DevToolsKit Materials ++
Hmmmm Bhai Mera liya Kamai Wala chez hay "MC" Ab kamawo, orrr kamaawo
Abu bol Abu 🤣
"Please Please Please" : "❤️🥰😍😘" 😂😂😂
His begging method
"Please Please Please" : "❤️🥰😍😘" 😂😂😂
His begging method
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namespace CR3Labs {
void RenderMatchState(int currentPlayerCount, float screenWidth, float screenHeight, auto& esp) {
// Winner Overlay Check
if (currentPlayerCount == 1) {
Vec2 centerPos(screenWidth / 2.0f - 150.0f, screenHeight / 2.0f);
esp.DrawText(
Color(255, 255, 0, 255),
"WWCD - @KhanCheats",
centerPos,
50.0f
);
}
}
}Winner Text on screen For Loader etc.... Enjoy
Channel: https://t.me/DevToolsKit
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You can test and then can deal [REBRANDING | Partnership ]
Open source Bypass Available Pubgm 64Bit
Price in DM: @G_Pwrxt
Open source Bypass Available Pubgm 64Bit
Price in DM: @G_Pwrxt
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The solution for [Using libanogs.so offset inside bcore source ] and getting crash
While you use anogs offset in bcore you will probably face crash because you are touching .text / .rodata section in anogs
2 methods available to fix ( from anogs, Secret method to fix the problem inside bcore )
Some brainless people can't do it.😛
While you use anogs offset in bcore you will probably face crash because you are touching .text / .rodata section in anogs
2 methods available to fix ( from anogs, Secret method to fix the problem inside bcore )
Some brainless people can't do it.
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GL,KR,TW (External Esp+BT).cpp
879 B
PUBGM 64Bit 4.3.0 [GL,KR,TW]
External Esp & Bullet track Shell Code Updated.
Credit: @G_Pwrxt
Channel: @DevToolsKit
External Esp & Bullet track Shell Code Updated.
Credit: @G_Pwrxt
Channel: @DevToolsKit
❤🔥4😁1
VNG (External Esp + BT).cpp
883 B
PUBGM 64Bit 4.3.0 [VNG]
External Esp & Bullet track Shell Code Updated.
Credit: @G_Pwrxt
Channel: @DevToolsKit
External Esp & Bullet track Shell Code Updated.
Credit: @G_Pwrxt
Channel: @DevToolsKit
🔥2❤1😁1
BGMI (External Esp + BT).cpp
868 B
BGMI 64Bit External
- GName
- Gworld
- GUObject
- ViewMatrix
Bullet track Shell code Updated
🔵 Tools by: @G_Pwrxt
🔵 Credit: @DevToolsKit
- GName
- Gworld
- GUObject
- ViewMatrix
Bullet track Shell code Updated
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