Truthseeker: If there needs to be a prose-like prompt for the puzzle, the Tethered Hand would write down some snippets. Agent Furey will transform them into eloquent language.
Truthseeker: If a full piece of intel was used as the puzzle, then Tethered Hand would scheme with Agent Furey about what incidents would happen next in our world.
Truthseeker: Agent Furey will start his mind-factory and intercept these dialogue transcripts. Nemesis and our world has a lot of similar events, just as 1218 did apparently.
Truthseeker: 75% of the time is spent on preparation. Tethered Hand first looks for some intuitive keywords and tones they want for the puzzle.
Truthseeker: If it is a Live Drop, Tethered Hand will do some archive digging with their accomplice Agent Furey. Agent Furey is a very experienced writer. The 2 of them look into the past, present, and future of 1218, Osiris, Nemesis Node for reference of historical incidents.
Truthseeker: Tethered Hand then sandbox in their mind what’s the most on-theme and feasible method plus appearance for this puzzle.
Truthseeker: After that is research. Verifying there are matching locations and Portals in the world in order to execute the plan. At the same time, cross research that the context of the puzzle allows enough comprehension for Agents globally.
Truthseeker: Equally important, rotate between areas to give them priority knowledge over the premise. Balance access and motivating Agents to connect across national boundaries. Making sure the puzzle prompt and Portal isn’t controversial is also important.
Truthseeker: Once preparation is mostly done, then comes the crafting of the challenges, which includes visual design, hiding the clues, setting up the reward...etc.
Truthseeker: The final 5-10%, is to sometimes share the new ‘rules’ without giving away the puzzle with the Vanguard Group, to get some initial feedback. They helped catch a lot of the loopholes and make the rule language waterproof.
Truthseeker: Well, as we learned, you can’t underestimate Agent creativity.
Alex: You shaped ADA, before TH revealed itself, did you sense you're connecting with something familiar?
Truthseeker: I felt I was encountering an entity that was similarly manipulative. and the TH also did 'game' experiments on us all like ADA would, regardless of our feelings.
Truthseeker: But did I recognize her throughout the process? I definitely did not.
Alex: About the chess game between Stein Lightman and Myriad, it seemed Myriad used black queen to take out Lightman's bishop, but this all but guaranteed Myriad's loss.
Alex: Why did Myriad choose to do this? In Nemesis' preview, there has been a white bishop in Lightman's hand. Is that white bishop Lightman?
Truthseeker: To answer the second question, Lightman does seem like the bishop, if Devra is considered to be the Queen or King of Resistance.
Truthseeker: The first part is a mystery to me. Perhaps Myriad is trying to make a point about Nemesis having seen real world destruction.
Truthseeker: Death on the chess board is but a game to her?? I'm pure guessing now haha.