Android Emulators Updates
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Daily Android emulator updates, performance improvements, compatibility fixes, and gaming news.

Coverage includes Nintendo Switch, PS2, PSP, GameCube, Wii, 3DS, and other emulator updates for Android devices, with changelogs, driver optimizations, FPS im
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android-latest.apk
16.5 MB
๐Ÿ’ฅ VITA3K continuous
๐Ÿ”ฅ ๐Ÿ“ฑ Android
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
โ—† CHANGELOG
๐Ÿ”ฅ Convert U8U3U3U2 texture format to U8U8U8U8.
๐Ÿ”ฅ Stub U8U3U3U2 format in Vulkan renderer.
๐Ÿ”ฅ Add motion support for games.
๐Ÿ”ฅ Set resolution for sceAvcdecDecode.
๐Ÿ”ฅ Handle surface reading with stride in Vulkan.
๐Ÿ”ฅ Fix crash in user management on clean setup.
๐Ÿ”ฅ Allow KB/controller browsing in apps list.
๐Ÿ”ฅ Implement visibility increment mode for GXM/Vulkan.
๐Ÿ”ฅ Fix sceJpegEncoderCsc when inPitch and width differ.
๐Ÿ”ฅ Update firmware website regions.
๐Ÿ”ฅ Fix surface cache extension issue in GL renderer.
๐Ÿ”ฅ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐Ÿ”ฅ Fix background drawing position.
๐Ÿ”ฅ Improve YUV format compatibility for sceJpegUser.
๐Ÿ”ฅ More accurate message pipe implementation.
๐Ÿ”ฅ Fix stencil and depth sampling.
๐Ÿ”ฅ Implement visibility buffer using occlusion queries.
๐Ÿ”ฅ Add bicubic filter for shaders.
๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅยทอœยทห–ยฐ๐Ÿ”ฅ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰˜ 28/02/2026
#12cda38f
๐Ÿ‘1
android-latest.apk
16.5 MB
๐Ÿชท VITA3K continuous
๊’ท ๐Ÿ“ฑ Android
๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท
โ—† CHANGELOG
๐Ÿชท Convert U8U3U3U2 texture format to U8U8U8U8.
๐Ÿชท Stub U8U3U3U2 format in Vulkan renderer.
๐Ÿชท Add basic motion support structure.
๐Ÿชท Set resolution for sceAvcdecDecode.
๐Ÿชท Handle reading surfaces with stride in Vulkan.
๐Ÿชท Fix crash on clean setup in user management.
๐Ÿชท Allow KB/controller browsing in apps list.
๐Ÿชท Implement visibility increment mode for SceGxm/Vulkan.
๐Ÿชท Fix sceJpegEncoderCsc issue with differing inPitch/width.
๐Ÿชท Update firmware website links.
๐Ÿชท Fix Vulkan surface cache extension issue.
๐Ÿชท Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐Ÿชท Fix draw background position.
๐Ÿชท Improve YUV format compatibility for sceJpegUser.
๐Ÿชท More accurate message pipe implementation.
๐Ÿชท Fix stencil and depth sampling.
๐Ÿชท Implement visibility buffer using occlusion queries.
๐Ÿชท Add bicubic filter for shaders.
๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท๊’ฆ๊’ท
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰˜ 28/02/2026
#43d758fa
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸงŠ VITA3K continuous
โ„ ๐Ÿ“ฑ Android
โ„ ยทอœยทห– โ„ ยทอœยทห– โ„ ยทอœยทห– โ„
โ—† CHANGELOG
โ„๏ธ Convert U8U3U3U2 texture format to U8U8U8U8
โ„๏ธ Stub U8U3U3U2 format in Vulkan renderer
โ„๏ธ Add motion support for games
โ„๏ธ Set resolution for sceAvcdecDecode
โ„๏ธ Handle surface reading with stride in Vulkan
โ„๏ธ Fix crash on clean setup in user management
โ„๏ธ Allow KB/controller browsing in apps list
โ„๏ธ Implement visibility increment mode for GXM/Vulkan
โ„๏ธ Fix JPEG encoder when inPitch and width differ
โ„๏ธ Update firmware website regions
โ„๏ธ Fix Surface cache extension issue in GL renderer
โ„๏ธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
โ„๏ธ Fix draw background position
โ„๏ธ Improve YUV format compatibility for sceJpegUser
โ„๏ธ More accurate message pipe implementation
โ„๏ธ Fix stencil and depth sampling
โ„๏ธ Implement visibility buffer using occlusion queries
โ„๏ธ Add bicubic filter for shaders
โ„ ยทอœยทห– โ„ ยทอœยทห– โ„ ยทอœยทห– โ„
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰˜ 28/02/2026
#e121e5f2
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer.
๐ŸŒธ Add basic motion support and structure.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride in Vulkan.
๐ŸŒธ Fix crash on clean setup in user management.
๐ŸŒธ Allow KB/controller browsing in apps list.
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan.
๐ŸŒธ Fix issue with inPitch and width in JpegEncoderCsc.
๐ŸŒธ Update firmware website for regions.
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer.
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐ŸŒธ Fix position of draw background.
๐ŸŒธ Improved YUV format compatibility for sceJpegUser.
๐ŸŒธ More accurate implementation of message pipes.
๐ŸŒธ Fix stencil and depth sampling.
๐ŸŒธ Implement visibility buffer using occlusion queries.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#6f6af2a0
๐Ÿ‘1
๐Ÿ—“๏ธ WEEKLY RECAP โ€” Feb 23 to Mar 01, 2026
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”

36 updates dropped this week across 4 emulators:

๐ŸŽฎ Armsx2 come.nanodata.armsx2-nightly-1.0.8-20260228-1745 โ†’ come.nanodata.armsx2-nightly-1.0.8-20260228-1749 +2 releases
๐ŸŽฎ Nightly v1771872941.213f7b810d โ†’ v1772302957.7de5eb6884 +5 releases
๐ŸŽฎ Vita3K continuous โ†’ continuous +25 releases
๐ŸŽฎ Vita3K Builds 3927 โ†’ 3930 +4 releases

โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
๐Ÿ’ฌ Drop your device + which emulator is running best for you this week ๐Ÿ‘‡

๐Ÿ’ฌ Still on an older version? What's stopping you from updating?

Reply in the comments below ๐Ÿ‘‡
๐Ÿ”ฅ1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format for Vulkan GXM conversion
๐ŸŒธ Add basic structure for motion support
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride included in Vulkan
๐ŸŒธ Fix crash when using clean setup in user management
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility increment mode for SceGxm and Vulkan
๐ŸŒธ Fix sceJpegEncoderCsc when inPitch and width differ
๐ŸŒธ Update firmware website of regions
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix position of draw background
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate implementation of message pipes
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#6c232303
๐Ÿ‘2
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer
๐ŸŒธ Add motion support for games
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride in Vulkan
๐ŸŒธ Fix crash when using clean setup in user management
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan
๐ŸŒธ Fix issue with JpegEncoderCsc when inPitch and width differ
๐ŸŒธ Update firmware website links
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix position of draw background
๐ŸŒธ Improved YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate implementation of message pipes
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ Add bicubic filter for shaders
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#57374a30
๐Ÿ‘1
vita3k-3932-328a79de-android.apk
15.8 MB
๐ŸŽฎ VITA3K BUILDS
โšก๏ธ 3932
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
Corresponding commit: gui/app_context: Add menu item to decrypt all SELF file of the app. package/sce_utils: Some refactor on decrypt fself. (Zangetsu38)
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
โ‘  01/03/2026
๐Ÿ‘2
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer.
๐ŸŒธ Add motion support for games.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride in Vulkan.
๐ŸŒธ Fix crash in user management on clean setup.
๐ŸŒธ Allow KB/controller browsing in apps list.
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan.
๐ŸŒธ Fix JpegEncoder Csc when inPitch and width differ.
๐ŸŒธ Update firmware website link for regions.
๐ŸŒธ Fix Vulkan validation layer option.
๐ŸŒธ Fix surface cache extension issue in GL renderer.
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐ŸŒธ Fix background draw position.
๐ŸŒธ Improve YUV format compatibility for sceJpegUser.
๐ŸŒธ More accurate message pipe implementation.
๐ŸŒธ Fix stencil and depth sampling.
๐ŸŒธ Implement visibility buffer using occlusion queries.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#a235f6e9
๐Ÿ‘1
ARMSX2_22_202603011512-unrestricted-nightly.apk
29.5 MB
๐ŸŽฎ ARMSX2
โšก๏ธ come.nanodata.armsx2-nightly-1.0.8-20260301-1519
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ€ข Switched to new back press API in BootSplashActivity
โ€ข - Introduced proper back handling in MainActivity using latest back press APIs
โ€ข fix: fullscreen mode by removing padding borders. Also Galaxy S23 case that had a special case with
โ€ข fix version num
โ€ข Remove ARMSX2-Mali-Edition submodule and mark libadrenotools as dirty
โ€ข feat: Add stats and customization sections to settings layout
โ€ข ci: Limit concurrent execution of release job
โ€ข Updating config files and scripts
โ€ข chore: Change the order of issue templates
โ€ข chore: Add issue templates
โ€ข ci: Fix failure in building (#87)
โ€ข ci: Enable the artifact to be downloaded
โ€ข refactor: Optimize translations
โ€ข Properly converts over nativeScaling now
โ€ข Fixed gamedb-convert & updated config files
โ€ข refactor: Optimize layout (#77)
โ€ข ci: Ignore
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Armsx2 #Android #Emulator
โ‘  01/03/2026
๐Ÿ‘1
ARMSX2_22_202603011542-unrestricted-nightly.apk
29.5 MB
๐ŸŽฎ ARMSX2
โšก๏ธ come.nanodata.armsx2-nightly-1.0.8-20260301-1550
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ€ข Fix Reflections
โ€ข Switched to new back press API in BootSplashActivity
โ€ข - Introduced proper back handling in MainActivity using latest back press APIs
โ€ข fix: fullscreen mode by removing padding borders. Also Galaxy S23 case that had a special case with
โ€ข fix version num
โ€ข Remove ARMSX2-Mali-Edition submodule and mark libadrenotools as dirty
โ€ข feat: Add stats and customization sections to settings layout
โ€ข ci: Limit concurrent execution of release job
โ€ข Updating config files and scripts
โ€ข chore: Change the order of issue templates
โ€ข chore: Add issue templates
โ€ข ci: Fix failure in building (#87)
โ€ข ci: Enable the artifact to be downloaded
โ€ข refactor: Optimize translations
โ€ข Properly converts over nativeScaling now
โ€ข Fixed gamedb-convert & updated config files
โ€ข refactor: Optimize layout (
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Armsx2 #Android #Emulator
โ‘  01/03/2026
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer.
๐ŸŒธ Add motion support for a better experience.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride in Vulkan.
๐ŸŒธ Fix crash in user management with clean setup.
๐ŸŒธ Allow browsing apps list with keyboard/controller.
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan.
๐ŸŒธ Fix JPEG encoder when inPitch and width differ.
๐ŸŒธ Update firmware website for regional compatibility.
๐ŸŒธ Fix Vulkan stencil and depth sampling.
๐ŸŒธ Implement visibility buffer using occlusion queries.
๐ŸŒธ Add bicubic filter for improved rendering.
๐ŸŒธ Remove SceGxmProgram.grammar.
๐ŸŒธ Add Vulkan validation layer option.
๐ŸŒธ Implement stubbed sceJpegEncUser functions.
๐ŸŒธ Improved YUV format compatibility for JPEG.
๐ŸŒธ More accurate message pipe implementation.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#948543b7
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer.
๐ŸŒธ Add motion support and basic structure.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride in Vulkan.
๐ŸŒธ Fix crash on clean setup in user management.
๐ŸŒธ Allow browsing apps list with keyboard/controller.
๐ŸŒธ Implement visibility increment mode for SceGxm and Vulkan.
๐ŸŒธ Fix JPEG encoder issue with differing inPitch and width.
๐ŸŒธ Update firmware website for regions.
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer.
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐ŸŒธ Fix position of draw background.
๐ŸŒธ Improve YUV format compatibility for sceJpegUser.
๐ŸŒธ More accurate implementation of message pipes.
๐ŸŒธ Fix stencil and depth sampling.
๐ŸŒธ Implement visibility buffer using occlusion queries.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#34ee2808
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer
๐ŸŒธ Add motion support for games
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride in Vulkan
๐ŸŒธ Fix crash when using clean setup in user management
๐ŸŒธ Allow browsing apps list with keyboard/controller
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan
๐ŸŒธ Fix sceJpegEncoderCsc when inPitch and width differ
๐ŸŒธ Update firmware website links
๐ŸŒธ Fix Surface cache extension issue in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix draw background position
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate message pipe implementation
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ Add bicubic filter for shaders
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#63180913
โค1๐Ÿ‘1
Eden-Android-2991bd18ef-chromeos.apk
26.1 MB
๐ŸŒ™ NIGHTLY v1772389381.2991bd18ef
๐ŸŒธ ๐Ÿ–ฅ๏ธ ChromeOS / x86_64
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Enable cubic filtering for PowerVR GPUs
๐ŸŒธ Add static theme setting, default to green
๐ŸŒธ Fix manual game pause persistence after sleep
๐ŸŒธ Update Rescale Toggle description for Intel GPUs
๐ŸŒธ Implement GetTotalSpaceSize for application manager
๐ŸŒธ Add "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disable VSync when Turbo Mode is enabled
๐ŸŒธ Adjust Vertex/Buffer PoD for older Turnip drivers
๐ŸŒธ Use bitset for ABI regset allocations
๐ŸŒธ Fix lost wakeup in fence mode using atomic wait
๐ŸŒธ Disable BCN patch by default
๐ŸŒธ Fix language index mismatches
๐ŸŒธ Add Applets Tab to Per-Game Configurations
๐ŸŒธ Revert Dynarmic IR block changes
๐ŸŒธ Stub audio device volume auto-tune functions
๐ŸŒธ Fix program-image reallocations in NSO+KIP loading
๐ŸŒธ Remove OpenSSL and mbedtls remnants
๐ŸŒธ Fix Applets tab display by removing QEvent::Polish
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Audio
โ‘  01/03/2026
#594bbe44
๐Ÿ‘1
Eden-Android-2991bd18ef-legacy.apk
25.5 MB
๐ŸŒ™ NIGHTLY v1772389381.2991bd18ef
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Enable cubic filtering for PowerVR GPUs
๐ŸŒธ Add static theme setting, default to green
๐ŸŒธ Fix manual game pause persistence after sleep
๐ŸŒธ Update Rescale Toggle description for Intel GPUs
๐ŸŒธ Implement GetTotalSpaceSize for application manager
๐ŸŒธ Add "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disable VSync when Turbo Mode is enabled
๐ŸŒธ Adjust Vertex/Buffer PoD for older Turnip drivers
๐ŸŒธ Use bitset for ABI regset allocations
๐ŸŒธ Fix lost wakeup in fence mode using atomic wait
๐ŸŒธ Disable BCN patch by default
๐ŸŒธ Fix language index mismatches
๐ŸŒธ Add Applets Tab to Per-Game Configurations
๐ŸŒธ Revert Dynarmic IR block changes
๐ŸŒธ Stub audio device volume auto-tune functions
๐ŸŒธ Fix program-image reallocations in NSO+KIP loading
๐ŸŒธ Remove OpenSSL and mbedtls remnants
๐ŸŒธ Fix Applets tab display by removing QEvent::Polish
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Audio
โ‘  01/03/2026
#594bbe44
๐Ÿ‘1
Eden-Android-2991bd18ef-optimized.apk
25.3 MB
๐ŸŒ™ NIGHTLY v1772389381.2991bd18ef
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Enable cubic filtering for PowerVR GPUs
๐ŸŒธ Add static theme setting, default to green
๐ŸŒธ Fix manual game pause persistence after sleep
๐ŸŒธ Update Rescale Toggle description for Intel GPUs
๐ŸŒธ Implement GetTotalSpaceSize for application manager
๐ŸŒธ Add "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disable VSync when Turbo Mode is enabled
๐ŸŒธ Adjust Vertex/Buffer PoD for older Turnip drivers
๐ŸŒธ Use bitset for ABI regset allocations
๐ŸŒธ Fix lost wakeup in fence mode using atomic wait
๐ŸŒธ Disable BCN patch by default
๐ŸŒธ Fix language index mismatches
๐ŸŒธ Add Applets Tab to Per-Game Configurations
๐ŸŒธ Revert Dynarmic IR block changes
๐ŸŒธ Stub audio device volume auto-tune functions
๐ŸŒธ Fix program-image reallocations in NSO+KIP loading
๐ŸŒธ Remove OpenSSL and mbedtls remnants
๐ŸŒธ Fix Applets tab display by removing QEvent::Polish
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Audio
โ‘  01/03/2026
#594bbe44
๐Ÿ‘1
Eden-Android-2991bd18ef-standard.apk
25.3 MB
๐ŸŒ™ NIGHTLY v1772389381.2991bd18ef
๐ŸŒธ ๐Ÿ“ฑ Android Standard
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Enable cubic filtering for PowerVR GPUs
๐ŸŒธ Add static theme setting, default to green
๐ŸŒธ Fix manual game pause persistence after sleep
๐ŸŒธ Update Rescale Toggle description for Intel GPUs
๐ŸŒธ Implement GetTotalSpaceSize for application manager
๐ŸŒธ Add "Enable Legacy Rescale Pass" toggle
๐ŸŒธ Disable VSync when Turbo Mode is enabled
๐ŸŒธ Adjust Vertex/Buffer PoD for older Turnip drivers
๐ŸŒธ Use bitset for ABI regset allocations
๐ŸŒธ Fix lost wakeup in fence mode using atomic wait
๐ŸŒธ Disable BCN patch by default
๐ŸŒธ Fix language index mismatches
๐ŸŒธ Add Applets Tab to Per-Game Configurations
๐ŸŒธ Revert Dynarmic IR block changes
๐ŸŒธ Stub audio device volume auto-tune functions
๐ŸŒธ Fix program-image reallocations in NSO+KIP loading
๐ŸŒธ Remove OpenSSL and mbedtls remnants
๐ŸŒธ Fix Applets tab display by removing QEvent::Polish
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Eden #Switch #Android
#PowerVR #Audio
โ‘  01/03/2026
#594bbe44
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer
๐ŸŒธ Add basic motion support
๐ŸŒธ Set resolution for sceAvcdecDecode
๐ŸŒธ Handle reading surfaces with stride in Vulkan
๐ŸŒธ Fix crash when using clean setup in user management
๐ŸŒธ Allow KB/controller browsing in apps list
๐ŸŒธ Implement visibility increment mode for GXM/Vulkan
๐ŸŒธ Fix JpegEncoderCsc when inPitch and width differ
๐ŸŒธ Update firmware website regions
๐ŸŒธ Fix Surface cache extension issue in GL renderer
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
๐ŸŒธ Fix draw background position
๐ŸŒธ Improve YUV format compatibility for sceJpegUser
๐ŸŒธ More accurate message pipe implementation
๐ŸŒธ Fix stencil and depth sampling
๐ŸŒธ Implement visibility buffer using occlusion queries
๐ŸŒธ Add bicubic filter shader
๐ŸŒธ Remove SceGxmProgram.grammar
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#23b4bc07
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format in Vulkan renderer.
๐ŸŒธ Add motion support and basic structure.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride in Vulkan.
๐ŸŒธ Fix crash when using clean setup in user management.
๐ŸŒธ Allow browsing apps list with keyboard/controller.
๐ŸŒธ Implement visibility increment mode for GXM and Vulkan.
๐ŸŒธ Fix issue with inPitch and width in JpegEncoderCsc.
๐ŸŒธ Update firmware website for regions.
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer.
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐ŸŒธ Fix position of draw background.
๐ŸŒธ Improved YUV format compatibility for JpegUser.
๐ŸŒธ More accurate implementation of message pipes.
๐ŸŒธ Fix stencil and depth sampling.
๐ŸŒธ Implement visibility buffer using occlusion queries.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#12226c52
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŒ™ VITA3K continuous
๐ŸŒธ ๐Ÿ“ฑ Android
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
โ—† CHANGELOG
๐ŸŒธ Convert U8U3U3U2 texture format to U8U8U8U8.
๐ŸŒธ Stub U8U3U3U2 format for Vulkan GXM conversion.
๐ŸŒธ Add basic structure for motion support.
๐ŸŒธ Set resolution for sceAvcdecDecode.
๐ŸŒธ Handle reading surfaces with stride included in Vulkan.
๐ŸŒธ Fix crash in user management when using clean setup.
๐ŸŒธ Allow browsing apps list with keyboard/controller.
๐ŸŒธ Implement visibility increment mode for GXM and Vulkan.
๐ŸŒธ Fix issue with sceJpegEncoderCsc when inPitch and width differ.
๐ŸŒธ Update firmware website URL for regions.
๐ŸŒธ Fix issue when Surface cache is extended in GL renderer.
๐ŸŒธ Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
๐ŸŒธ Fix position of draw background.
๐ŸŒธ Improve YUV format compatibility for sceJpegUser.
๐ŸŒธ More accurate implementation of message pipes.
๐ŸŒธ Fix stencil and depth sampling.
๐ŸŒธ๏ฝฅ:.๏ฝก.๐ŸŒ™.๏ฝก.:๏ฝฅ๐ŸŒธ
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
โ‘  01/03/2026
#8710dc42
๐Ÿ‘2