Android Emulators Updates
2.18K subscribers
8 photos
1 video
363 files
82 links
Daily Android emulator updates, performance improvements, compatibility fixes, and gaming news.

Coverage includes Nintendo Switch, PS2, PSP, GameCube, Wii, 3DS, and other emulator updates for Android devices, with changelogs, driver optimizations, FPS im
Download Telegram
android-latest.apk
16.4 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Convert U8U3U3U2 texture format to U8U8U8U8.
โ—† Stub U8U3U3U2 format in Vulkan renderer.
โ—† Add basic motion support.
โ—† Set resolution for sceAvcdecDecode.
โ—† Handle reading surfaces with stride in Vulkan.
โ—† Fix crash when using clean setup in user management.
โ—† Allow browsing apps list with keyboard/controller.
โ—† Implement visibility increment mode for Gxm and Vulkan.
โ—† Fix issue with different inPitch and width in JpegEncoderCsc.
โ—† Update firmware website of regions.
โ—† Fix issue when Surface cache is extended in GL renderer.
โ—† Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
โ—† Fix position of draw background.
โ—† Improved YUV format compatibility for sceJpegUser.
โ—† More accurate implementation of message pipes.
โ—† Fix stencil and depth sampling.
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰“ 23/02/2026
#ee4bb824
๐Ÿ‘1
android-latest.apk
16.4 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Convert texture format U8U3U3U2 to U8U8U8U8 for better compatibility.
โ—† Stubbed U8U3U3U2 format in Vulkan renderer.
โ—† Added basic motion support structure.
โ—† Set resolution for sceAvcdecDecode in SceVideodec.
โ—† Improved Vulkan surface reading with stride included.
โ—† Fixed crash in user management when using clean setup.
โ—† Allow browsing apps list with keyboard/controller on home screen.
โ—† Implemented visibility increment mode for SceGxm and Vulkan.
โ—† Fixed JpegEncoderCsc issue with differing inPitch and width.
โ—† Updated firmware website links for regions.
โ—† Fixed Surface cache extension issue in GL renderer.
โ—† Implemented sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
โ—† Fixed draw background position.
โ—† Improved YUV format compatibility in sceJpegUser.
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰“ 23/02/2026
#cf9509ba
๐Ÿ‘1
android-latest.apk
16.4 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Convert U8U3U3U2 texture format to U8U8U8U8.
โ—† Stub U8U3U3U2 format for Vulkan GXM.
โ—† Add motion support for games.
โ—† Set resolution for sceAvcdecDecode.
โ—† Handle reading surfaces with stride in Vulkan.
โ—† Fix crash when using clean setup in user management.
โ—† Allow browsing apps list with keyboard/controller.
โ—† Implement visibility increment mode for Gxm/Vulkan.
โ—† Fix issue with JpegEncoderCsc when inPitch and width differ.
โ—† Update firmware website for regions.
โ—† Fix issue when Surface cache is extended in GL.
โ—† Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack.
โ—† Fix position of draw background.
โ—† Improved YUV format compatibility for sceJpegUser.
โ—† More accurate implementation of message pipes.
โ—† Fix stencil and depth sampling.
โ—† Implement visibility buffer using occlusion queries.
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰“ 23/02/2026
#1a6154dc
๐Ÿ‘2โค1
Eden-Android-213f7b810d-chromeos.apk
26.1 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771872941.213f7b810d ยท ๐Ÿ–ฅ๏ธ ChromeOS / x86_64
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Added toggle to swap confirm/back buttons
โ—† Reset speed mode on game shutdown
โ—† Display currently applied update in tooltip
โ—† Fixed game list name column starting small
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector
โ—† Removed inline pool + pooled vector
โ—† Removed indirection handling for unaligned access
โ—† Fix building of tests
โ—† Fix crash on restart
โ—† Removed usage of 'dynamic-cast'
โ—† Fix crash at dtor() time
โ—† Fix SignedDiv64 crashing
โ—† Changed debug knobs category for per-game usage
โ—† Added new updates Polish+Thai languages
โ—† Atomized all traces of MbedTLS
โ—† Require OpenSSL 3+
โ—† Update FFmpeg
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰“ 23/02/2026
#98cd6d42
โค1๐Ÿ‘1
Eden-Android-213f7b810d-legacy.apk
25.5 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771872941.213f7b810d ยท ๐Ÿ“ฆ Eden-Android-213f7b810d-legacy.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Added toggle to swap confirm/back buttons
โ—† Reset speed mode on game shutdown
โ—† Display currently applied update in tooltip
โ—† Fixed game list name column starting small
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector
โ—† Removed inline pool + pooled vector
โ—† Removed indirection handling for unaligned access
โ—† Fix building of tests
โ—† Fix crash on restart
โ—† Removed usage of 'dynamic-cast'
โ—† Fix crash at dtor() time
โ—† Fix SignedDiv64 crashing
โ—† Changed debug knobs category for per-game usage
โ—† Added new updates Polish+Thai languages
โ—† Atomized all traces of MbedTLS
โ—† Require OpenSSL 3+
โ—† Update FFmpeg
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰“ 23/02/2026
#98cd6d42
โค1๐Ÿ‘1
Eden-Android-213f7b810d-optimized.apk
25.2 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771872941.213f7b810d ยท ๐Ÿ“ฆ Eden-Android-213f7b810d-optimized.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Added toggle to swap confirm/back buttons
โ—† Reset speed mode on game shutdown
โ—† Display currently applied update in tooltip
โ—† Fixed game list name column starting small
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector
โ—† Removed inline pool + pooled vector
โ—† Removed indirection handling for unaligned access
โ—† Fix building of tests
โ—† Fix crash on restart
โ—† Removed usage of 'dynamic-cast'
โ—† Fix crash at dtor() time
โ—† Fix SignedDiv64 crashing
โ—† Changed debug knobs category for per-game usage
โ—† Added new updates Polish+Thai languages
โ—† Atomized all traces of MbedTLS
โ—† Require OpenSSL 3+
โ—† Update FFmpeg
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰“ 23/02/2026
#98cd6d42
โค1๐Ÿ‘1
Eden-Android-213f7b810d-standard.apk
25.2 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771872941.213f7b810d ยท ๐Ÿ“ฑ Android Standard
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Added toggle to swap confirm/back buttons
โ—† Reset speed mode on game shutdown
โ—† Display currently applied update in tooltip
โ—† Fixed game list name column starting small
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector
โ—† Removed inline pool + pooled vector
โ—† Removed indirection handling for unaligned access
โ—† Fix building of tests
โ—† Fix crash on restart
โ—† Removed usage of 'dynamic-cast'
โ—† Fix crash at dtor() time
โ—† Fix SignedDiv64 crashing
โ—† Changed debug knobs category for per-game usage
โ—† Added new updates Polish+Thai languages
โ—† Atomized all traces of MbedTLS
โ—† Require OpenSSL 3+
โ—† Update FFmpeg
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰“ 23/02/2026
#98cd6d42
๐Ÿ‘3โค1
android-latest.apk
16.4 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Implement visibility buffer using occlusion queries
โ—† Stub fmt U8U3U3U2 for Vulkan
โ—† Handle reading surfaces with stride included in Vulkan
โ—† Fix crash when using clean setup
โ—† Allow browsing apps list with keyboard/controller
โ—† Implement visibility increment mode
โ—† Fixed issue when inPitch and width are different
โ—† Update firmware website of regions
โ—† Fix issue when Surface cache is extended
โ—† Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData
โ—† Fix position of draw background
โ—† Improved YUV format compatibility
โ—† More accurate implementation of message pipes
โ—† Fix stencil and depth sampling
โ—† Add bicubic filter
โ—† Remove SceGxmProgram.grammar
โ—† Add option for Vulkan validation layer
โ—† Implement stubbed functions for sceJpegEncUser
โ—† Convert U8U3U3U2 to U8U8U8U8 in texture renderer
โ—† Add motion support
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰” 24/02/2026
#6063130a
โค1๐Ÿ‘1
vita3k-3928-45b77ff6-android.apk
15.8 MB
๐ŸŽฎ VITA3K BUILDS
โšก๏ธ 3928 ยท ๐Ÿ“ฆ vita3k-3928-45b77ff6-android.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Improved Vulkan rendering performance on Android
โ—† Optimized shader compilation for Adreno and Mali GPUs
โ—† Fixed graphical glitches in Vulkan backend
โ—† Enhanced ARM JIT performance with better instruction caching
โ—† Improved Dynarmic JIT stability for demanding games
โ—† Reduced CPU overhead for shader recompilation
โ—† Fixed audio crackling issues on some Android devices
โ—† Improved input latency for Bluetooth controllers
โ—† Optimized memory management for better game loading times
โ—† Fixed crash in specific game titles due to SPL service issues
โ—† Enhanced HLE kernel for improved game compatibility
โ—† Reduced stuttering during intense gameplay sequences
โ—† Improved framerate stability in Vulkan rendering
โ—† Fixed occasional FPS drops on certain Android chipsets
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Adreno #Mali #JIT #Vulkan #Audio #Controller #Performance
ใ‰” 24/02/2026
#065e821b
๐Ÿ‘2โค1
android-latest.apk
16.5 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Convert texture format U8U3U3U2 to U8U8U8U8
โ—† Stub U8U3U3U2 format in Vulkan GXM conversion
โ—† Add motion support for Android devices
โ—† Set resolution for sceAvcdecDecode
โ—† Handle reading surfaces with stride in Vulkan
โ—† Fix crash on clean setup with user management
โ—† Allow KB/controller browsing in apps list
โ—† Implement visibility increment mode for Vulkan
โ—† Fix JpegEncoderCsc when inPitch and width differ
โ—† Update firmware website links for regions
โ—† Fix Surface cache extension issue in GL renderer
โ—† Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
โ—† Fix background drawing position
โ—† Improve YUV format compatibility for sceJpegUser
โ—† More accurate message pipe implementation
โ—† Fix stencil and depth sampling issues
โ—† Implement visibility buffer using occlusion queries in Vulkan
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰” 24/02/2026
#1665959b
โค1๐Ÿ‘1
Eden-Android-270232e8d6-chromeos.apk
26.1 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771959125.270232e8d6 ยท ๐Ÿ–ฅ๏ธ ChromeOS / x86_64
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed inline pool + pooled vector in dynarmic
โ—† Disabled BCN patch by default
โ—† Added new updates Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out super small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Removed indirection handling for unaligned access
โ—† Added toggle to swap confirm/back buttons
โ—† Fixed building of dynarmic tests
โ—† Fixed crash on restart
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰” 24/02/2026
#21fd8740
โค1๐Ÿ‘1
Eden-Android-270232e8d6-legacy.apk
25.5 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771959125.270232e8d6 ยท ๐Ÿ“ฆ Eden-Android-270232e8d6-legacy.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed inline pool + pooled vector in dynarmic
โ—† Disabled BCN patch by default
โ—† Added new updates Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out super small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Removed indirection handling for unaligned access
โ—† Added toggle to swap confirm/back buttons
โ—† Fixed building of dynarmic tests
โ—† Fixed crash on restart
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰” 24/02/2026
#21fd8740
โค1๐Ÿ‘1
Eden-Android-270232e8d6-optimized.apk
25.2 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771959125.270232e8d6 ยท ๐Ÿ“ฆ Eden-Android-270232e8d6-optimized.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed inline pool + pooled vector in dynarmic
โ—† Disabled BCN patch by default
โ—† Added new updates Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out super small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Removed indirection handling for unaligned access
โ—† Added toggle to swap confirm/back buttons
โ—† Fixed building of dynarmic tests
โ—† Fixed crash on restart
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰” 24/02/2026
#21fd8740
โค1๐Ÿ‘1
Eden-Android-270232e8d6-standard.apk
25.2 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1771959125.270232e8d6 ยท ๐Ÿ“ฑ Android Standard
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed inline pool + pooled vector in dynarmic
โ—† Disabled BCN patch by default
โ—† Added new updates Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out super small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Removed indirection handling for unaligned access
โ—† Added toggle to swap confirm/back buttons
โ—† Fixed building of dynarmic tests
โ—† Fixed crash on restart
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰” 24/02/2026
#21fd8740
โค1๐Ÿ‘1
vita3k-3929-276bfaff-android.apk
15.8 MB
๐ŸŽฎ VITA3K BUILDS
โšก๏ธ 3929 ยท ๐Ÿ“ฆ vita3k-3929-276bfaff-android.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Fixed immediate OpenGL crash on unusual/virtualized GPUs
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#OpenGL
ใ‰• 25/02/2026
#162cf256
๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Convert U8U3U3U2 texture format to U8U8U8U8.
โ—† Stub U8U3U3U2 format in Vulkan renderer.
โ—† Add motion support for games.
โ—† Set resolution for sceAvcdecDecode.
โ—† Handle surface reading with stride in Vulkan.
โ—† Fix crash in user management with clean setup.
โ—† Allow KB/controller browsing in apps list.
โ—† Implement visibility increment mode for Vulkan.
โ—† Fix sceJpegEncoderCsc when inPitch and width differ.
โ—† Update firmware website regions.
โ—† Fix Vulkan surface cache extension issue.
โ—† Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData.
โ—† Fix background draw position.
โ—† Improve YUV format compatibility for sceJpegUser.
โ—† More accurate message pipe implementation.
โ—† Fix stencil and depth sampling.
โ—† Implement visibility buffer using occlusion queries.
โ—† Add bicubic filter shader.
โ—† Remove SceGxmProgram.grammar.
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰• 25/02/2026
#faa71442
โค1๐Ÿ‘1
android-latest.apk
16.5 MB
๐ŸŽฎ VITA3K
โšก๏ธ continuous ยท ๐Ÿ“ฆ android-latest.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Convert texture format U8U3U3U2 to U8U8U8U8
โ—† Stub U8U3U3U2 format in Vulkan renderer
โ—† Add motion support for games
โ—† Set resolution for sceAvcdecDecode
โ—† Handle reading surfaces with stride in Vulkan
โ—† Fix crash when using clean setup in user management
โ—† Allow KB/controller browsing in apps list
โ—† Implement visibility increment mode for GXM/Vulkan
โ—† Fix issue when inPitch and width differ in JpegEncoderCsc
โ—† Update firmware website for regions
โ—† Fix issue when Surface cache is extended in GL renderer
โ—† Implement sceFiberGetInfo, sceGxmShaderPatcherGetUserData, sceKernelCheckThreadStack
โ—† Fix position of draw background
โ—† Improve YUV format compatibility for sceJpegUser
โ—† More accurate implementation of message pipes
โ—† Fix stencil and depth sampling
โ—† Implement visibility buffer using occlusion queries
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Vita3K #PSVita #Android #Sony
#Vulkan #Controller
ใ‰• 25/02/2026
#c0b04083
๐Ÿ‘1
Eden-Android-0ff84ef312-chromeos.apk
26.1 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1772045726.0ff84ef312 ยท ๐Ÿ–ฅ๏ธ ChromeOS / x86_64
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Fixed language index mismatches
โ—† Added Applets Tab to Per-Game Configurations
โ—† Reverted Dynarmic IR::Block transition
โ—† Used bitset<32> for ABI regset allocations
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Disabled BCN patch by default
โ—† Checked if language-entry is empty
โ—† Added new Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Atomized MbedTLS, require OpenSSL 3+
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed indirection handling for unaligned access
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰• 25/02/2026
#76d5f942
๐Ÿ‘1
Eden-Android-0ff84ef312-legacy.apk
25.5 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1772045726.0ff84ef312 ยท ๐Ÿ“ฆ Eden-Android-0ff84ef312-legacy.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Fixed language index mismatches
โ—† Added Applets Tab to Per-Game Configurations
โ—† Reverted Dynarmic IR::Block transition
โ—† Used bitset<32> for ABI regset allocations
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Disabled BCN patch by default
โ—† Checked if language-entry is empty
โ—† Added new Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Atomized MbedTLS, require OpenSSL 3+
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed indirection handling for unaligned access
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰• 25/02/2026
#76d5f942
๐Ÿ‘1
Eden-Android-0ff84ef312-optimized.apk
25.3 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1772045726.0ff84ef312 ยท ๐Ÿ“ฆ Eden-Android-0ff84ef312-optimized.apk
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Fixed language index mismatches
โ—† Added Applets Tab to Per-Game Configurations
โ—† Reverted Dynarmic IR::Block transition
โ—† Used bitset<32> for ABI regset allocations
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Disabled BCN patch by default
โ—† Checked if language-entry is empty
โ—† Added new Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Atomized MbedTLS, require OpenSSL 3+
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed indirection handling for unaligned access
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰• 25/02/2026
#76d5f942
๐Ÿ‘1
Eden-Android-0ff84ef312-standard.apk
25.3 MB
๐ŸŽฎ NIGHTLY
โšก๏ธ v1772045726.0ff84ef312 ยท ๐Ÿ“ฑ Android Standard
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
โ—† CHANGELOG
โ—† Adjusted PoD of Vertex/Buffers for older turnip drivers
โ—† Fixed language index mismatches
โ—† Added Applets Tab to Per-Game Configurations
โ—† Reverted Dynarmic IR::Block transition
โ—† Used bitset<32> for ABI regset allocations
โ—† Fixed lost wakeup in fence mode using atomic wait
โ—† Disabled BCN patch by default
โ—† Checked if language-entry is empty
โ—† Added new Polish+Thai languages
โ—† Reset speed mode on game shutdown
โ—† Atomized MbedTLS, require OpenSSL 3+
โ—† Displayed currently applied update in tooltip
โ—† Fixed game list name column starting out small
โ—† Updated FFmpeg
โ—† Fixed mod import for romfs mods
โ—† Transitioned IR::Block to use stable-vector<Inst>
โ—† Removed indirection handling for unaligned access
โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”
#Eden #Switch #Android
ใ‰• 25/02/2026
#76d5f942
๐Ÿ‘2