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pcall(function()
local SKillInfo = require("GameLua.Mod.BaseMod.Client.KillInfoTips.KillInfo")
if not SKillInfo or not SKillInfo.__inner_impl then
return
end
local impl = SKillInfo.__inner_impl
local O_FileItem = impl.FileItem
if O_FileItem and not impl.__YellowKill_FileItem_Hooked then
impl.__YellowKill_FileItem_Hooked = true
impl.FileItem = function(self, DamageRecordData)
if not self or not DamageRecordData then
return O_FileItem(self, DamageRecordData)
end
local isLocalPlayer = DamageRecordData.bIamCauser == true
if not isLocalPlayer then
pcall(function()
local hud = slua_GameFrontendHUD
if not hud then return end
local pc = hud:GetPlayerController()
if not pc or not slua.isValid(pc) then return end
local ch = pc:GetPlayerCharacterSafety()
if not ch or not slua.isValid(ch) then return end
local name = ch:GetPlayerNameSafety()
if not name or name == "" then return end
if DamageRecordData.Causer == name
or DamageRecordData.CauserPlayerName == name
or DamageRecordData.CauserRealPlayerName == name then
isLocalPlayer = true
end
end)
end
self.__ModIamCauser = isLocalPlayer
return O_FileItem(self, DamageRecordData)
end
end
local O_UpdateColorLua = impl.UpdateColorLua
if O_UpdateColorLua and not impl.__YellowKill_UpdateColorLua_Hooked then
impl.__YellowKill_UpdateColorLua_Hooked = true
impl.UpdateColorLua = function(
self,
RelationShip,
WeaponAvatarID,
IsUseColor,
UseColor
)
O_UpdateColorLua(
self,
RelationShip,
WeaponAvatarID,
IsUseColor,
UseColor
)
if self.__ModIamCauser then
pcall(function()
if self.Image_WeaponIcon
and slua.isValid(self.Image_WeaponIcon) then
self.Image_WeaponIcon:SetColorAndOpacity(
FLinearColor(1, 1, 0, 1)
)
end
end)
end
end
end
end)
Credit -- ?๐
๐ฅ By @TrnDravix๐ฅ Join Our Chat Groupโ ๐ฅ Join @for_developers๐ฅ Join @Code_leak
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โก2โค1๐ฅฐ1๐1๐1๐ฏ1
๐ โจ HAPPY RAKSHA BANDHAN๐ โจ
๐ซ Celebrating the beautiful bond of love, protection, trust & countless memories between brothers and sisters.โค๏ธ
A brother may tease you a thousand times,
and a sister may annoy you every single dayโฆ๐
but at the end of the day, family always stands together.โบ๏ธ
๐ May this Raksha Bandhan bring endless happiness, success, peace and love into every brother & sisterโs life.โค๏ธ Wishing you and your family a very Happy Raksha Bandhan!โค๏ธ
โโโโโโโโโโโโโโโโโโ
๐ชท A bond tied with a thread,
but held together by a lifetime of love.๐ชท โโโโโโโโโโโโโโโโโโ
๐ฅ By @TrnDravix๐ฅ Join Our Chat Groupโ ๐ฅ Join @for_developers๐ฅ Join @Code_leak
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โค6๐ฅ1๐ฅฐ1๐ฑ1๐1
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--by kali
_G.FastCarEnabled = true
_G.FastCarSpeed = 3000.0
function _G.ApplyFastCar()
if not _G.FastCarEnabled then return end
pcall(function()
local PlayerController = slua_GameFrontendHUD and slua_GameFrontendHUD:GetPlayerController()
if not PlayerController then return end
local uCharacter = PlayerController:GetPlayerCharacterSafety()
if not uCharacter then return end
local currentVehicle = uCharacter.CurrentVehicle or (type(uCharacter.GetVehicle) == "function" and uCharacter:GetVehicle())
if slua.isValid(currentVehicle) then
local rootComp = currentVehicle.RootComponent or (type(currentVehicle.K2_GetRootComponent) == "function" and currentVehicle:K2_GetRootComponent())
if slua.isValid(rootComp) and type(rootComp.SetAllPhysicsLinearVelocity) == "function" then
local isAccelerating = false
local moveComp = currentVehicle.VehicleMovement or currentVehicle.MovementComponent
if slua
Credit -- ?๐
๐ฅ By @TrnDravix๐ฅ Join Our Chat Groupโ ๐ฅ Join @for_developers๐ฅ Join @Code_leak
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EnemyDirectionArrow150.lua
21.7 KB
๐ BGMI PUBG 4.5.0 LUA FILE๐
SUPPORT -- BGMI / ALL PUBG x64โก๏ธ
VERSION -- 4.5.0โ๏ธ
๐จ FOR DEVELOPERS ONLY๐จ
ESP 360ยฐโ
Credit -- Glory๐
๐ฅ By @TrnDravix๐ฅ Join Our Chat Groupโ ๐ฅ Join @for_developers๐ฅ Join @Code_leak
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PakLua.lua
26.4 KB
๐ BGMI PUBG 4.5.0 LUA FILE๐
SUPPORT -- BGMI / ALL PUBG x64โก๏ธ
VERSION -- 4.5.0โ๏ธ
๐จ FOR DEVELOPERS ONLY๐จ
Credit -- Glory๐
๐ฅ By @TrnDravix๐ฅ Join Our Chat Groupโ ๐ฅ Join @for_developers๐ฅ Join @Code_leak
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FULL๐ESP.lua
27.4 KB
๐ BGMI PUBG 4.5.0 LUA FILE๐
SUPPORT -- BGMI / ALL PUBG x64โก๏ธ
VERSION -- 4.5.0โ๏ธ
๐จ FOR DEVELOPERS ONLY๐จ
Credit -- Glory๐
๐ฅ By @TrnDravix๐ฅ Join Our Chat Groupโ ๐ฅ Join @for_developers๐ฅ Join @Code_leak
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ZCore-Chudai.txt
8.2 KB
โค3๐ฏ1
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เคเคช เคธเคญเฅ เคเฅ เคเฅเคทเฅเคฃ เคเคจเฅเคฎเคพเคทเฅเคเคฎเฅ เคเฅ เคนเคพเคฐเฅเคฆเคฟเค เคถเฅเคญเคเคพเคฎเคจเคพเคเคเฅค ๐น ๐งโโ
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Real Flex...
Different Rendering in Whole Telegram
ESP BOX -- Size Automatically Adjusts
wall hack -- different chams in whole Telegram
Bot esp different & real players different
More Details Watch video
Silent Aim Same Like Mod Menu
๐ฅBy @TrnDravix
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โค4๐ฅ1
emojiesp.lua
22 KB
๐BGMI PUBG 4.5.0 LUA FILE ๐
SUPPORT -- BGMI / ALL PUBG x64โก๏ธ
VERSION -- 4.5.0 โ๏ธ
๐จ FOR DEVELOPERS ONLY ๐จ
Throwable Emojis ESP
Preview -- Clickme
Credit -- @TrnDravix ๐
๐ฅBy @TrnDravix
๐ฅJoin Our Chat Group โ
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PUBGMOBILE_Global_4.6.0_uawebsite_livik01_MadTamizha.apk
1.2 GB
PUBGM ORG 4.6.0 APK
๐ฅBy @TrnDravix
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โค5
CODE LEAKS
BGMI / PUBG ONLINE KEYS SYSTEM AVAILABLE FOR LUA PAK FILES โ
Support -- BGMI / PUBG x64 โ
Version -- 4.5.0 โ
Features -- โ
ONLINE KEY SYSTEM โ
ONLINE KEY BLOCK โ
ONLINE KEY GEN โ
ONLINE KEY EXPIRE โ
Fully Working Without any Lag & issue Price -- DM โ
Anyoneโฆ
available in 30$ fully open source dm fast
๐ฃ๐จ๐๐๐ 4.6.0 ! 64 ๐๐๐ง ๐๐ฆ๐ฃ ๐ข๐๐๐ฆ๐๐ง
#define Gname_Offset 0xF08F820
#define World_Offset 0xF621EF8
#define VMatrix_Offset 0xF5FBFF0
#define Vworld_Offset 0xF363570
#define GNames_Offset 0x8BE1BFC
#define GUObject_Offset 0xF360880
#define GEngine_Offset 0xF621D90
#define GEngine_Offset 0xF5FBFF0
#define GetActorArray_Offset 0xA98C458
#define GNativeAndroidApp_Offset 0xF08F3A8
#define ProcessEvent_Offset 0xA4D26AC //Main
#define ProcessEvent_Offset 0x8E5753C //Child
#define Actors_Offset 0xA0
๐ฅBy @TrnDravix
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