Android Emulators Updates
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Daily Android emulator updates, performance improvements, compatibility fixes, and gaming news.

Coverage includes Nintendo Switch, PS2, PSP, GameCube, Wii, 3DS, and other emulator updates for Android devices, with changelogs, driver optimizations, FPS im
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rpcsx-release.apk
46.1 MB
๐Ÿ†• RPCSX

๐Ÿ”ด Changelog:

โœ”๏ธ Added icon to download channels in settings
โœ”๏ธ Fixed D-Pad scaling in VPAD editor
โœ”๏ธ Fixed motion control panel in VPAD editor
โœ”๏ธ Implemented input mapping support
โœ”๏ธ Old APK is now automatically removed after updates
โœ”๏ธ Fixed build version in CI
โœ”๏ธ Updated user interface (UI)
โœ”๏ธ Fixed UI version tag in CI
โœ”๏ธ CI now deploys development builds
โœ”๏ธ Added channel system for initial download
โœ”๏ธImproved deployment setup and bug fixes
โœ”๏ธ Fixed internal directory error in settings screen preview dialog

๐Ÿ”—Source: https://github.com/RPCSX/rpcsx-ui-android/releases/tag/v20250417

๐Ÿ“Œ Test group: https://t.me/testesrpcs3
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Winlator_10.0-Final.apk
140.9 MB
๐Ÿ†• WINLATOR v10.0 (end)

๐Ÿ”ดChangelog:

โœ”๏ธ Completely redesigned Task Manager
โœ”๏ธ GPUInfo integrated in Start Menu
โœ”๏ธ 7 new gstreamer plugins added
โœ”๏ธ Vortek engine fully rewritten
โœ”๏ธ Native Mali GPU support
โœ”๏ธ TextureCompressionBC (Adreno 6xx)
โœ”๏ธ Permanent "T-Pose" bugfix
โœ”๏ธ Memory optimization (+40% Mali-G78)

โœ”๏ธVortek Engine
โœ”๏ธ Stable Vulkan 1.3
โœ”๏ธMesa3D 23.2.1
โœ”๏ธExperimental ray tracing

Beta Progress
v10.0b2 D3D11Compiler fixes
v10.0b1 Wine Kernel 8.0.1

Technical Note
New filesystem structure with LTO enabled

๐Ÿ”—Source: https://github.com/brunodev85/winlator/releases
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rpcsx-release.apk
10.6 MB
๐Ÿ†• NEW RPCSX

๐Ÿ”ด Changelog:

โœ”๏ธ Android 10+ support
โœ”๏ธ Removed rpcsx submodule
โœ”๏ธ Replace ControlPanel line with title, "Control Panel"
โœ”๏ธ GameRepository: don't allow parallel refresh
โœ”๏ธ Add user selection to app UI
โœ”๏ธ Move internal dir launching code to FileUtil

๐Ÿ”— Source: https://github.com/RPCSX/rpcsx-ui-android

๐Ÿ“Œ Test group: https://t.me/testesrpcs3
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aps3e-0.11-beta0427.apk
35.4 MB
๐Ÿ†• APS3E (PS3)

๐Ÿ“ฃ Uninstall Required
This version has many updates, so you must uninstall the old version of aPS3e before installing this one.

Do Not Install If You Have a Game in Progress
If you have a game in progress, do not install it! Installing this update over an older version may corrupt your saved data.

Do Not Overwrite the Installation
Overwriting the existing installation will cause many unpredictable bugs. Make sure to completely remove the old version.

New Feature โ€“ In-Game Save
This update introduces an in-game save system.
Now we can finally complete a large game from start to finish!
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Eden-Android-0.0.1-pre-alpha.apk
38.5 MB
๐Ÿ†• EDEN (SWITCH)

๐Ÿ“ฃThis is alpha, won't be as good as Citron 061 or Sudachi 1015
Wait for the 1.0 release version to migrate

Highlights:

New โ€œVeil of Edenโ€ settings tab
Includes advanced configuration options
By @MrPurple666 and @PavelBARABANOV
Improved frame pacing
Smoother gameplay experience
By @MrPurple666 and Uzuy
Updated overlays and UI
Redesigned interface elements
By @Briar and @PavelBARABANOV
PC features adapted for Android
Ported by @PavelBARABANOV
Experimental LAN game interface
By @Briar
Many game fixes across all platforms
Thanks to contributions from multiple developers

๐Ÿ”— Source:https://git.eden-emu.dev/eden-emu/eden/releases
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PACK_DRIVERS.zip
151.1 MB
KIMCHI MR PURPLE DRIVER PACKAGE ๐Ÿ“ฆ

New Mesa Driver Collection for Android โš™๏ธ

Included Versions:
โœ”๏ธ Mesa 23.3.0
โœ”๏ธ Mesa 24.1.0
โœ”๏ธ Mesa 24.3.0
โœ”๏ธ Mesa 25.0.0
โœ”๏ธ Mesa 25.1.0
โœ”๏ธ Mesa 25.2.0

๐Ÿ”„ This package will be updated frequently.
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Eden-Android-0.0.2-pre-alpha.apk
38.5 MB
๐Ÿ†• EDEN (SWITCH)

๐Ÿ“ฃThis is alpha, won't be as good as Citron 061 or Sudachi 1015
Wait for the 1.0 release version to migrate

Android
Fixed shader backend issues and changed their names to their preferred chipset
Register the app as a game for better compatibility with gaming hub apps
Translated enhanced frame pacing overlay string (@pavelbarabanov)
Improved some language & clarity (@pavelbarabanov)
Temporarily fixed black screen issues when opening settings/exiting the app
Fixed hardware back button functionality
Network rooms are intermittently functional, if at all

๐Ÿ”— Source:https://git.eden-emu.dev/eden-emu/eden/releases
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Eden-Android-v0.0.3-rc2-Optimised.apk
47.4 MB
๐Ÿ†• EDEN (SWITCH)

๐Ÿ“ฃThis is alpha, won't be as stable as Citron 061 or Sudachi 1015

๐Ÿ”ดFixed games crashing on launch or failing to boot (crueter, Lizzie, MaranBr, Eden Testers)
๐Ÿ”ดFixed SteamOS controllers not properly enumerating (crueter, Eden Testers)
๐Ÿ”ดFixed gloom rendering issues in TotK (Camille LaVey, Maufeat)
๐Ÿ”ดFixed RDNA3 rendering issues in various games (Maufeat, Eden Testers)
๐Ÿ”ดEnforce xcb platform on Qt frontend (crueter, Samueru, Eden Community)
๐Ÿ”ดFixed Qt theming on Linux (Samueru)
๐Ÿ”ดFixed SSL alpn implementation (Maufeat)

๐Ÿ”— Source:
https://github.com/eden-emulator/Releases/releases
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Eden-Android-v0.0.3-rc3-Optimised.apk
46.9 MB
For adreo 700 gpus with frame gen tecnology
Eden-Android-v0.0.3-rc3-Legacy.apk
47.5 MB
For old adreno 600 gpus

๐Ÿ†• EDEN (SWITCH) First stable version

โš ๏ธThe build system has been almost entirely overhauled:

๐Ÿ”ดSubmodules and externals are now handled by CPM (CMake Package Manager) (crueter)
These are downloaded as source archives, not full git clones
These are grabbed on-demand, as opposed to every single submodule being required by default.
Source archives are dramatically smaller in size than full Git clones; thus, overall clone/fetch time has decreased by a factor of ~10 on Windows and Linux (amd64) with 100Mbps download speed.
Source packs include CPM cache and can be built fully offline.

๐Ÿ”ดAndroid cannot be built fully offline regardless due to gradlew, so source archives do not currently contain bundled Android dependencies.

๐Ÿ”ดvcpkg has also been replaced by CPM
CPM is significantly faster, more consistent, and easier to use than vcpkg. This can help reduce headaches and configure/fetch time on Windows and Android.
CPM additionally allows for static builds of certain externals that were not previously possible; e.g. Boost, OpenSSL, and other libraries are now available statically, which marginally reduces Android APK, Windows zip, and Linux AppImage package sizes.
All system dependencies can additionally be managed by CPM as well; to enforce this, set YUZU_USE_CPM=ON (note that this will enforce bundled OpenSSL for the time being)

๐Ÿ”ดOther changes:
Build & development documentation has been updated to match all of our new changes, and has generally been improved all-around
MicroProfile was removed (use samply/vtune instead)
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Eden-Android-v0.0.3-Optimized.apk
46.3 MB
For new adreNo 700 gpus with frame gen tecnology
Eden-Android-v0.0.3-Legacy.apk
46.6 MB
For old adreno 600 gpus

๐Ÿ†• EDEN (SWITCH)

โš ๏ธCHANGELOG:

โœ”๏ธplatform parity improvements, especially for Solaris and *BSD,
โœ”๏ธseveral incremental bug fixes to Vulkan, JIT, and CMake
โœ”๏ธminor UI fixes
โœ”๏ธimprovements upon changes introduced in prior RCs
โœ”๏ธand support for some new games and updates (SWITCH 2 EDITION)
โœ”๏ธGPU driver download from EmuReady (Producdevity)
โœ”๏ธUpdated defaults and clarified description for Extended Dynamic State (Pavel, MaranBr)
โœ”๏ธAdded separate DMA precision level option (MaranBr, crueter). Notably, higher precision levels can enable games like Ender Magnolia to run on Normal GPU accuracy.
โœ”๏ธIncremental Vulkan improvements (Wildcard, JPikachu, MaranBr) that improved stencil handling, master and semaphore submits. Fixed VertexInput handling and memory allocations (this fixes slowdowns on Super Mario Odyssey on weaker hardware (incl. Steam Deck)
โœ”๏ธJIT improvements (lizzie)
โœ”๏ธFix remaining MK8DX controller applet freezes (MaranBr)๐Ÿ”ฅ
โœ”๏ธFixed controls dialog text clipping (crueter)
โœ”๏ธHost MMU Emulation/Fastmem configuration outside of Debug (MaranBr)
โœ”๏ธOption to disable NCA verification (This fixes the rest of updates and games with switch 2 edition codes that dont work on yuzu fork, ex. SilkSong, enable on your options)๐Ÿ”ฅ
โœ”๏ธRemoved Firmware 20+ warning on the game list (Firmware 20+ is NOT supported at this time. But keys are)๐Ÿ”ฅ
โœ”๏ธInitial stubs for new firmware functions (Maufeat, Pavel)
โœ”๏ธImproved Solaris, OpenBSD, and FreeBSD support (Lizzie, SDK-Chan, crueter)
โœ”๏ธImproved OpenSSL/SDL2 bundled package fetching (crueter)
โœ”๏ธCMake dependency prefetching (crueter)
โœ”๏ธFix compilation on clang (Lizzie)
โœ”๏ธSmall compliance/performance improvements with fmt, ankerl, libstdc++, and more (Lizzie)
โœ”๏ธFinalized AllocObjSetCtx (SDK-Chan)
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