Android Emulators Updates
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Daily Android emulator updates, performance improvements, compatibility fixes, and gaming news.

Coverage includes Nintendo Switch, PS2, PSP, GameCube, Wii, 3DS, and other emulator updates for Android devices, with changelogs, driver optimizations, FPS im
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android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format for Vulkan GXM compatibility
๐ŸŒธ Add motion support for Android devices
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride included in Vulkan
๐ŸŒธ Fix crash when using clean setup in user management
๐ŸŒธ Allow browsing apps list with keyboard/controller on Android
๐ŸŒธ Implement visibility increment mode for Gxm and Vulkan
๐ŸŒธ Fix issue with inPitch and width differences in JpegEncoder
๐ŸŒธ Update firmware website for regions
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix draw background position
๐ŸŒธ Improve YUV format compatibility for JpegUser module
๐ŸŒธ More accurate implementation of message pipes
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#cc8aa97c
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fixed U8U3U3U2 texture format conversion
๐ŸŒธ Stubbed U8U3U3U2 format for Vulkan GXM
๐ŸŒธ Added motion support for games
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handled reading surfaces with stride in Vulkan
๐ŸŒธ Fixed crash with clean setup in user management
๐ŸŒธ Allowed KB/controller browsing in apps list
๐ŸŒธ Implemented visibility increment mode for Gxm/Vulkan
๐ŸŒธ Fixed JpegEncoderCsc pitch and width mismatch
๐ŸŒธ Updated firmware website regions
๐ŸŒธ Fixed Vulkan surface cache extension issue
๐ŸŒธ Implemented sceFiberGetInfo, sceGxmShaderPatcherGetUserData
๐ŸŒธ Fixed draw background position
๐ŸŒธ Improved YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate message pipe implementation
๐ŸŒธ Fixed stencil and depth sampling
๐ŸŒธ Implemented visibility buffer with occlusion queries
๐ŸŒธ Added bicubic filter shader
๐ŸŒธ Removed SceGxmProgram.grammar
๐ŸŒธ Added Vulkan validation layer option
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ก 02/03/2026
#736ef019
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Renderer: Handle surface reading with stride included
๐ŸŒธ Vulkan: Stub fmt U8U3U3U2
๐ŸŒธ Motion: Add motion support
๐ŸŒธ SceVideodec: Set resolution for sceAvcdecDecode
๐ŸŒธ GUI: Fix crash with clean setup
๐ŸŒธ GUI: Allow keyboard/controller browsing in apps list
๐ŸŒธ SceGxm/Vulkan: Implement visibility increment mode
๐ŸŒธ SceJpegEncoderCsc: Fix pitch/width mismatch
๐ŸŒธ GUI: Update firmware website regions
๐ŸŒธ Renderer/GL: Fix surface cache extension
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData
๐ŸŒธ GUI: Fix draw background position
๐ŸŒธ SceJpegUser: Improved YUV format compatibility
๐ŸŒธ Kernel sync-primitives: More accurate message pipes
๐ŸŒธ Renderer: Fix stencil and depth sampling
๐ŸŒธ SceGxm/Vulkan: Implement visibility buffer using occlusion queries
๐ŸŒธ Shaders-builtin: Add bicubic filter
๐ŸŒธ Config: Add Vulkan validation layer option
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ก 02/03/2026
#24309fad
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format in Vulkan GXM conversion
๐ŸŒธ Add motion support and basic structure
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride included in Vulkan
๐ŸŒธ Fix crash in user management with clean setup
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility increment mode for Gxm and Vulkan
๐ŸŒธ Fix JpegEncoderCsc issue with differing inPitch and width
๐ŸŒธ Update firmware website regions
๐ŸŒธ Fix Surface cache extension issue in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix draw background position
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate message pipe implementation
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ Implement visibility buffer using occlusion queries in Gxm/Vulkan
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ก 02/03/2026
#0f60805f
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 to U8U8U8U8 in texture renderer
๐ŸŒธ Stub U8U3U3U2 format in Vulkan GXM conversion
๐ŸŒธ Add basic structure and support for motion input
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride in Vulkan renderer
๐ŸŒธ Fix crash in user management on clean setup
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility increment mode for Gxm/Vulkan
๐ŸŒธ Fix issue when inPitch and width differ in JpegEncoder
๐ŸŒธ Update firmware website link for regions
๐ŸŒธ Fix issue when surface cache is extended in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData
๐ŸŒธ Fix position of draw background
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate implementation of message pipes
๐ŸŒธ Fix stencil and depth sampling in renderer
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ก 02/03/2026
#84bfe60c
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer
๐ŸŒธ Add basic motion support for games
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle surface reading with stride in Vulkan
๐ŸŒธ Fix crash when using clean setup in user management
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan
๐ŸŒธ Fix issue with sceJpegEncoderCsc when inPitch != width
๐ŸŒธ Update firmware website link for regions
๐ŸŒธ Fix issue when surface cache is extended in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix draw background position
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate implementation of message pipes
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ก 02/03/2026
#67608476
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Implement visibility increment mode for Vulkan
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer
๐ŸŒธ Handle reading surfaces with stride in Vulkan
๐ŸŒธ Fix crash when using clean setup for user management
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ Add bicubic filter for shaders
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ More accurate implementation of message pipes
๐ŸŒธ Fix stencil and depth sampling in renderer
๐ŸŒธ Add option for Vulkan validation layer
๐ŸŒธ Implement stubbed functions for sceJpegEncUser
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Fix issue when inPitch and width are different for sceJpegEncoderCsc
๐ŸŒธ Update firmware website of regions
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ก 02/03/2026
#5f07cd74
๐Ÿ‘1
Eden-Android-464212393e-chromeos.apk
26.1 MB
๐ŸŒ™ NIGHTLY v1772476568.464212393e
๐ŸŒธ ๐Ÿ–ฅ๏ธ ChromeOS / x86_64
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fine-tuned Vulkan frame pacing
๐ŸŒธ Fixed Vulkan rendering and synchronization
๐ŸŒธ Enabled cubic filtering on PowerVR GPUs
๐ŸŒธ Added IntSetting for static theme, green default
๐ŸŒธ Fixed manual game pause after Android sleep
๐ŸŒธ Updated Rescale Toggle description for Intel GPUs
๐ŸŒธ Prevented program-image reallocations in NSO+KIP loading
๐ŸŒธ Stubbed audio output volume auto-tune functions
๐ŸŒธ Implemented IApplicationManagerInterface::GetTotalSpaceSize
๐ŸŒธ Added "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disabled VSync when Turbo Mode is enabled
๐ŸŒธ Fixed language index mismatches
๐ŸŒธ Added Applets Tab to Per-Game Configurations
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Vulkan #Audio
โ‘ก 02/03/2026
#b740ab87
๐Ÿ‘1
Eden-Android-464212393e-legacy.apk
25.5 MB
๐ŸŒ™ NIGHTLY v1772476568.464212393e
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fine-tuned Vulkan frame pacing
๐ŸŒธ Fixed Vulkan rendering and synchronization
๐ŸŒธ Enabled cubic filtering on PowerVR GPUs
๐ŸŒธ Added IntSetting for static theme, green default
๐ŸŒธ Fixed manual game pause after Android sleep
๐ŸŒธ Updated Rescale Toggle description for Intel GPUs
๐ŸŒธ Prevented program-image reallocations in NSO+KIP loading
๐ŸŒธ Stubbed audio output volume auto-tune functions
๐ŸŒธ Implemented IApplicationManagerInterface::GetTotalSpaceSize
๐ŸŒธ Added "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disabled VSync when Turbo Mode is enabled
๐ŸŒธ Fixed language index mismatches
๐ŸŒธ Added Applets Tab to Per-Game Configurations
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Vulkan #Audio
โ‘ก 02/03/2026
#b740ab87
โค1๐Ÿ‘1
Eden-Android-464212393e-optimized.apk
25.3 MB
๐ŸŒ™ NIGHTLY v1772476568.464212393e
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fine-tuned Vulkan frame pacing
๐ŸŒธ Fixed Vulkan rendering and synchronization
๐ŸŒธ Enabled cubic filtering on PowerVR GPUs
๐ŸŒธ Added IntSetting for static theme, green default
๐ŸŒธ Fixed manual game pause after Android sleep
๐ŸŒธ Updated Rescale Toggle description for Intel GPUs
๐ŸŒธ Prevented program-image reallocations in NSO+KIP loading
๐ŸŒธ Stubbed audio output volume auto-tune functions
๐ŸŒธ Implemented IApplicationManagerInterface::GetTotalSpaceSize
๐ŸŒธ Added "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disabled VSync when Turbo Mode is enabled
๐ŸŒธ Fixed language index mismatches
๐ŸŒธ Added Applets Tab to Per-Game Configurations
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Vulkan #Audio
โ‘ก 02/03/2026
#b740ab87
โค1๐Ÿ‘1
Eden-Android-464212393e-standard.apk
25.3 MB
๐ŸŒ™ NIGHTLY v1772476568.464212393e
๐ŸŒธ ๐Ÿ“ฑ Android Standard
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fine-tuned Vulkan frame pacing
๐ŸŒธ Fixed Vulkan rendering and synchronization
๐ŸŒธ Enabled cubic filtering on PowerVR GPUs
๐ŸŒธ Added IntSetting for static theme, green default
๐ŸŒธ Fixed manual game pause after Android sleep
๐ŸŒธ Updated Rescale Toggle description for Intel GPUs
๐ŸŒธ Prevented program-image reallocations in NSO+KIP loading
๐ŸŒธ Stubbed audio output volume auto-tune functions
๐ŸŒธ Implemented IApplicationManagerInterface::GetTotalSpaceSize
๐ŸŒธ Added "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disabled VSync when Turbo Mode is enabled
๐ŸŒธ Fixed language index mismatches
๐ŸŒธ Added Applets Tab to Per-Game Configurations
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Vulkan #Audio
โ‘ก 02/03/2026
#b740ab87
โค2๐Ÿ‘2๐Ÿ”ฅ1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format for Vulkan.
๐ŸŒธ Add motion support and basic structure.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride included in Vulkan.
๐ŸŒธ Fix crash when using clean setup in user management.
๐ŸŒธ Allow browsing apps list with keyboard/controller.
๐ŸŒธ Implement visibility increment mode for SceGxm and Vulkan.
๐ŸŒธ Fix issue with different inPitch and width in sceJpegEncoderCsc.
๐ŸŒธ Update firmware website for regions.
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer.
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐ŸŒธ Fix position of draw background.
๐ŸŒธ Improved YUV format compatibility for sceJpegUser.
๐ŸŒธ More accurate implementation of message pipes.
๐ŸŒธ Fix stencil and depth sampling.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ข 03/03/2026
#4e951e36
๐Ÿ‘2
azahar-2125.0-alpha3-android-googleplay.apk
47.1 MB
๐ŸŒ™ AZAHAR 2125.0-alpha3
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Updated translations via Transifex
๐ŸŒธ Remove '-android' suffix from Android libretro core filename
๐ŸŒธ Configuration backend improvements Pt. 1
๐ŸŒธ video-core: Move shader and pipeline compilation into separate workers
๐ŸŒธ libretro: add portability-subset extension if required
๐ŸŒธ android: Add auto-map controller button with long-press to clear all bindings
๐ŸŒธ Ability to select which layouts to cycle with the cycle layout hotkey
๐ŸŒธ Android: Hotkey Enable Button
๐ŸŒธ hide portrait layout menu on landscape and vice versa
๐ŸŒธ Implement integer scaling
๐ŸŒธ artic-base-client: Fix high cpu usage
๐ŸŒธ video-core: vk-texture-runtime: Refactor and fix resource leak
๐ŸŒธ video-core: Apply texture filter to color surfaces
๐ŸŒธ citra-meta: Use dedicated GPU by default on AMD
๐ŸŒธ libretro: default system type to New 3DS
๐ŸŒธ libretro: better safety on vkDevice feature checks
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Azahar #Android #Emulator
#Vulkan #Controller
โ‘ข 03/03/2026
#51b900a9
โค1๐Ÿ‘1
azahar-2125.0-alpha3-android-vanilla.apk
47.1 MB
๐ŸŒ™ AZAHAR 2125.0-alpha3
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Updated translations via Transifex
๐ŸŒธ Remove '-android' suffix from Android libretro core filename
๐ŸŒธ Configuration backend improvements Pt. 1
๐ŸŒธ video-core: Move shader and pipeline compilation into separate workers
๐ŸŒธ libretro: add portability-subset extension if required
๐ŸŒธ android: Add auto-map controller button with long-press to clear all bindings
๐ŸŒธ Ability to select which layouts to cycle with the cycle layout hotkey
๐ŸŒธ Android: Hotkey Enable Button
๐ŸŒธ hide portrait layout menu on landscape and vice versa
๐ŸŒธ Implement integer scaling
๐ŸŒธ artic-base-client: Fix high cpu usage
๐ŸŒธ video-core: vk-texture-runtime: Refactor and fix resource leak
๐ŸŒธ video-core: Apply texture filter to color surfaces
๐ŸŒธ citra-meta: Use dedicated GPU by default on AMD
๐ŸŒธ libretro: default system type to New 3DS
๐ŸŒธ libretro: better safety on vkDevice feature checks
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Azahar #Android #Emulator
#Vulkan #Controller
โ‘ข 03/03/2026
#51b900a9
๐Ÿ‘1
azahar-2125.0-alpha4-android-googleplay.apk
47.1 MB
๐ŸŒ™ AZAHAR 2125.0-alpha4
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fixed invalid default config content crash on Android
๐ŸŒธ Removed '-android' suffix from Android libretro core filename
๐ŸŒธ Configuration backend improvements
๐ŸŒธ Video-core: Move shader and pipeline compilation into separate workers
๐ŸŒธ Libretro: add portability-subset extension if required
๐ŸŒธ Android: Add auto-map controller button with long-press
๐ŸŒธ Ability to select which layouts to cycle with the cycle layout hotkey
๐ŸŒธ Android: Hotkey Enable Button
๐ŸŒธ Hide portrait layout menu on landscape and vice versa
๐ŸŒธ Implement integer scaling
๐ŸŒธ Artic-base-client: Fix high cpu usage
๐ŸŒธ Video-core: vk-texture-runtime: Refactor and fix resource leak
๐ŸŒธ Video-core: Apply texture filter to color surfaces
๐ŸŒธ Libretro: default system type to New 3DS
๐ŸŒธ Libretro: better safety on vkDevice feature checks
๐ŸŒธ Libretro: better load failure check
๐ŸŒธ Libretro core: Add some ifdefs
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Azahar #Android #Emulator
#Vulkan #Controller
โ‘ข 03/03/2026
#d06589d9
๐Ÿ‘2
azahar-2125.0-alpha4-android-vanilla.apk
47.1 MB
๐ŸŒ™ AZAHAR 2125.0-alpha4
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Fixed invalid default config content crash on Android
๐ŸŒธ Removed '-android' suffix from Android libretro core filename
๐ŸŒธ Configuration backend improvements
๐ŸŒธ Video-core: Move shader and pipeline compilation into separate workers
๐ŸŒธ Libretro: add portability-subset extension if required
๐ŸŒธ Android: Add auto-map controller button with long-press
๐ŸŒธ Ability to select which layouts to cycle with the cycle layout hotkey
๐ŸŒธ Android: Hotkey Enable Button
๐ŸŒธ Hide portrait layout menu on landscape and vice versa
๐ŸŒธ Implement integer scaling
๐ŸŒธ Artic-base-client: Fix high cpu usage
๐ŸŒธ Video-core: vk-texture-runtime: Refactor and fix resource leak
๐ŸŒธ Video-core: Apply texture filter to color surfaces
๐ŸŒธ Libretro: default system type to New 3DS
๐ŸŒธ Libretro: better safety on vkDevice feature checks
๐ŸŒธ Libretro: better load failure check
๐ŸŒธ Libretro core: Add some ifdefs
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Azahar #Android #Emulator
#Vulkan #Controller
โ‘ข 03/03/2026
#d06589d9
๐Ÿ‘1
android-latest.apk
16.5 MB
๐Ÿ’ฅ VITA3K continuous
๐Ÿ”ฅ ๐Ÿ“ฑ Android
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
โ—† CHANGELOG
๐Ÿ”ฅ Convert U8U3U3U2 texture format to U8U8U8U8
๐Ÿ”ฅ Stub U8U3U3U2 format for Vulkan GXM conversion
๐Ÿ”ฅ Add motion support for Android devices
๐Ÿ”ฅ Set resolution for sceAvcdecDecode
๐Ÿ”ฅ Handle reading surfaces with stride in Vulkan renderer
๐Ÿ”ฅ Fix crash when using clean setup in user management
๐Ÿ”ฅ Allow browsing apps list with keyboard/controller
๐Ÿ”ฅ Implement visibility increment mode for SceGxm/Vulkan
๐Ÿ”ฅ Fix issue when inPitch and width differ in JpegEncoderCsc
๐Ÿ”ฅ Update firmware website link for regions
๐Ÿ”ฅ Fix issue when Surface cache is extended in GL renderer
๐Ÿ”ฅ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐Ÿ”ฅ Fix position of draw background
๐Ÿ”ฅ Improved YUV format compatibility for sceJpegUser
๐Ÿ”ฅ More accurate implementation of message pipes
๐Ÿ”ฅ Fix stencil and depth sampling
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘ฃ 04/03/2026
#5efa7bd5
๐Ÿ‘1
Eden-Android-9d2341eaea-chromeos.apk
26.1 MB
๐Ÿ’ฅ NIGHTLY v1772649440.9d2341eaea
๐Ÿ”ฅ ๐Ÿ–ฅ๏ธ ChromeOS / x86_64
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
โ—† CHANGELOG
๐Ÿ”ฅ Fixed dual-source blending in Vulkan
๐Ÿ”ฅ Fine-tuned Vulkan frame pacing logic
๐Ÿ”ฅ Fixed Vulkan rendering and synchronization
๐Ÿ”ฅ Enabled VK-IMG-filter-cubic on PowerVR
๐Ÿ”ฅ Disabled float16 math on non-MESA AMD drivers
๐Ÿ”ฅ Disabled Vulkan vsync when Turbo Mode is enabled
๐Ÿ”ฅ Added static theme setting, green is default
๐Ÿ”ฅ Fixed manual game pause after Android sleep
๐Ÿ”ฅ Updated Rescale Toggle Description for Intel GPUs
๐Ÿ”ฅ Prevented program-image reallocations in NSO/KIP loading
๐Ÿ”ฅ Stubbed audio output volume auto-tune functions
๐Ÿ”ฅ Implemented IApplicationManagerInterface::GetTotalSpaceSize
๐Ÿ”ฅ Added "Enable Legacy Rescale Pass" toggle
๐Ÿ”ฅ Fixed Applets tab issues with titlebar filter
๐Ÿ”ฅ Fixed language index mismatches
๐Ÿ”ฅ Fixed gradient border card view
๐Ÿ”ฅ Fixed audio device output volume auto-tune
๐Ÿ”ฅ Fixed Vulkan image layout issues
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
#Eden #Switch #Android
#PowerVR #Vulkan #Audio
โ‘ฃ 04/03/2026
#598f6867
๐Ÿ‘1
Eden-Android-9d2341eaea-legacy.apk
25.5 MB
๐Ÿ’ฅ NIGHTLY v1772649440.9d2341eaea
๐Ÿ”ฅ ๐Ÿ“ฑ Android
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
โ—† CHANGELOG
๐Ÿ”ฅ Fixed dual-source blending in Vulkan
๐Ÿ”ฅ Fine-tuned Vulkan frame pacing logic
๐Ÿ”ฅ Fixed Vulkan rendering and synchronization
๐Ÿ”ฅ Enabled VK-IMG-filter-cubic on PowerVR
๐Ÿ”ฅ Disabled float16 math on non-MESA AMD drivers
๐Ÿ”ฅ Disabled Vulkan vsync when Turbo Mode is enabled
๐Ÿ”ฅ Added static theme setting, green is default
๐Ÿ”ฅ Fixed manual game pause after Android sleep
๐Ÿ”ฅ Updated Rescale Toggle Description for Intel GPUs
๐Ÿ”ฅ Prevented program-image reallocations in NSO/KIP loading
๐Ÿ”ฅ Stubbed audio output volume auto-tune functions
๐Ÿ”ฅ Implemented IApplicationManagerInterface::GetTotalSpaceSize
๐Ÿ”ฅ Added "Enable Legacy Rescale Pass" toggle
๐Ÿ”ฅ Fixed Applets tab issues with titlebar filter
๐Ÿ”ฅ Fixed language index mismatches
๐Ÿ”ฅ Fixed gradient border card view
๐Ÿ”ฅ Fixed audio device output volume auto-tune
๐Ÿ”ฅ Fixed Vulkan image layout issues
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
#Eden #Switch #Android
#PowerVR #Vulkan #Audio
โ‘ฃ 04/03/2026
#598f6867
๐Ÿ‘1