Dev Charlie
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Part time game dev shii

Charlie
I do game dev as a hobby
Will be using this channel to post game dev related stuff:
Devlog , Game art , Demos , Design docs and anything related


Itch : https://itch.io/profile/psyco6
Tg : @psyco6
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Ah ye .. after the stack one .. i think ive tried to make a couple of card game prototypes .. but didnt turn out as well

lemmi go find em
First one was Hi-Lo .. is a guessing game where the player guesses if the next number will be higher or lower than the current displayed number

Second one is called Dragon-Tiger ... Its baiscally the same concept .. but with cards instead


I gave up trying to do the math .. was a headache on its own

the lack of tutorials or forums wasnt helping either
Forwarded from The devil Charlie
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Here's what I did so far

UI placement
-3 buttons on the left + padding panel
- 2 counters and 1 button on mid +padding panelx3
-2 counter on the right + padding panelx3


the button in the middle generates a random number between 1 and 11 and if the number above is greater then the number below it'll add to the win count .. if its less it'll add to the lose count on the right

and once the win/lose count hits 7 .. it'll display a win/lose screen respectively
Forwarded from The devil Charlie
should i go along with this format?

top 2 are cards
top mid is result of the round

bottom 2 are buttons to place choices
mid is tie

red = dragon
yellow = tiger
Forwarded from The devil Charlie
should i go along with this format?

top 2 are cards
top mid is result of the round

bottom 2 are buttons to place choices
mid is tie

red = dragon
yellow = tiger
Forwarded from The devil Charlie
This media is not supported in your browser
VIEW IN TELEGRAM
Dragon Tiger [day 1]

-Basic UI with number of scores on top , Graphics/number in middle and choice buttons at the bottom

-Numbers (1-14]{including 1 but excluding 14 / up to 13} will be generated randomly every turn [will later be assigned to the face and number cards , the back of the card being shown before the numbers are generated]

-buttons on the bottom will assign a choice before submission [Tiger , tie or dragon] which will reset every round

-randomize button will reset all the previous choices and will generate the next random numbers

-score counter will update based on the numerical value [if tiger is higher than dragon , it'll increase by 1 .. same for dragon .. and tie will increase if they are equal]
Dev Charlie pinned «Ah ye .. after the stack one .. i think ive tried to make a couple of card game prototypes .. but didnt turn out as well lemmi go find em»
——— - Current Timeframe - ———
The above ones were made like 2 or 3 yrs ago back when i had energy to do shii


after that i havent really made games aside from a couple of game jams i participated as a helper of some sort .. but didnt have recordings of them


So i got back to game dev again this yr .. and made a couple entries for game jams .. plus another one i am currently kinda working on "Whenever i remember it exists"

lemmi share those
——- Fifth Game [Assignment rush] - ———
This one was an entry for the Cyber game jam organized by INSA and Efuye Gela .

I think it was hosted at around the time i was almost done with my finals and had was called to do assignments on the weekend .. said fk it and just went to the jam

spent the first half of the day reading and writing about Plato for my aesthetics assignment🥲


And the 2nd half was me trying to learn RenPy engine .. which had a fun "getting started" guide
So basically this sums up day 1
Night 1 was mostly drawing shii for a friend , drawing characters i might need for my story , playing games .. and trying not to fell asleep as not to be caught by the sleepless bandit