VIPMenuUI.lua
9.2 KB
π BGMI PUBG 4.5.0 LUA FILEπ
SUPPORT -- BGMI / ALL PUBG x64β‘οΈ
VERSION -- 4.5.0βοΈ
How to Use ?? Open file & Check it Yourself
Preview -- Click Meπ’
Cr -- Theendβ
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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DoubleVIPMenu.lua
10.9 KB
π BGMI PUBG 4.5.0 LUA FILEπ
SUPPORT -- BGMI / ALL PUBG x64β‘οΈ
VERSION -- 4.5.0βοΈ
How to Use ?? Open file & Check it Yourself
Preview -- Click Meπ’
Cr -- Theendβ
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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β€1
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π₯4β‘1π1
CODE LEAKS
Bhosda π π
Bana kuch aur rha tha ho kuch aur gya β€οΈ β€οΈ
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β€2
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all_server_code.lua
875.5 KB
DUNG V17 LUA
SUPPORT -- BGMI / ALL PUBG x64β‘οΈ
VERSION -- 4.5.0βοΈ
Featuresβ ESP LINEβ ESP NAMEβ ESP HEALTHβ ETX...β Check it yourself
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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β€1
Media is too big
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Flexxπ₯ π₯
Esp Lag issue???π₯ π₯ π₯ π₯
So called Pro Devs Fix Your Esp lag Issue
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β€5π2π―2β‘1π₯1π1π€―1π±1π1
CODE LEAKS
Flexx π₯ π₯ Esp Lag issue???π₯ π₯ π₯ π₯ So called Pro Devs Fix Your Esp lag Issue π π
Today I saw that someone was jealous of meπ Well, just posting photos and codes does not help and the codes that have been posted are absolutely useless. My code is completely different And the one who is not able to fix his esp is trying to match me. Right now I am busy for some time but wait for me, I will leak everything of someone, just wait and watch.π π
Regards - @TrnDravixπ π
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β€4
My last reply for c/p kidsπ π
Just fix your esp lag first then flexπ π π
Copy paster using leakd esp renderingπ π π π
Mai danger ka bhai hu please mujhe ye src dedo π π
Dont forget kids...
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β€6π₯1π1π1π―1
AutoReport.lua
10.6 KB
π BGMI PUBG 4.5.0 LUA FILEπ
SUPPORT -- BGMI / ALL PUBG x64β‘οΈ
VERSION -- 4.5.0βοΈ
π¨ FOR DEVELOPERS ONLYπ¨
π LUA Auto-report enemies, anyone who kills you will gets reported. This feature is absolutely nasty, so Iβm going to share it.
π₯³ Special: It reported with investigator privileges, so the rate of being banned is higher.
Credit -- Idkπ
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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CODE LEAKS
Video
ESP Bot and player.lua
6.8 KB
π BGMI PUBG 4.5.0 LUA FILEπ
SUPPORT -- BGMI / ALL PUBG x64β‘οΈ
VERSION -- 4.5.0βοΈ
π¨ FOR DEVELOPERS ONLYπ¨
Featuresπ»
Enemy Counterπ
Credit -- Xx4Fxπ
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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CODE LEAKS
Video
pcall(function()
local SKillInfo = require("GameLua.Mod.BaseMod.Client.KillInfoTips.KillInfo")
if not SKillInfo or not SKillInfo.__inner_impl then
return
end
local impl = SKillInfo.__inner_impl
local O_FileItem = impl.FileItem
if O_FileItem and not impl.__YellowKill_FileItem_Hooked then
impl.__YellowKill_FileItem_Hooked = true
impl.FileItem = function(self, DamageRecordData)
if not self or not DamageRecordData then
return O_FileItem(self, DamageRecordData)
end
local isLocalPlayer = DamageRecordData.bIamCauser == true
if not isLocalPlayer then
pcall(function()
local hud = slua_GameFrontendHUD
if not hud then return end
local pc = hud:GetPlayerController()
if not pc or not slua.isValid(pc) then return end
local ch = pc:GetPlayerCharacterSafety()
if not ch or not slua.isValid(ch) then return end
local name = ch:GetPlayerNameSafety()
if not name or name == "" then return end
if DamageRecordData.Causer == name
or DamageRecordData.CauserPlayerName == name
or DamageRecordData.CauserRealPlayerName == name then
isLocalPlayer = true
end
end)
end
self.__ModIamCauser = isLocalPlayer
return O_FileItem(self, DamageRecordData)
end
end
local O_UpdateColorLua = impl.UpdateColorLua
if O_UpdateColorLua and not impl.__YellowKill_UpdateColorLua_Hooked then
impl.__YellowKill_UpdateColorLua_Hooked = true
impl.UpdateColorLua = function(
self,
RelationShip,
WeaponAvatarID,
IsUseColor,
UseColor
)
O_UpdateColorLua(
self,
RelationShip,
WeaponAvatarID,
IsUseColor,
UseColor
)
if self.__ModIamCauser then
pcall(function()
if self.Image_WeaponIcon
and slua.isValid(self.Image_WeaponIcon) then
self.Image_WeaponIcon:SetColorAndOpacity(
FLinearColor(1, 1, 0, 1)
)
end
end)
end
end
end
end)
Credit -- ?π
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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β‘2β€1π₯°1π1π1π―1
π β¨ HAPPY RAKSHA BANDHANπ β¨
π« Celebrating the beautiful bond of love, protection, trust & countless memories between brothers and sisters.β€οΈ
A brother may tease you a thousand times,
and a sister may annoy you every single dayβ¦π
but at the end of the day, family always stands together.βΊοΈ
π May this Raksha Bandhan bring endless happiness, success, peace and love into every brother & sisterβs life.β€οΈ Wishing you and your family a very Happy Raksha Bandhan!β€οΈ
ββββββββββββββββββ
πͺ· A bond tied with a thread,
but held together by a lifetime of love.πͺ· ββββββββββββββββββ
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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--by kali
_G.FastCarEnabled = true
_G.FastCarSpeed = 3000.0
function _G.ApplyFastCar()
if not _G.FastCarEnabled then return end
pcall(function()
local PlayerController = slua_GameFrontendHUD and slua_GameFrontendHUD:GetPlayerController()
if not PlayerController then return end
local uCharacter = PlayerController:GetPlayerCharacterSafety()
if not uCharacter then return end
local currentVehicle = uCharacter.CurrentVehicle or (type(uCharacter.GetVehicle) == "function" and uCharacter:GetVehicle())
if slua.isValid(currentVehicle) then
local rootComp = currentVehicle.RootComponent or (type(currentVehicle.K2_GetRootComponent) == "function" and currentVehicle:K2_GetRootComponent())
if slua.isValid(rootComp) and type(rootComp.SetAllPhysicsLinearVelocity) == "function" then
local isAccelerating = false
local moveComp = currentVehicle.VehicleMovement or currentVehicle.MovementComponent
if slua
Credit -- ?π
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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EnemyDirectionArrow150.lua
21.7 KB
π BGMI PUBG 4.5.0 LUA FILEπ
SUPPORT -- BGMI / ALL PUBG x64β‘οΈ
VERSION -- 4.5.0βοΈ
π¨ FOR DEVELOPERS ONLYπ¨
ESP 360Β°β
Credit -- Gloryπ
π₯ By @TrnDravixπ₯ Join Our Chat Groupβ π₯ Join @for_developersπ₯ Join @Code_leak
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π₯1π1π―1