Behind The Scanner Chinese
KurezeEffect 第三階段 - 結局,將於03月18日~03月21日開打 相關規則和資訊: https://community.ingress.com/en/discussion/18530/kureze-effect-finale/p1 ->KurezeEffect 開始時間:03月18日 19:00 P.M. ~ 03月21日 19:00 P.M. ->有 NIASection14 佈署過 Rare Battle Beacon 的中文地區 (Chinese & GMT+8 ) : 投放時間:03月19日…
KurezeEffect 相關 - 第三階段
中文地區 NIASection14 所投放的 Rare Battle Beacons 不受夏令時間影響,將如常在03月19日 14:30 P.M. ~17:30 P.M. GMT+8 作賽。
相關資訊:https://t.me/NianticOfficial/277
中文地區 NIASection14 所投放的 Rare Battle Beacons 不受夏令時間影響,將如常在03月19日 14:30 P.M. ~17:30 P.M. GMT+8 作賽。
相關資訊:https://t.me/NianticOfficial/277
Telegram
Ingress
If your country or region is still observing daylight saving time (for example, New Zealand until 3 April), please be advised that NIA-deployed Battle Beacons are scheduled for 15:30-18:30 local time.
Regions not observing DST will see Battle Beacons scheduled…
Regions not observing DST will see Battle Beacons scheduled…
Behind The Scanner Chinese
KurezeEffect 第三階段 - 結局,將於03月18日~03月21日開打 相關規則和資訊: https://community.ingress.com/en/discussion/18530/kureze-effect-finale/p1 ->KurezeEffect 開始時間:03月18日 19:00 P.M. ~ 03月21日 19:00 P.M. ->有 NIASection14 佈署過 Rare Battle Beacon 的中文地區 (Chinese & GMT+8 ) : 投放時間:03月19日…
KurezeEffect RBB 中文地區時間 14:30 P.M. ~17:30 P.M.
相關時間:
https://bit.ly/3u8CS6w
相關資訊:https://t.me/NianticOfficial/278
相關時間:
https://bit.ly/3u8CS6w
相關資訊:https://t.me/NianticOfficial/278
Behind The Scanner Chinese
KurezeEffect 第三階段 - 結局,將於03月18日~03月21日開打 相關規則和資訊: https://community.ingress.com/en/discussion/18530/kureze-effect-finale/p1 ->KurezeEffect 開始時間:03月18日 19:00 P.M. ~ 03月21日 19:00 P.M. ->有 NIASection14 佈署過 Rare Battle Beacon 的中文地區 (Chinese & GMT+8 ) : 投放時間:03月19日…
KurezeEffect RBB 的中文地區時間是 14:30 P.M. ~ 17:30 P.M.
而 NIASection14 在該地部署最後一波 RBB 的時間是17:53P.M. ,比原本的時間較遲,請注意時間。
相關表格:
https://bit.ly/3u8CS6w
相關資訊:
https://t.me/NianticOfficial/280
而 NIASection14 在該地部署最後一波 RBB 的時間是17:53P.M. ,比原本的時間較遲,請注意時間。
相關表格:
https://bit.ly/3u8CS6w
相關資訊:
https://t.me/NianticOfficial/280
Phase 3 of Kureze Effect is still going on and the interim results are as follows:
Agent-deployed Rare Battle Beacon: ENL 15,065 vs 14,211 RES
NIA-deployed Rare Battle Beacon: ENL 107,575 vs 60,580 RES
NIA-deployed Rare Battle Beacon on ITO EN Portals: ENL 85,400 vs 55,040 RES
NIA-deployed Rare Battle Beacon on SoftBank Portals: ENL 49,425 vs 36,100 RES
(as of 19 Mar 2022 7:30 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
Agent-deployed Rare Battle Beacon: ENL 15,065 vs 14,211 RES
NIA-deployed Rare Battle Beacon: ENL 107,575 vs 60,580 RES
NIA-deployed Rare Battle Beacon on ITO EN Portals: ENL 85,400 vs 55,040 RES
NIA-deployed Rare Battle Beacon on SoftBank Portals: ENL 49,425 vs 36,100 RES
(as of 19 Mar 2022 7:30 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
XM Profiler 一號機將在2022年03月24日從東京的台場撤走和維修。
2016~2022.03.24 (6 years)
XM-Profiler 是由伊藤園 ITO En 與 Ingress 合作開發,是一台擁有實體、真實位置和 Ingress Portal 的特殊機器。機器實體畫面可以顯示該 Portal 的狀態和佔領的 Agent Name。
相關資訊:https://twitter.com/itoen_vd/status/1505016219778400258?s=21
2016~2022.03.24 (6 years)
XM-Profiler 是由伊藤園 ITO En 與 Ingress 合作開發,是一台擁有實體、真實位置和 Ingress Portal 的特殊機器。機器實體畫面可以顯示該 Portal 的狀態和佔領的 Agent Name。
相關資訊:https://twitter.com/itoen_vd/status/1505016219778400258?s=21
Phase 3 of Kureze Effect is still going on and the interim results are as follows:
Agent-deployed Rare Battle Beacon: ENL 48,022 vs 47,874 RES
NIA-deployed Rare Battle Beacon: ENL 444,165 vs 416,060 RES
NIA-deployed Rare Battle Beacon on ITO EN Portals: ENL 113,780 vs 72,955 RES
NIA-deployed Rare Battle Beacon on SoftBank Portals: ENL 66,050 vs 48,105 RES
(as of 19 Mar 2022 16:00 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
Agent-deployed Rare Battle Beacon: ENL 48,022 vs 47,874 RES
NIA-deployed Rare Battle Beacon: ENL 444,165 vs 416,060 RES
NIA-deployed Rare Battle Beacon on ITO EN Portals: ENL 113,780 vs 72,955 RES
NIA-deployed Rare Battle Beacon on SoftBank Portals: ENL 66,050 vs 48,105 RES
(as of 19 Mar 2022 16:00 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
Phase 3 of Kureze Effect is still going on and the interim results are as follows:
Agent-deployed Rare Battle Beacon: ENL 77,912 vs 74,349 RES
NIA-deployed Rare Battle Beacon: ENL 567,450 vs 526,930 RES
NIA-deployed Rare Battle Beacon on ITO EN Portals: ENL 113,780 vs 72,955 RES
NIA-deployed Rare Battle Beacon on SoftBank Portals: ENL 66,050 vs 48,105 RES
(as of 20 Mar 2022 01:30 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
Agent-deployed Rare Battle Beacon: ENL 77,912 vs 74,349 RES
NIA-deployed Rare Battle Beacon: ENL 567,450 vs 526,930 RES
NIA-deployed Rare Battle Beacon on ITO EN Portals: ENL 113,780 vs 72,955 RES
NIA-deployed Rare Battle Beacon on SoftBank Portals: ENL 66,050 vs 48,105 RES
(as of 20 Mar 2022 01:30 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
Phase 3 of Kureze Effect is still going on and the interim results are as follows:
·Agent-deployed Rare Battle Beacon:
ENL 97,305 vs 93,046 RES
·NIA-deployed Rare Battle Beacon:
ENL 567,900 vs 530,530 RES
(as of 20 Mar 2022 12:30 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
·Agent-deployed Rare Battle Beacon:
ENL 97,305 vs 93,046 RES
·NIA-deployed Rare Battle Beacon:
ENL 567,900 vs 530,530 RES
(as of 20 Mar 2022 12:30 UTC)
相關資訊:https://community.ingress.com/en/discussion/18690/kureze-effect-finale-interim-report
Agents,
Excellent work in battling for control over the Kureze Effect last weekend. The final results are as follows:
Phase 1
·ENL 1,147,662 vs 1,054,633 RES
Phase 2
·ENL 975,145 vs 963,509 RES
Phase 3
·Agent-deployed: ENL 151,186 vs 136,960 RES
·NIA-deployed: ENL 567,900 vs 530,530 RES
·NIA-deployed on ITO EN Portals: ENL 113,780 vs 72,955 RES
·NIA-deployed on SoftBank Portals: ENL 66,050 vs 48,105 RES
相關資訊:https://community.ingress.com/en/discussion/18718/kureze-effect-finale-final-report#latest
Excellent work in battling for control over the Kureze Effect last weekend. The final results are as follows:
Phase 1
·ENL 1,147,662 vs 1,054,633 RES
Phase 2
·ENL 975,145 vs 963,509 RES
Phase 3
·Agent-deployed: ENL 151,186 vs 136,960 RES
·NIA-deployed: ENL 567,900 vs 530,530 RES
·NIA-deployed on ITO EN Portals: ENL 113,780 vs 72,955 RES
·NIA-deployed on SoftBank Portals: ENL 66,050 vs 48,105 RES
相關資訊:https://community.ingress.com/en/discussion/18718/kureze-effect-finale-final-report#latest
Forwarded from Ingress 中文
#KurezeEffect 塵埃落定,由啟蒙軍以 3.02百萬比2.81百萬勝出。感謝各位參與此役,唯迷霧尚未散息。詳細比分請見:https://bit.ly/ING-KurezeEff-Finale_EN
Ingress
Kureze Effect - Finale - Final Report
Agents, Excellent work in battling for control over the Kureze Effect last weekend. The final results are as follows:
Forwarded from Ingress
Has Nemesis returned? From Thur, 31 Mar 1600 UTC to Thur, 7 Apr 1600 UTC, the following will be enabled for the duration of this event:
- Links shorter than 500m in length can be created under Fields (all other preconditions still apply)
- 41-minute Drone cooldown
Agents can earn a three-tier medal based on their participation during the event window! To help, a new metric will be activated on the Agent Profile to track event progress. #IngressComicSans
EN: https://bit.ly/3D1xx4T
JP: https://bit.ly/3N5Env7
- Links shorter than 500m in length can be created under Fields (all other preconditions still apply)
- 41-minute Drone cooldown
Agents can earn a three-tier medal based on their participation during the event window! To help, a new metric will be activated on the Agent Profile to track event progress. #IngressComicSans
EN: https://bit.ly/3D1xx4T
JP: https://bit.ly/3N5Env7
Comic Sans 活動挑戰
Comic Sans 挑戰獎牌:
青銅:創建 4 個 Link
白銀:創建 41 個 Link
黃金:創建 401 個 Link
活動時間:04月01日 00:00 A.M.至04月08日 00:00 A.M.
在此期間
· 在 field 內,可以創建不超过 500 米 Link
· 無人機冷卻時間縮短至41分鐘
獎牌售賣:
· 2021 - The Sakura Collection medals, 2500 CMU*1×3 (限定於03月21日~05月02日)
· Limited-time Comic Sans medal, 2500 CMU (New, Coming Soon)
相關資訊:https://community.ingress.com/en/discussion/18721/comic-sans-link-challenge
Comic Sans 挑戰獎牌:
青銅:創建 4 個 Link
白銀:創建 41 個 Link
黃金:創建 401 個 Link
活動時間:04月01日 00:00 A.M.至04月08日 00:00 A.M.
在此期間
· 在 field 內,可以創建不超过 500 米 Link
· 無人機冷卻時間縮短至41分鐘
獎牌售賣:
· 2021 - The Sakura Collection medals, 2500 CMU*1×3 (限定於03月21日~05月02日)
· Limited-time Comic Sans medal, 2500 CMU (New, Coming Soon)
相關資訊:https://community.ingress.com/en/discussion/18721/comic-sans-link-challenge
Forwarded from Ingress 中文
他們說 Nemesis 回來了,可是這人怎麼怪怪的~ 請大家來幫忙調查看看?由四月一日到四月七日,創建連結以取得 Comic Sans 勳章!閣下的特工個人資料頁上將會列出相關進度。
同時:
- 即使在控制區域之下,亦可建立不長於500米的連線(其他連線法則仍然適用)
- 遙控機冷卻時間減至41分鐘
詳情請見:https://bit.ly/3D1xx4T
#IngressComicSans
同時:
- 即使在控制區域之下,亦可建立不長於500米的連線(其他連線法則仍然適用)
- 遙控機冷卻時間減至41分鐘
詳情請見:https://bit.ly/3D1xx4T
#IngressComicSans
一場在 Niantic Social 的 Q&A 活動
為慶祝 Niantic Social 面向所有 Ingress Agent 推出,Brian Rose (Senior Producer) 將於 Niantic Social 主持一場現場問答 。
參與方式:在 Niantic Social 的 Ingress Official 留下你想問的問題,然後 Brain 會盡力回答。
參與時間:
·2022年03月25日 (GMT+8)
02:00 A.M. (GMT+8) 開始#qa-questions 接收問題
·03:00 A.M. (GMT+8) Brian 將在#qa-answers 回覆相關問題
相關資訊:https://community.ingress.com/en/discussion/18740/live-q-a-with-brian-rose-23-march
為慶祝 Niantic Social 面向所有 Ingress Agent 推出,Brian Rose (Senior Producer) 將於 Niantic Social 主持一場現場問答 。
參與方式:在 Niantic Social 的 Ingress Official 留下你想問的問題,然後 Brain 會盡力回答。
參與時間:
·2022年03月25日 (GMT+8)
02:00 A.M. (GMT+8) 開始#qa-questions 接收問題
·03:00 A.M. (GMT+8) Brian 將在#qa-answers 回覆相關問題
相關資訊:https://community.ingress.com/en/discussion/18740/live-q-a-with-brian-rose-23-march
Behind The Scanner Chinese
一場在 Niantic Social 的 Q&A 活動 為慶祝 Niantic Social 面向所有 Ingress Agent 推出,Brian Rose (Senior Producer) 將於 Niantic Social 主持一場現場問答 。 參與方式:在 Niantic Social 的 Ingress Official 留下你想問的問題,然後 Brain 會盡力回答。 參與時間: ·2022年03月25日 (GMT+8) 02:00 A.M. (GMT+8) 開始#qa-questions…
Niantic Social 的 Ingress #qa-questions 現在可以留下想問的問題。