AutoReport.lua
10.6 KB
😎 BGMI PUBG 4.5.0 LUA FILE😎
SUPPORT -- BGMI / ALL PUBG x64➡️
VERSION -- 4.5.0✔️
🔨 FOR DEVELOPERS ONLY🔨
🌟 LUA Auto-report enemies, anyone who kills you will gets reported. This feature is absolutely nasty, so I’m going to share it.
🥳 Special: It reported with investigator privileges, so the rate of being banned is higher.
Credit -- Idk😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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ESP Bot and player.lua
6.8 KB
😎 BGMI PUBG 4.5.0 LUA FILE😎
SUPPORT -- BGMI / ALL PUBG x64➡️
VERSION -- 4.5.0✔️
🔨 FOR DEVELOPERS ONLY🔨
Features🍻
Enemy Counter😙
Credit -- Xx4Fx😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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pcall(function()
local SKillInfo = require("GameLua.Mod.BaseMod.Client.KillInfoTips.KillInfo")
if not SKillInfo or not SKillInfo.__inner_impl then
return
end
local impl = SKillInfo.__inner_impl
local O_FileItem = impl.FileItem
if O_FileItem and not impl.__YellowKill_FileItem_Hooked then
impl.__YellowKill_FileItem_Hooked = true
impl.FileItem = function(self, DamageRecordData)
if not self or not DamageRecordData then
return O_FileItem(self, DamageRecordData)
end
local isLocalPlayer = DamageRecordData.bIamCauser == true
if not isLocalPlayer then
pcall(function()
local hud = slua_GameFrontendHUD
if not hud then return end
local pc = hud:GetPlayerController()
if not pc or not slua.isValid(pc) then return end
local ch = pc:GetPlayerCharacterSafety()
if not ch or not slua.isValid(ch) then return end
local name = ch:GetPlayerNameSafety()
if not name or name == "" then return end
if DamageRecordData.Causer == name
or DamageRecordData.CauserPlayerName == name
or DamageRecordData.CauserRealPlayerName == name then
isLocalPlayer = true
end
end)
end
self.__ModIamCauser = isLocalPlayer
return O_FileItem(self, DamageRecordData)
end
end
local O_UpdateColorLua = impl.UpdateColorLua
if O_UpdateColorLua and not impl.__YellowKill_UpdateColorLua_Hooked then
impl.__YellowKill_UpdateColorLua_Hooked = true
impl.UpdateColorLua = function(
self,
RelationShip,
WeaponAvatarID,
IsUseColor,
UseColor
)
O_UpdateColorLua(
self,
RelationShip,
WeaponAvatarID,
IsUseColor,
UseColor
)
if self.__ModIamCauser then
pcall(function()
if self.Image_WeaponIcon
and slua.isValid(self.Image_WeaponIcon) then
self.Image_WeaponIcon:SetColorAndOpacity(
FLinearColor(1, 1, 0, 1)
)
end
end)
end
end
end
end)
Credit -- ?😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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💐 ✨ HAPPY RAKSHA BANDHAN💐 ✨
💫 Celebrating the beautiful bond of love, protection, trust & countless memories between brothers and sisters.❤️
A brother may tease you a thousand times,
and a sister may annoy you every single day…😂
but at the end of the day, family always stands together.☺️
🎀 May this Raksha Bandhan bring endless happiness, success, peace and love into every brother & sister’s life.❤️ Wishing you and your family a very Happy Raksha Bandhan!❤️
━━━━━━━━━━━━━━━━━━
🪷 A bond tied with a thread,
but held together by a lifetime of love.🪷 ━━━━━━━━━━━━━━━━━━
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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--by kali
_G.FastCarEnabled = true
_G.FastCarSpeed = 3000.0
function _G.ApplyFastCar()
if not _G.FastCarEnabled then return end
pcall(function()
local PlayerController = slua_GameFrontendHUD and slua_GameFrontendHUD:GetPlayerController()
if not PlayerController then return end
local uCharacter = PlayerController:GetPlayerCharacterSafety()
if not uCharacter then return end
local currentVehicle = uCharacter.CurrentVehicle or (type(uCharacter.GetVehicle) == "function" and uCharacter:GetVehicle())
if slua.isValid(currentVehicle) then
local rootComp = currentVehicle.RootComponent or (type(currentVehicle.K2_GetRootComponent) == "function" and currentVehicle:K2_GetRootComponent())
if slua.isValid(rootComp) and type(rootComp.SetAllPhysicsLinearVelocity) == "function" then
local isAccelerating = false
local moveComp = currentVehicle.VehicleMovement or currentVehicle.MovementComponent
if slua
Credit -- ?😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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EnemyDirectionArrow150.lua
21.7 KB
😎 BGMI PUBG 4.5.0 LUA FILE😎
SUPPORT -- BGMI / ALL PUBG x64➡️
VERSION -- 4.5.0✔️
🔨 FOR DEVELOPERS ONLY🔨
ESP 360°✓
Credit -- Glory😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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PakLua.lua
26.4 KB
😎 BGMI PUBG 4.5.0 LUA FILE😎
SUPPORT -- BGMI / ALL PUBG x64➡️
VERSION -- 4.5.0✔️
🔨 FOR DEVELOPERS ONLY🔨
Credit -- Glory😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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FULL🐉ESP.lua
27.4 KB
😎 BGMI PUBG 4.5.0 LUA FILE😎
SUPPORT -- BGMI / ALL PUBG x64➡️
VERSION -- 4.5.0✔️
🔨 FOR DEVELOPERS ONLY🔨
Credit -- Glory😙
📥 By @TrnDravix📥 Join Our Chat Group✅ 📥 Join @for_developers📥 Join @Code_leak
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आप सभी को कृष्ण जन्माष्टमी की हार्दिक शुभकामनाएँ। 🌹 🧘♀
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Real Flex...
Different Rendering in Whole Telegram
ESP BOX -- Size Automatically Adjusts
wall hack -- different chams in whole Telegram
Bot esp different & real players different
More Details Watch video
Silent Aim Same Like Mod Menu
📥By @TrnDravix
📥Join Our Chat Group ✅
📥Join @for_developers
📥Join @Code_leak
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