CODE LEAKS
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194 photos
148 videos
324 files
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Founder :- @TrnDravix

Join Chat :: @for_Developers

I believe in Quality Not Quantity
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CODE LEAKS
Bhosda πŸ’€πŸ’€
Bana kuch aur rha tha ho kuch aur gya ❀️❀️
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Fahhh 🫑🫑
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❀3😁3⚑1πŸ₯°1🌚1πŸ’―1
all_server_code.lua
875.5 KB
DUNG V17 LUA

SUPPORT -- BGMI / ALL PUBG x64➑️
VERSION -- 4.5.0
βœ”οΈ

Features
βœ…ESP LINE
βœ…ESP NAME
βœ…ESP HEALTH
βœ…ETX...
βœ…Check it yourself
πŸ“₯By @TrnDravix
πŸ“₯Join Our Chat Group βœ…
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Flexx πŸ’₯πŸ’₯

Esp Lag issue???
πŸ’₯πŸ’₯πŸ’₯πŸ’₯


So called Pro Devs Fix Your Esp lag Issue πŸ˜‚πŸ˜‚
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❀5πŸ‘2πŸ’―2⚑1πŸ”₯1😁1🀯1😱1🌚1
CODE LEAKS
Flexx πŸ’₯πŸ’₯ Esp Lag issue???πŸ’₯πŸ’₯πŸ’₯πŸ’₯ So called Pro Devs Fix Your Esp lag Issue πŸ˜‚πŸ˜‚
Today I saw that someone was jealous of me 😎 Well, just posting photos and codes does not help and the codes that have been posted are absolutely useless. My code is completely different And the one who is not able to fix his esp is trying to match me. Right now I am busy for some time but wait for me, I will leak everything of someone, just wait and watch. πŸ˜‚πŸ˜‚

Regards - @TrnDravix 😎😎
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My last reply for c/p kids πŸ˜‚πŸ˜‚

Just fix your esp lag first then flex
πŸ˜‚πŸ˜‚πŸ˜‚

Copy paster using leakd esp rendering
πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜Ž

Mai danger ka bhai hu please mujhe ye src dedo πŸ˜‚πŸ˜‚

Dont forget kids...
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Smooth βœ…

Who says My esp Has Lag issue
❀️❀️
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AutoReport.lua
10.6 KB
😎BGMI PUBG 4.5.0 LUA FILE 😎

SUPPORT -- BGMI / ALL PUBG x64➑️
VERSION -- 4.5.0
βœ”οΈ

πŸ”¨ FOR DEVELOPERS ONLY πŸ”¨

🌟 LUA Auto-report enemies, anyone who kills you will gets reported. This feature is absolutely nasty, so I’m going to share it.

πŸ₯³ Special: It reported with investigator privileges, so the rate of being banned is higher.

Credit -- Idk πŸ˜™

πŸ“₯By @TrnDravix
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CODE LEAKS
Video
ESP Bot and player.lua
6.8 KB
😎BGMI PUBG 4.5.0 LUA FILE 😎

SUPPORT -- BGMI / ALL PUBG x64➑️
VERSION -- 4.5.0
βœ”οΈ

πŸ”¨ FOR DEVELOPERS ONLY πŸ”¨

Features 🍻
Enemy Counter
πŸ˜™

Credit -- Xx4Fx πŸ˜™

πŸ“₯By @TrnDravix
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CODE LEAKS
Video
pcall(function()
    local SKillInfo = require("GameLua.Mod.BaseMod.Client.KillInfoTips.KillInfo")
    if not SKillInfo or not SKillInfo.__inner_impl then
        return
    end

    local impl = SKillInfo.__inner_impl
   
    local O_FileItem = impl.FileItem

    if O_FileItem and not impl.__YellowKill_FileItem_Hooked then
        impl.__YellowKill_FileItem_Hooked = true

        impl.FileItem = function(self, DamageRecordData)
            if not self or not DamageRecordData then
                return O_FileItem(self, DamageRecordData)
            end

            local isLocalPlayer = DamageRecordData.bIamCauser == true

            if not isLocalPlayer then
                pcall(function()
                    local hud = slua_GameFrontendHUD
                    if not hud then return end

                    local pc = hud:GetPlayerController()
                    if not pc or not slua.isValid(pc) then return end

                    local ch = pc:GetPlayerCharacterSafety()
                    if not ch or not slua.isValid(ch) then return end

                    local name = ch:GetPlayerNameSafety()
                    if not name or name == "" then return end

                    if DamageRecordData.Causer == name
                        or DamageRecordData.CauserPlayerName == name
                        or DamageRecordData.CauserRealPlayerName == name then

                        isLocalPlayer = true
                    end
                end)
            end

            self.__ModIamCauser = isLocalPlayer

            return O_FileItem(self, DamageRecordData)
        end
    end
   
    local O_UpdateColorLua = impl.UpdateColorLua

    if O_UpdateColorLua and not impl.__YellowKill_UpdateColorLua_Hooked then
        impl.__YellowKill_UpdateColorLua_Hooked = true

        impl.UpdateColorLua = function(
            self,
            RelationShip,
            WeaponAvatarID,
            IsUseColor,
            UseColor
        )
            O_UpdateColorLua(
                self,
                RelationShip,
                WeaponAvatarID,
                IsUseColor,
                UseColor
            )

            if self.__ModIamCauser then
                pcall(function()
                    if self.Image_WeaponIcon
                        and slua.isValid(self.Image_WeaponIcon) then

self.Image_WeaponIcon:SetColorAndOpacity(
                            FLinearColor(1, 1, 0, 1)
                        )
                    end
                end)
            end
        end
    end
end)

Credit -- ? πŸ˜™

πŸ“₯By @TrnDravix
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⚑2❀1πŸ₯°1πŸ‘1🌚1πŸ’―1
πŸ’βœ¨HAPPY RAKSHA BANDHAN πŸ’βœ¨

πŸ’« Celebrating the beautiful bond of love, protection, trust & countless memories between brothers and sisters. ❀️

A brother may tease you a thousand times,
and a sister may annoy you every single day…
πŸ˜‚
but at the end of the day, family always stands together.
☺️

πŸŽ€ May this Raksha Bandhan bring endless happiness, success, peace and love into every brother & sister’s life.
❀️ Wishing you and your family a very Happy Raksha Bandhan! ❀️

━━━━━━━━━━━━━━━━━━
πŸͺ· A bond tied with a thread,
but held together by a lifetime of love.
πŸͺ· ━━━━━━━━━━━━━━━━━━

πŸ“₯By @TrnDravix
πŸ“₯Join Our Chat Group βœ…
πŸ“₯Join @for_developers
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--by kali
_G.FastCarEnabled = true
_G.FastCarSpeed = 3000.0

function _G.ApplyFastCar()
if not _G.FastCarEnabled then return end
pcall(function()
local PlayerController = slua_GameFrontendHUD and slua_GameFrontendHUD:GetPlayerController()
if not PlayerController then return end
local uCharacter = PlayerController:GetPlayerCharacterSafety()
if not uCharacter then return end
local currentVehicle = uCharacter.CurrentVehicle or (type(uCharacter.GetVehicle) == "function" and uCharacter:GetVehicle())
if slua.isValid(currentVehicle) then
local rootComp = currentVehicle.RootComponent or (type(currentVehicle.K2_GetRootComponent) == "function" and currentVehicle:K2_GetRootComponent())
if slua.isValid(rootComp) and type(rootComp.SetAllPhysicsLinearVelocity) == "function" then
local isAccelerating = false
local moveComp = currentVehicle.VehicleMovement or currentVehicle.MovementComponent
if slua

Credit -- ? πŸ˜™

πŸ“₯By @TrnDravix
πŸ“₯Join Our Chat Group βœ…
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EnemyDirectionArrow150.lua
21.7 KB
😎BGMI PUBG 4.5.0 LUA FILE 😎

SUPPORT -- BGMI / ALL PUBG x64➑️
VERSION -- 4.5.0
βœ”οΈ

πŸ”¨ FOR DEVELOPERS ONLY πŸ”¨

ESP 360Β°βœ“

Credit -- Glory πŸ˜™

πŸ“₯By @TrnDravix
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πŸ”₯1😁1πŸ’―1
PakLua.lua
26.4 KB
😎BGMI PUBG 4.5.0 LUA FILE 😎

SUPPORT -- BGMI / ALL PUBG x64➑️
VERSION -- 4.5.0
βœ”οΈ

πŸ”¨ FOR DEVELOPERS ONLY πŸ”¨

Credit -- Glory πŸ˜™

πŸ“₯By @TrnDravix
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FULLπŸ‰ESP.lua
27.4 KB
😎BGMI PUBG 4.5.0 LUA FILE 😎

SUPPORT -- BGMI / ALL PUBG x64➑️
VERSION -- 4.5.0
βœ”οΈ

πŸ”¨ FOR DEVELOPERS ONLY πŸ”¨

Credit -- Glory πŸ˜™

πŸ“₯By @TrnDravix
πŸ“₯Join Our Chat Group βœ…
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