A Single-Precision floating-point number occupies
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19%
8-bit
3%
16-bit
76%
32-bit
2%
64-bit
A Double-Precision floating-point number occupies
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87%
64-bit
9%
32-bit
2%
16-bit
2%
8-bit
Actual exponent is found by subtracting the bias from the stored exponent
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75%
T
25%
F
0 11111111 00000000000000000000000
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12%
Zero
4%
Negative zero
69%
Infinity
7%
Negative infinity
8%
NaN
Unicode aims to provide a standard character encoding scheme, which is universal, efficient, uniform and unambiguous
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91%
T
9%
F
variable width character encoding capable of encoding all 1,112,064 valid code points in Unicode
using one to four bytes
using one to four bytes
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76%
UTF-8
14%
ASCII
10%
LATIN
Same as UCS-4, which uses 4 bytes for each character – unencoded
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30%
UTF-16
70%
UTF-32
is a variable-length Unicode character encoding scheme, which uses 2 to 4 bytes
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15%
UTF-32
62%
UTF-16
23%
UTF-8
For a multi-byte character, you need to take care of the order of the bytes in storage
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44%
Encoding
56%
Endianess
most significant byte is stored at the memory location with the lowest address
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77%
big endian
23%
little endian
the lowest significant byte is stored at the memory location with the lowest address.
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86%
little endian
14%
big endian