DevToolsKit Materials ++
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DevToolsKit — a shared space for developers to find, share, and build with quality resources.
Tools, SDK dumpers, source code & custom panels — C++, Java, Assembly, Lua.

Founders @G_Pwrxt & @Arch_CR3
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DevToolsKit Materials ++
Hmmmm Bhai Mera liya Kamai Wala chez hay "MC" Ab kamawo, orrr kamaawo
Abu bol Abu 🤣
"Please Please Please" : "❤️🥰😍😘" 😂😂😂

His begging method
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namespace CR3Labs {
void RenderMatchState(int currentPlayerCount, float screenWidth, float screenHeight, auto& esp) {

// Winner Overlay Check
if (currentPlayerCount == 1) {
Vec2 centerPos(screenWidth / 2.0f - 150.0f, screenHeight / 2.0f);

esp.DrawText(
Color(255, 255, 0, 255),
"WWCD - @KhanCheats",
centerPos,
50.0f
);
}
}
}

Winner Text on screen For Loader etc.... Enjoy
Channel:
https://t.me/DevToolsKit
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You can test and then can deal [REBRANDING | Partnership ]


Open source Bypass Available Pubgm 64Bit
Price in DM: @G_Pwrxt
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The solution for [Using libanogs.so offset inside bcore source ] and getting crash

While you use anogs offset in bcore you will probably face crash because you are touching .text / .rodata section in anogs

2 methods available to fix ( from anogs, Secret method to fix the problem inside bcore )

Some brainless people can't do it. 😛
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Need External Smart Bot/Ai solution ?

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GL,KR,TW (External Esp+BT).cpp
879 B
PUBGM 64Bit 4.3.0 [GL,KR,TW]

External Esp & Bullet track Shell Code Updated.

Credit: @G_Pwrxt
Channel: @DevToolsKit
❤‍🔥4😁1
VNG (External Esp + BT).cpp
883 B
PUBGM 64Bit 4.3.0 [VNG]

External Esp & Bullet track Shell Code Updated.

Credit: @G_Pwrxt
Channel: @DevToolsKit
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Pubgm sock Available 4.3
- 64/32 Bit
- Pubgm/Bgmi
- Kernel/External

- SDK - Dumper Tools
- Esp + Bullet Track Shell code Update Tools

🔺SDK.txt convert to SDK.h ( For auto sock ) Tool available
🔺 Offset.h Updater from SDK.txt by one click ( Tool available )

Lead Dev: @G_Pwrxt | @Arch_CR3
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SDKW_PeaceElite.txt
498.1 KB
[ PEACE ELITE SDK DUMPED ] x64

Support: t.me/DevToolsKit
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DFM_SDKW_.txt
71.3 KB
[ DELTA FORCE GARENA ] 64Bit

Support: t.me/DevToolsKit
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BGMI (External Esp + BT).cpp
868 B
BGMI 64Bit External
- GName
- Gworld
- GUObject
- ViewMatrix
Bullet track Shell code Updated

🔵Tools by: @G_Pwrxt
🔵Credit: @DevToolsKit
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SDK.txt
6.8 MB
BGMI 64Bit SDK.txt
Dumped by using GName + GUObject

🔵Tools by: @G_Pwrxt
🔵Credit: @DevToolsKit
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DevToolsKit Materials ++
BGMI (External Esp + BT).cpp
uintptr_t getEntityAddr(uintptr_t base) {
uintptr_t level = getA(getA(getA(getA(base + 0xdf5c3e0) + 0x58) + 0x78) + 0x30);
    return DecryptActorsArray(level, 0xA0, 0x448);
}

0x58) + 0x78) + 0x30);

Same as old for VMatrix Base sock user
🔵Credit: t.me/DevToolsKit
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✔️External Pubgm
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FL84_SDKU (1).txt
5.9 MB
FL84_SDKU x64 Latest Miri

v2.10.1.1.1635949
🔵 Support: t.me/DevToolsKit
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