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@stepbystep001

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I/O buses are shorter than processor-memory buses
Anonymous Quiz
19%
T
81%
F
Allow for many types of devices with varying bandwidths
Anonymous Quiz
11%
Processor-Memory buses
67%
I/O Buses
22%
Backplane bus
high speed buses closely matched to memory system to maximize bandwidth (transfer of data)
Anonymous Quiz
76%
Processor-Memory buses
11%
I/O Buses
13%
Backplane bus
Compatible with many different architecture
Anonymous Quiz
8%
Processor-Memory buses
69%
I/O Buses
24%
Backplane bus
Is built into the chassis of the machine
Anonymous Quiz
9%
Processor-Memory buses
12%
I/O Buses
79%
Backplane bus
connects the processor, the I/O devices, and the memory
Anonymous Quiz
10%
Processor-Memory buses
17%
I/O Buses
73%
Backplane bus
Many computers have a hierarchy of buses (Two or more)
Anonymous Quiz
98%
T
2%
F
High performance systems often use all three types of buses
Anonymous Quiz
94%
T
6%
F
Devices are divided into master and slave categories
Anonymous Quiz
96%
T
4%
F
devices is one that initiates actions
Anonymous Quiz
92%
Master
8%
Slave
is one that responds to requests by a master
Anonymous Quiz
3%
Master
97%
Slave
In a very simple system the processor is the only one allowed to be the bus master
Anonymous Quiz
97%
T
3%
F
It is good in avoiding conflict, but it needs processor to be involved in every transaction uses the bus
Anonymous Quiz
97%
T
3%
F
In system with …. master device a bus arbitration is needed
Anonymous Quiz
11%
zero
16%
one
73%
more than one
Instead of a central authority to get the bus, the devices themselves determine who has the height priority and get the bus
Anonymous Quiz
6%
Daisy chain arbitration
7%
Centralized parallel arbitration
84%
Distributed arbitration using self-selection
2%
Distributed arbitration using collision detection
Fairness is not ensured (low priority devices may be starved out –never allowed to use the bus)
Anonymous Quiz
90%
Daisy chain arbitration
5%
Centralized parallel arbitration
4%
Distributed arbitration using self-selection
1%
Distributed arbitration using collision detection