @psyco6
Download Telegram
Day 2

So the main game idea i had was you playing as a Highschooler who have just opened a new social media acc

And the gameplay takes place on your phone .. where the top half is where you see messages , photos , videos n shii .. and the bottom half is where you get choices to reply to as

you will have access to multiple chats and sometimes you might also have random encounters with either spam or an unexpected guests


While it was great and all in my head .. skill issue struck πŸ˜…


I realized idk shii about how any of that work .. nor idk about how to program

In panic i went to youtube looking for easy solutions and came across a vid explaining how one can do a visual novel in godot ... which was a lifesaver to say the least


so with like 4 hrs left till the submission deadline .. i re wrote the whole script .. rawdogged the dialogic documentation and managed to make a working prototype by the end of the jam ..


except one minor problem


i didnt know how to export the game ..


explanation : Dialogic is an addon that lets you make visual novels in godot without scripting .. you drag and drop basically blocks and you fill them with what you want .. i think works similar to scratch [havent worked with scratch so might be some minor differences]

ina in dialogic you basically create a timeline and that timeline will have the elements you need to "play" the game like the text , choices , images , backgrounds n shii


so you can technically play the game when you run the timeline

but godot doesn't have access to the timeline cause there is no reference to it in any of the scenes .. so when you play a scene all you see is a blank space even if the game runs fine in the timeline


i didnt have the brain capacity to solve this problem during that time so i submitted the whole project fine instead
So basically this was the main storyline i was mapping when i was brainstorming for the phone based game

If anyone wanna the tool i used is called Twine
here is what dialogic looks like
Dev Charlie
Day 2 So the main game idea i had was you playing as a Highschooler who have just opened a new social media acc And the gameplay takes place on your phone .. where the top half is where you see messages , photos , videos n shii .. and the bottom half is…
I did manage to find a solution for the export problem after i submitted the project file


so what you do is create a control node on an empty scene

and attach a script to the control node which refers to the timeline you need at the start of the game [you basically copy paste the timeline path {timeline is considered as a game asset of some sort and it have a file extension of .dtl}]
also had some issues with the web build

some BS about OpenGl 2 and OpenGl 3

i remember it giving me a headache cause it wasnt running on firefox or egde but was working on chrome for some reason

idk how i fixed it .. but i damn sure dont wanna deal with that again
The event was 🀌🀌🀌


the food was next level

wifi tnsh aza neber inji the rest i was not disappointed at at all
I did manage to present on a big stage .. so that was a plus
πŸ”₯1
The event got featured on the official INSA telegram channel too

It was a fun experience overall

would recommend